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Any fixes for default 737 lights? (Read 2803 times)
Nov 12th, 2011 at 12:47am

F35LightningII   Offline
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As you may or may not know, the default B738's lights have some problems.

e.g. When landing lights are in the "on" position, they're actually off and vice versa.

e.g. 2. Taxi lights don't illuminate the ground.

Has anyone made fixes for these?
 

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Reply #1 - Nov 12th, 2011 at 2:06am

alrot   Offline
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I think those bugs were fixed in SP1 and SP2

...

 

...

Venezuela
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Reply #2 - Nov 12th, 2011 at 4:44pm

F35LightningII   Offline
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The landing light switches are the right way round in the VC, but not in the 2D panel.

The taxi lights still don't illuminate the ground.

...
 

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Reply #3 - Nov 12th, 2011 at 6:13pm

JoBee   Offline
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The 2D landing light switch bug is a pretty simple fix.

Open ...\SimObjects\Airplanes\B737-800\panel

Extract (I use WinRAR, any zip program should work) all files from B737-800.cab to a folder named B737-800.

Open that folder, then open overhead_popup.xml with Notepad.

Find...
Code:
<Element id="Left Landing Lights">
            <FloatPosition>94.000,431.000</FloatPosition>
            <Select id="Select">
                <Expression id="Expression">
                    <Minimum>0.000</Minimum>
                    <Maximum>1.000</Maximum>
                    <Script>(A:Light landing:1,bool)</Script>
                </Expression>
                <Case id="Case">
                    <ExpressionResult>0.000</ExpressionResult>
                    <Image id="overhead_popup_switch_landing_lights_left_inboard_on.bmp" Name="overhead_popup_switch_landing_lights_left_inboard_on.bmp">
                        <Transparent>True</Transparent>
                    </Image>
                </Case>
                <Case id="Case">
                    <ExpressionResult>1.000</ExpressionResult>
                    <Image id="overhead_popup_switch_landing_lights_left_inboard_off.bmp" Name="overhead_popup_switch_landing_lights_left_inboard_off.bmp">
                        <Transparent>True</Transparent>
                    </Image>
                </Case>
            </Select>
        </Element>
        <Element id="Right Landing Lights">
            <FloatPosition>124.000,444.000</FloatPosition>
            <Select id="Select">
                <Expression id="Expression">
                    <Minimum>0.000</Minimum>
                    <Maximum>1.000</Maximum>
                    <Script>(A:Light landing:2,bool)</Script>
                </Expression>
                <Case id="Case">
                    <ExpressionResult>0.000</ExpressionResult>
                    <Image id="overhead_popup_switch_landing_lights_right_inboard_on.bmp" Name="overhead_popup_switch_landing_lights_right_inboard_on.bmp">
                        <Transparent>True</Transparent>
                    </Image>
                </Case>
                <Case id="Case">
                    <ExpressionResult>1.000</ExpressionResult>
                    <Image id="overhead_popup_switch_landing_lights_right_inboard_off.bmp" Name="overhead_popup_switch_landing_lights_right_inboard_off.bmp">
                        <Transparent>True</Transparent>
                    </Image>
                </Case>
            </Select>
        </Element> 



All that code is 2 elements, left and right landing light switches.

What you want to do is invert the on and off bitmaps.

In those 2 elements change the *inboard_off.bmp to *inboard_on.bmp and vice versa.

Save your changes to overhead_popup.xml and you should be good to go.

You do not need to re-cab the folder, or delete the B737-800.cab.

Both the B737-800.cab and the B737-800 folder can stay in the panel folder.

FS will use the folder before the cab and keeping the cab allows you to revert back to default by deleting/renaming the B737-800 folder.

cheers,
Joe
 

Don't argue with idiots, they drag you down to their level and beat you with experience.
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Reply #4 - Nov 13th, 2011 at 5:13pm

alrot   Offline
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Freeware Designers Above
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Posts: 10231
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F35LightningII wrote on Nov 12th, 2011 at 4:44pm:
The landing light switches are the right way round in the VC, but not in the 2D panel.

The taxi lights still don't illuminate the ground.

[img]


I can't believe it!  Shocked
these people!  ,I didn't notice this before ,The airplane does not have taxi lights , I remember I did have to add a new visibility code into the modeldef.xml to "make the taxi light" for some of my airplanes..
So this mean (I haven't check this yet) but the rest of the default FSX airplane doesn't have taxi lights either
 

...

Venezuela
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Reply #5 - Nov 14th, 2011 at 3:12am

F35LightningII   Offline
Colonel
I Like Flight Simulation!
Auckland, New Zealand

Gender: male
Posts: 266
*****
 
JoBee wrote on Nov 12th, 2011 at 6:13pm:
The 2D landing light switch bug is a pretty simple fix.

Open ...\SimObjects\Airplanes\B737-800\panel

Extract (I use WinRAR, any zip program should work) all files from B737-800.cab to a folder named B737-800.

Open that folder, then open overhead_popup.xml with Notepad.

Find...
Code:
<Element id="Left Landing Lights">
            <FloatPosition>94.000,431.000</FloatPosition>
            <Select id="Select">
                <Expression id="Expression">
                    <Minimum>0.000</Minimum>
                    <Maximum>1.000</Maximum>
                    <Script>(A:Light landing:1,bool)</Script>
                </Expression>
                <Case id="Case">
                    <ExpressionResult>0.000</ExpressionResult>
                    <Image id="overhead_popup_switch_landing_lights_left_inboard_on.bmp" Name="overhead_popup_switch_landing_lights_left_inboard_on.bmp">
                        <Transparent>True</Transparent>
                    </Image>
                </Case>
                <Case id="Case">
                    <ExpressionResult>1.000</ExpressionResult>
                    <Image id="overhead_popup_switch_landing_lights_left_inboard_off.bmp" Name="overhead_popup_switch_landing_lights_left_inboard_off.bmp">
                        <Transparent>True</Transparent>
                    </Image>
                </Case>
            </Select>
        </Element>
        <Element id="Right Landing Lights">
            <FloatPosition>124.000,444.000</FloatPosition>
            <Select id="Select">
                <Expression id="Expression">
                    <Minimum>0.000</Minimum>
                    <Maximum>1.000</Maximum>
                    <Script>(A:Light landing:2,bool)</Script>
                </Expression>
                <Case id="Case">
                    <ExpressionResult>0.000</ExpressionResult>
                    <Image id="overhead_popup_switch_landing_lights_right_inboard_on.bmp" Name="overhead_popup_switch_landing_lights_right_inboard_on.bmp">
                        <Transparent>True</Transparent>
                    </Image>
                </Case>
                <Case id="Case">
                    <ExpressionResult>1.000</ExpressionResult>
                    <Image id="overhead_popup_switch_landing_lights_right_inboard_off.bmp" Name="overhead_popup_switch_landing_lights_right_inboard_off.bmp">
                        <Transparent>True</Transparent>
                    </Image>
                </Case>
            </Select>
        </Element> 



All that code is 2 elements, left and right landing light switches.

What you want to do is invert the on and off bitmaps.

In those 2 elements change the *inboard_off.bmp to *inboard_on.bmp and vice versa.

Save your changes to overhead_popup.xml and you should be good to go.

You do not need to re-cab the folder, or delete the B737-800.cab.

Both the B737-800.cab and the B737-800 folder can stay in the panel folder.

FS will use the folder before the cab and keeping the cab allows you to revert back to default by deleting/renaming the B737-800 folder.

cheers,
Joe


Thanks a lot! Smiley
 

i5 3570K @ 4.3GHz, ASRock Z77 Pro3, EVGA GTX 670 FTW, 8GB DDR3, 128GB Samsung 830, 500GB Seagate Barracuda, Thermaltake Armor A60, Logitech Extreme 3D Pro, Logitech K800, Logitech M510, Windows 8 Pro x64, FSX Acceleration
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