Search the archive:
YaBB - Yet another Bulletin Board
 
   
 
Pages: 1 
Send Topic Print
Mitch sparked my intrest again... (Read 4905 times)
Oct 24th, 2011 at 3:18pm

skoker   Offline
Colonel
Jordan never wore his
safety goggles...
1G3

Gender: male
Posts: 4611
*****
 
Lets see if anyone can tell what it is, but I highly doubt it since its fairly new and there is literally no detail right now.

If anyone wants to help/has experience in gmax/3ds with texturing send me a message.  I would like some help with this. Wink

Also Mitch...  can you teach me how to export properly for FSX? Smiley

...

This is the first export so I have a lot of cleaning up to do... Grin
 


...
IP Logged
 
Reply #1 - Oct 24th, 2011 at 3:39pm

gtirob01   Offline
Colonel
FSXer
Ft. Walton Beach, FL

Gender: male
Posts: 3522
*****
 
Hmmm, Citation Latitude?
 

My specs... A hard drive, motherboard, graphics card, some memory, a keyboard, mouse, and monitor - in other words, nothing special.
&&
...
&&My Posky 777 VC settings - http://www.simviation.com/cgi-bin/yabb2/YaBB.pl?num=1218341439&&Posky 777 and FSX jetways - http://www.simviation.com/cgi-bin/yabb2/YaBB.pl?num=1228448408
IP Logged
 
Reply #2 - Oct 24th, 2011 at 4:23pm

skoker   Offline
Colonel
Jordan never wore his
safety goggles...
1G3

Gender: male
Posts: 4611
*****
 
Nope!  Not even a Cessna jet...  here is the fixed wing root:

...
 


...
IP Logged
 
Reply #3 - Oct 24th, 2011 at 4:53pm

jetprop   Offline
Colonel
A freeware addict!
a chair infront of a monitor.

Posts: 1523
*****
 
nimrod?
its hard to see the size.
 

...
IP Logged
 
Reply #4 - Oct 25th, 2011 at 6:04am

Mitch.   Offline
Global Moderator
If you don't like my driving,
get off the footpath
Australia

Gender: male
Posts: 3923
*****
 
Wow, glad to see your back into it Jordan. Its a great feeling seeing something you work on actually in the sim. And I'm sorry. Grin

If you can see the model in the sim then it has exported just fine. Wink

Perhpas an Embraer Phenom 300?
 


▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
...
^^^ Click above to check out MySimshots.net  ^^^
IP Logged
 
Reply #5 - Oct 25th, 2011 at 9:46am

skoker   Offline
Colonel
Jordan never wore his
safety goggles...
1G3

Gender: male
Posts: 4611
*****
 
Mitch. wrote on Oct 25th, 2011 at 6:04am:
Wow, glad to see your back into it Jordan. Its a great feeling seeing something you work on actually in the sim. And I'm sorry. Grin

If you can see the model in the sim then it has exported just fine. Wink

Perhpas an Embraer Phenom 300?

Its actually going to be a Hawker 4000.

And I ask how to export because I exported as a Fs9 model and I want to make it a FSX native model...  which I don't quite know how to do. Wink


Also here is a new render:
...
« Last Edit: Oct 25th, 2011 at 10:53pm by skoker »  


...
IP Logged
 
Reply #6 - Oct 26th, 2011 at 6:35am

jrbirdman   Offline
Colonel
I love the Bell 222

Posts: 290
*****
 
Looks great!! What platform are you aiming for with this beauty? Kind regards, Jeremy
 
IP Logged
 
Reply #7 - Oct 26th, 2011 at 2:33pm

alrot   Offline
Colonel
Freeware Designers Above
All..

Posts: 10231
*****
 
wow! that begins to looks good !  Shocked

do you know how to cut Jordan and Mitch?
I mean to open the cockpit and landing gears etc..

anything just let me know
 

...

Venezuela
IP Logged
 
Reply #8 - Oct 26th, 2011 at 5:04pm

Xpand   Offline
Colonel
Expert on flying bricks.
Portugal

Gender: male
Posts: 381
*****
 
Looks nice, but you might want to take care of the dark edges on the wing. They're usualy caused by the wing having a very proeminent edge separating the bottom wing from the top wing. That's solved with using prevent indirect smoothing and autosmooth on the smooth modifier.
 

Up is the way to go.
...
IP Logged
 
Reply #9 - Oct 26th, 2011 at 7:22pm

skoker   Offline
Colonel
Jordan never wore his
safety goggles...
1G3

Gender: male
Posts: 4611
*****
 
Xpand wrote on Oct 26th, 2011 at 5:04pm:
Looks nice, but you might want to take care of the dark edges on the wing. They're usualy caused by the wing having a very proeminent edge separating the bottom wing from the top wing. That's solved with using prevent indirect smoothing and autosmooth on the smooth modifier.


I still need to cut out the flap parts and such, hopefully I can do that soon and fix it.

alrot wrote on Oct 26th, 2011 at 2:33pm:
wow! that begins to looks good !  Shocked

do you know how to cut Jordan and Mitch?
I mean to open the cockpit and landing gears etc..

anything just let me know

Yeah, I'm going to need a lot of help with that, and probably the animating too.  (I can model just not animate yet) Grin
 


...
IP Logged
 
Reply #10 - Oct 27th, 2011 at 6:47am

Mitch.   Offline
Global Moderator
If you don't like my driving,
get off the footpath
Australia

Gender: male
Posts: 3923
*****
 
skoker wrote on Oct 25th, 2011 at 9:46am:
And I ask how to export because I exported as a Fs9 model and I want to make it a FSX native model...  which I don't quite know how to do. Wink


In that case, you will need to use the FSX supplied Gmax within the SDK. Then just export as an .mdl and it will give you a bunch of options to choose such as DDS textures or BMP textures. If all goes well and no problems occur during the export process it should be a native FSX model, check in FSX if the model has self-shadowing. Smiley

BTW, looking good. Cool
 


▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
...
^^^ Click above to check out MySimshots.net  ^^^
IP Logged
 
Reply #11 - Oct 27th, 2011 at 9:40am

alrot   Offline
Colonel
Freeware Designers Above
All..

Posts: 10231
*****
 
wait a minute  Huh are those edited pics?

...

are you using gmax? I mean I'm SO willing to help YOU Jordan and Mitch ,but I can't guess what you know and what you don't , all you have to do is ask

  I see also that Mitch haven't exported to FSX game his      
Beechcraft Starship  Undecided

 

...

Venezuela
IP Logged
 
Reply #12 - Oct 27th, 2011 at 10:42am

skoker   Offline
Colonel
Jordan never wore his
safety goggles...
1G3

Gender: male
Posts: 4611
*****
 
I've tried to install the FSX gmax but it doesn't like me and will only give me the FS9 options.  I have no idea on how to fix it.  Anyone have an idea or just wants to send me theirs?   Smiley
 


...
IP Logged
 
Reply #13 - Oct 27th, 2011 at 11:02am

alrot   Offline
Colonel
Freeware Designers Above
All..

Posts: 10231
*****
 
skoker wrote on Oct 27th, 2011 at 10:42am:
I've tried to install the FSX gmax but it doesn't like me and will only give me the FS9 options.  I have no idea on how to fix it.  Anyone have an idea or just wants to send me theirs?   Smiley


ok ,I'm sure you are in Windows 7 ,I'm on Xp :Make sure you have added the Gmax pack inside Gmax gamepacks like this  (Gmax gamepack is in  the SDK)
...


To export a model first you got to give it a Friendly name,like this

...


 

...

Venezuela
IP Logged
 
Reply #14 - Oct 27th, 2011 at 1:50pm

skoker   Offline
Colonel
Jordan never wore his
safety goggles...
1G3

Gender: male
Posts: 4611
*****
 
Good news: It's now FSX native! Cheesy

Bad news: Smoothing issue...   Undecided

...
 


...
IP Logged
 
Reply #15 - Oct 27th, 2011 at 2:59pm

alrot   Offline
Colonel
Freeware Designers Above
All..

Posts: 10231
*****
 
skoker wrote on Oct 27th, 2011 at 1:50pm:
Good news: It's now FSX native! Cheesy

Bad news: Smoothing issue...   Undecided




LOL::

that's easy right click on the object ,select:"Convert To > Editable Poly

select all the object with the mouse left click holden and click in the right panel auto smooth

...

 
 

...

Venezuela
IP Logged
 
Reply #16 - Oct 27th, 2011 at 5:38pm

skoker   Offline
Colonel
Jordan never wore his
safety goggles...
1G3

Gender: male
Posts: 4611
*****
 
Actually its a format error...  I found the fix here:
http://www.fsdeveloper.com/forum/showthread.php?t=110116

Thanks anyway Alex, you help is greatly appreciated. Smiley

I would like to tart texturing though.  If you have any tutorials for that or can teach me on how you do it I would appreciate it as well.  I've textured boxes and stuff like that before but when you get to the complex model it Is way different. Grin

Also how to  make mirrored things not be invisible?  (I'm such a noob! lol Grin)
« Last Edit: Oct 27th, 2011 at 11:03pm by skoker »  


...
IP Logged
 
Reply #17 - Oct 28th, 2011 at 3:53am

Mitch.   Offline
Global Moderator
If you don't like my driving,
get off the footpath
Australia

Gender: male
Posts: 3923
*****
 
alrot wrote on Oct 27th, 2011 at 9:40am:
I see also that Mitch haven't exported to FSX game his      
Beechcraft Starship  Undecided



No problems exporting on my end Alex.

See here (first export early build) and here (later build)

Jordan, you might want to change the title of this thread for more exposure. Wink
 


▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
...
^^^ Click above to check out MySimshots.net  ^^^
IP Logged
 
Reply #18 - Oct 28th, 2011 at 6:21pm

skoker   Offline
Colonel
Jordan never wore his
safety goggles...
1G3

Gender: male
Posts: 4611
*****
 
The good news:
...

The Bad News:
...

Any solution? Grin
 


...
IP Logged
 
Reply #19 - Oct 28th, 2011 at 6:41pm

Xpand   Offline
Colonel
Expert on flying bricks.
Portugal

Gender: male
Posts: 381
*****
 
You mirrored the fuselage using that godforsaken button didn't you? Shame on you... You should have used the mirror modifier... If that's not the problem try using the normals modifier and flip the normals on that side...
 

Up is the way to go.
...
IP Logged
 
Reply #20 - Oct 28th, 2011 at 6:46pm

hyperpep111   Offline
Colonel
You'll Never See Me Coming.
93 million miles from sun

Gender: male
Posts: 1328
*****
 
Great looking plane Shocked. I'll probably never get to that level of degree so Perhaps I should start blabbing about textures Grin Grin Grin Roll Eyes.
And Xpand, Can He use Ctrl+Z?
 

Most people think that flying a plane is dangerous, except pilots because they know how easy it is.
Arguing with a pilot is like wrestling with a pig in the mud, after a while you begin to think the pig likes it.
                                    
...
IP Logged
 
Reply #21 - Oct 28th, 2011 at 6:46pm

alrot   Offline
Colonel
Freeware Designers Above
All..

Posts: 10231
*****
 


xpand is right, BTW what airplane is this?
 

...

Venezuela
IP Logged
 
Reply #22 - Oct 28th, 2011 at 7:33pm

Xpand   Offline
Colonel
Expert on flying bricks.
Portugal

Gender: male
Posts: 381
*****
 
He can just delete the bad faces and mirror the fuselage again, this time using the mirror modifier...
 

Up is the way to go.
...
IP Logged
 
Reply #23 - Oct 28th, 2011 at 8:20pm

alrot   Offline
Colonel
Freeware Designers Above
All..

Posts: 10231
*****
 
Xpand wrote on Oct 28th, 2011 at 7:33pm:
He can just delete the bad faces and mirror the fuselage again, this time using the mirror modifier...

or in Modifiers search for Mesh Editing/normal/flip normals , I think you already said that , there are many ways LOL but its looking great, isn't it?
 

...

Venezuela
IP Logged
 
Reply #24 - Oct 28th, 2011 at 11:10pm

Mitch.   Offline
Global Moderator
If you don't like my driving,
get off the footpath
Australia

Gender: male
Posts: 3923
*****
 
alrot wrote on Oct 28th, 2011 at 6:46pm:
xpand is right, BTW what airplane is this?


Hawker 4000. Coming along very nicely Jordan, the cabin door is on the other side but you already knew that. Grin
 


▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
...
^^^ Click above to check out MySimshots.net  ^^^
IP Logged
 
Reply #25 - Oct 29th, 2011 at 12:47am

skoker   Offline
Colonel
Jordan never wore his
safety goggles...
1G3

Gender: male
Posts: 4611
*****
 
Mitch. wrote on Oct 28th, 2011 at 11:10pm:
...Jordan, the cabin door is on the other side but you already knew that. Grin

Really?!?! Shocked Shocked Shocked Grin

Two more for the night/morning.  These are just common textures for now.  Hopefully I will split them soon but I'm having a problem now with the way they are being mapped....  I don't quite know how to explain it... Undecided
...

...
 


...
IP Logged
 
Reply #26 - Oct 29th, 2011 at 6:40am

Xpand   Offline
Colonel
Expert on flying bricks.
Portugal

Gender: male
Posts: 381
*****
 
I suggest you finish the whole basic plane, before mapping it seriously (The fuselage and wings, including the stabs and other details, with all the doors, windows, gear wells and such cut). Then take a picture of left, right, top, bottom depending of the part you want to map, for example the fuselage you need just the left and right side. If you want more detail you can also take a pic at the flat bottom parts. Then just paste everything in a texture sheet and try to preserve space, or not if you have no trouble in using multiple texture sheets, but try to put stuff as close as possible with no big white spaces in between.

To map the fuselage just map the first side, it can be left or right. Then select the polys of the oposite side and, with those selected, add a uvw map modifier and make it square, then add a uvwunwrap modifier and place the polys on their correspondent space.

Ah, and take the pics in orthogonal views, not perspctive otherwise they won't fit the model when you try to map it.
 

Up is the way to go.
...
IP Logged
 
Reply #27 - Jan 28th, 2012 at 3:08pm

skoker   Offline
Colonel
Jordan never wore his
safety goggles...
1G3

Gender: male
Posts: 4611
*****
 
...
Finally added a tail and started engines! Cheesy  Hopefully I will get to work more on this in the coming months Smiley
 


...
IP Logged
 
Reply #28 - Jan 28th, 2012 at 4:23pm

Fishbed7701   Offline
Colonel
XFalcon750 here with a
facelift.
KORD

Gender: male
Posts: 190
*****
 
I can't wait, I love private jets!
 

...

*Specs* Dell Inc. Inspiron 530s... Win7 64 bit...Intel Pentium Dual core @ 1.80 GHz...AMD Radeon Sapphire 6670HD...6GB of RAM
IP Logged
 
Reply #29 - Jan 31st, 2012 at 4:04pm

skoker   Offline
Colonel
Jordan never wore his
safety goggles...
1G3

Gender: male
Posts: 4611
*****
 
Anyone want to help make the reverser and cockpit?   Cheesy

...

Added fan blades Wink
 


...
IP Logged
 
Pages: 1 
Send Topic Print