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What we wish: Realism + Weather (Read 5325 times)
Sep 27th, 2010 at 8:57pm
SeanTK   Ex Member

 
Trying to organize our thoughts a bit more rather than having one thread. It will also be easier to see what everything thinks of a certain aspect of the forthcoming sim.

What are you looking for in the "Flight" weather system? What needs to be added/changed?

Aircraft physics...what needs to be adjusted, included, etc?

The small things that could add to immersion, what could they be/add?

 
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Reply #1 - Sep 27th, 2010 at 9:46pm

Boikat   Offline
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Weather-wise, actual weather patterns would be nice, so if you're flying into a hurricane, you actually have the spiral feeder bands, the eye wall, and outragious winds.  Same for thunderstorms, with downdrafts, wind shear, hail, the occasional tornado..
 

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Reply #2 - Sep 27th, 2010 at 10:55pm

patchz   Offline
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Boikat wrote on Sep 27th, 2010 at 9:46pm:
Weather-wise, actual weather patterns would be nice, so if you're flying into a hurricane, you actually have the spiral feeder bands, the eye wall, and outragious winds.  Same for thunderstorms, with downdrafts, wind shear, hail, the occasional tornado..

I second the motion. Thank you Roy. Smiley
 

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If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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Reply #3 - Sep 28th, 2010 at 10:39am

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Excellent idea Roy... Wink

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Cheers...Happy Landings...Doug
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Reply #4 - Sep 28th, 2010 at 12:23pm

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Realistic effects of "Icing" upon the Engine, Airframe, etc.

(Carburettor Icing, Pitot Tube Icing, Flying Surface Icing, etc).

Paul...G-BPLF..FS 2004...FS Nav..
 

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Reply #5 - Sep 28th, 2010 at 12:55pm

Travis   Offline
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Fozzer wrote on Sep 28th, 2010 at 12:23pm:
Realistic effects of "Icing" upon the Engine, Airframe, etc.

(Carburettor Icing, Pitot Tube Icing, Flying Surface Icing, etc).

Paul...G-BPLF..FS 2004...FS Nav..


I have a feeling that this is much more plausible these days than it was in the past, Paul.  Hopefully they won't scrimp on that in this incarnation.

I, too, would love to see a hurricane in FS (or should we just call it "F"? Grin).  This was actually possible in FS9 and possibly FSX by use of the Gmax SDK, which granted you the power to create cloud formations in Gmax itself.  The creation of things like tornadoes and hurricanes is what I think ACES was attempting here, but no one seems to have taken the time to work with that particular part of the system, since learning to make aircraft and scenery for each version always took too long.  I'm really hoping it's going to be possible to simply fly out and find a hurricane that is actually happening so we can fly data missions.  Or perhaps check out hurricanes from the past . . . as well as other natural phenomena such as volcanoes.

Another thing that would be interesting to see would be a dynamic and changing planet.  For instance, if I wind back the clock to 1903 Kitty Hawk, it would interesting to see around me the world Orville and Wilbur would have seen.  Probably still out of the realm of wishful thinking, but we are "wishing" here, are we not? Cheesy
 

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Reply #6 - Sep 28th, 2010 at 1:15pm

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Reply #7 - Sep 28th, 2010 at 2:49pm

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Wingtip vortices and C-130 prop-tip style lines ... You know what i mean, sound cones, when in tower view and you go by supersonic you get sonic BOOM, and all high g effects when enogh moisture in the air... Also I apologize for poor grammar, I am doing this post from my phone and I am lazyJ
 

Carriers would be so mush easier to land on if they would just stop turning!!!
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Reply #8 - Sep 29th, 2010 at 2:35am

patchz   Offline
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Quote:
Another thing that would be interesting to see would be a dynamic and changing planet.  For instance, if I wind back the clock to 1903 Kitty Hawk, it would interesting to see around me the world Orville and Wilbur would have seen.  Probably still out of the realm of wishful thinking, but we are "wishing" here, are we not?

I'm with you on that Travis. It would be nice to change the date to 1944 and see the world as it was then. It would also be nice to see military bases with the proper AI and ground equipment for the time. I'd like to see some submarine pens with subs in them and naval vessels in port and steaming in and out. I realize how much work this would involve, but as you said, we are 'wishing'.
 

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If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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Reply #9 - Sep 29th, 2010 at 11:03am

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I'd like to see more realistic high-res 3-d scenery areas - both around airfields and elsewhere - together with a tighter elevation mesh and photo-realistic (best Google-Earth-like) photo terrain at a high-enough resolution for realistic low flying worldwide.
 
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Reply #10 - Sep 29th, 2010 at 11:10am
SeanTK   Ex Member

 
A few ideas from me:
Turbulence & condensation when going through clouds.
Wake turbulence.
Visible icing.
Aircraft vibration.
Steering and braking power affected by surface conditions.
 
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Reply #11 - Sep 29th, 2010 at 12:10pm

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I'll just combine what everyone is saying into one sentence.

We want Star Trek Holodeck level realism that will run on a Pentium 4.
 

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Reply #12 - Sep 29th, 2010 at 1:47pm

patchz   Offline
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specter177 wrote on Sep 29th, 2010 at 12:10pm:
I'll just combine what everyone is saying into one sentence.

We want Star Trek Holodeck level realism that will run on a Pentium 4.

Grin Grin Grin
Yeah, but was it Keith Richards that said, "you can't always get what you want"?  Roll Eyes
 

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If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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Reply #13 - Sep 29th, 2010 at 3:36pm

Boikat   Offline
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Some more environmental stuff..

Water was mentioned.  I'd like actual, rolling waves. I want whitecaps when the wind is strong enough.  I whant hit-knuckle waterlanding in a Goose.

For that matter, ditching.  If you ditch right, you should not crash, even though ditching is technically crashing, or rather, and emergency water landing. Add to that (though it would be part of the model), life rafts popping out and passengers disembarking (Heck, that'd be nice for the air-stairs....)

Come to mention it, even crashing should be doable.  A nice gear-up belly landing should not result in "end of game" so to speak.  Of course, it basically *is*, but you should have all the time you want in order to admire your handy-work, be it a "soft as a baby's bottom skid to a stop, or a towering pillar of smoke and fire comming from a crater.

No "crash" if you brush againt a tree-top with your wing tip. By all means, "crash" when you actually crash, but winging a twig shouldn't be fatal. Damage the aircraft, sure, to the appropriate extent. Again, that probably needs to be built into the model.

Two words:  "Bird strikes".

Just more thoughts.....
 

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Reply #14 - Sep 29th, 2010 at 6:28pm

patchz   Offline
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And good thoughts they are Roy. I would like to see them as well. Smiley
 

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If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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