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What we wish: Realism + Weather (Read 5328 times)
Reply #30 - Sep 30th, 2010 at 12:52pm

Fozzer   Offline
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An elderly FS 2004 addict!
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Travis wrote on Sep 30th, 2010 at 12:27pm:
I run Win XP as well, and won't be upgrading this rig I have EVER, since it's already older than damn near anyone else's I know of.

Anyway, getting back on topic:

Most of the world (with the exception of California and the largest cities) was half-cooked in both of the last two sim instalments, mostly because the designers couldn't spend five years creating it and refining it to map out each town in the world.

Although that is a bit strange, since most (non-commercial) pilots tend to utilize ground-based waypoints as their guides when not using GPS or frequency locators.  If a town or dam or something similar isn't where you expect it to be in FS, you are simply SOL and have to revert to some other form of navigation, which is something I always disliked about it.  This lead me to flying almost exclusively in places like the South Pacific, where the islands were (mostly) accurate.

Flying over your neighborhood and seeing the houses?  Probably not.

Flying over your city and seeing mostly accurate roads?  I frakkin hope so! Grin


One of the joys of my regular Californian flights is being able to navigate my way, by recognising the accurate Scenery surrounding me!
I can travel the Roads, Railway Lines, Rivers and Streams by recognising the same land marks on my Google Maps, including the realistic Mountain ranges surrounding San Francisco, the Pacific Coast, and Los Angeles.

Following Interstate 5, Highway 1 and 101, 118, I40, (and Route 66!), etc, etc, below me is very comforting when other navigation instrument methods are not available, or fail!

Paul...G-BPLF...FS 2004...FS Nav...and a Map... Cool...!
 

Dell Dimension 5000 BTX Tower. Win7 Home Edition, 32 Bit. Intel Pentium 4, dual 2.8 GHz. 2.5GB RAM, nVidia GF 9500GT 1GB. SATA 500GB + 80GB. Philips 17" LCD Monitor. Micronet ADSL Modem only. Saitek Cyborg Evo Force. FS 2004 + FSX. Briggs and Stratton Petrol Lawn Mower...Motor Bikes. Gas Cooker... and lots of musical instruments!.... ...!
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Reply #31 - Sep 30th, 2010 at 5:54pm

gtirob01   Offline
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Ft. Walton Beach, FL

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Cloud shadows on the ground. This is absolutely possible as I believe the guys at REX were already working on it.

Also, would love to see a coastline that doesnt cut right through the middle of a city! Im sure you all know what I mean.
 

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&&
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Reply #32 - Sep 30th, 2010 at 8:52pm

Steve M   Offline
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Fozzer wrote on Sep 30th, 2010 at 12:52pm:
Travis wrote on Sep 30th, 2010 at 12:27pm:
I run Win XP as well, and won't be upgrading this rig I have EVER, since it's already older than damn near anyone else's I know of.

Anyway, getting back on topic:

Most of the world (with the exception of California and the largest cities) was half-cooked in both of the last two sim instalments, mostly because the designers couldn't spend five years creating it and refining it to map out each town in the world.

Although that is a bit strange, since most (non-commercial) pilots tend to utilize ground-based waypoints as their guides when not using GPS or frequency locators.  If a town or dam or something similar isn't where you expect it to be in FS, you are simply SOL and have to revert to some other form of navigation, which is something I always disliked about it.  This lead me to flying almost exclusively in places like the South Pacific, where the islands were (mostly) accurate.

Flying over your neighborhood and seeing the houses?  Probably not.

Flying over your city and seeing mostly accurate roads?  I frakkin hope so! Grin


One of the joys of my regular Californian flights is being able to navigate my way, by recognising the accurate Scenery surrounding me!
I can travel the Roads, Railway Lines, Rivers and Streams by recognising the same land marks on my Google Maps, including the realistic Mountain ranges surrounding San Francisco, the Pacific Coast, and Los Angeles.

Following Interstate 5, Highway 1 and 101, 118, I40, (and Route 66!), etc, etc, below me is very comforting when other navigation instrument methods are not available, or fail!

Paul...G-BPLF...FS 2004...FS Nav...and a Map... Cool...!



Acurate roads and rivers would make me happy. Thats two out of three.  Wink Seeing your village below, well, maybe that's something I will have to learn how to create on my own.  Smiley
 

...
Flying with twins is a lot of fun..
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Reply #33 - Oct 2nd, 2010 at 1:15am

Boikat   Offline
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True orbital capability would be nice too, assuming that once in orbit, you can still maneuver using attitude jets and retro rockets, and de-orbit.
 

...
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
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Reply #34 - Oct 5th, 2010 at 7:39pm
SeanTK   Ex Member

 
Occasional streakers on the runway. Would liven up a flight quite a bit.  Cheesy Grin  (only joking)

In that vain though, bird-strikes, and the possibility of animals on a runway would be realistic and interesting in my opinion.

Other things....

Proper helicopter autorotation! (Kind of weird having to fidget with the "throttle" and have it cracked a certain percentage for autos to work currently).
Actually, helicopter physics in general could be looked at too. Along those lines, I think someone mentioned true VTOL capability too, with the likes of such things as the V-22 and forthcoming BA-609 tiltrotors. Don't forget the Harriers too!

Ability to experience lost comms AND have the tower use the light gun for clearances. (likely not going to happen)

Accurate waves and water "physics" for float/seaplane operations.

Convective currents and ridge lift for sailplanes in free flight mode.

 
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Reply #35 - Nov 23rd, 2010 at 5:59pm

DaveSims   Offline
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Clear Lake, Iowa

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How about better winter flying conditions?  By that I mean ice on the aircraft, and realistic snow and ice conditions at the airport.  I wonder if it would be possible to include airfield NOTAM conditions in the real weather download from Jeppeson.
 
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Reply #36 - Nov 25th, 2010 at 11:50am

Travis   Offline
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Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX

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Quote:
Ability to experience lost comms AND have the tower use the light gun for clearances. (likely not going to happen)


Actually, I think this is totally possible.  It would only require that MS spend a little time creating a dedicated flight operations part of the sim, as one person already suggested.  The coding wouldn't have to be changed much to accommodate this.
 

...
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Reply #37 - Nov 25th, 2010 at 12:57pm

Boikat   Offline
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Guy wires and power lines, just to make things interesting when you try to fly a slalom between the power line masts or use radio towers as pylons for your Red Bull practice.
 

...
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
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Reply #38 - Nov 25th, 2010 at 8:56pm

drbob777   Offline
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KAPA - Centennial Co.

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Hopefully a better trim effect. Maybe I just don't understand how it works in the sim but it just feels so wrong.
 
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Reply #39 - Nov 26th, 2010 at 12:01am

Travis   Offline
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Cannot find REALITY.SYS.
Universe halted.
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Actually, I don't get the trim right very often, and I actually have a license . . . so don't feel bad about it. Roll Eyes
 

...
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Reply #40 - Nov 26th, 2010 at 12:15am

drbob777   Offline
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Travis wrote on Nov 26th, 2010 at 12:01am:
Actually, I don't get the trim right very often, and I actually have a license . . . so don't feel bad about it. Roll Eyes



I have 28 hours, I know its a sim but It does feel so weird trying to trim for landing in a C172, but hey it is just a sim after all

I have to laugh while doing touch and goes in FSX, having to reduce trim down dramatically after takeoff, if you let go of the yoke your practically pointed up 90 degrees.
 
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Reply #41 - Nov 30th, 2010 at 2:25pm

Romflyer   Offline
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Canada

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drbob777 wrote on Nov 26th, 2010 at 12:15am:
Travis wrote on Nov 26th, 2010 at 12:01am:
Actually, I don't get the trim right very often, and I actually have a license . . . so don't feel bad about it. Roll Eyes



I have 28 hours, I know its a sim but It does feel so weird trying to trim for landing in a C172, but hey it is just a sim after all

I have to laugh while doing touch and goes in FSX, having to reduce trim down dramatically after takeoff, if you let go of the yoke your practically pointed up 90 degrees.


I'm not really clear on what it is that you dont like about this.....if you are configured for an approach (power,trim,flaps,etc.) and then you dramatically change your throttle settings (touch and go, or a go-around) then holding down the nose of the aircraft IS a handfull  Shocked  it's a very dangerous transition of flight which requires firm forward pressure on the control column and alot of trim adjustment to relieve the pressure......it's a technique which needs to be practiced and mastered......and in my opinion it is modeled fairly well in the FS sims.
 
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Reply #42 - Jan 22nd, 2011 at 4:03am

littlebenny   Offline
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See those cumuli ? A perfect
day for soaring !
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real ridge- and wavelift would be nice and thermals that make cumuli  Cheesy
 

just a pair of long wings and some rising air.
...
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Reply #43 - Mar 19th, 2011 at 8:44am

patchz   Offline
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What, me worry?
IN THE FUNNY PAPERS

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I would like to see a military jet come up beside me when I have entered a restricted area after ignoring ATC's instructions to change course. But it would be nice to be able to turn it off when you don't want it.
 

...
If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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Reply #44 - Apr 3rd, 2011 at 5:10pm

patchz   Offline
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What, me worry?
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Doug (Flying Trucker) just came up with another thought. When landing on a dirt strip with prop reverse, it would be nice to see the dust fly, like my edit of the Caribou.
 

...
If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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