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default Jenny and Vimy unflyable (Read 1682 times)
Nov 1st, 2010 at 10:34pm

jgf   Offline
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I recently tried both these aircraft again and find they exhibit the same problems I had on two previous computers - they require the stick pulled all the way back just to maintain level flight, even with full throttle.  Can't get either above about 1000ft, and easing up pressure on the stick the slightest amount puts them into a dive.  This can't be correct.
 
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Reply #1 - Nov 1st, 2010 at 10:50pm

Groundbound1   Offline
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Having never flown either IRL, I couldn't say for certain how accurate the flight characteristics are. However, you have to remember that at that time, if your aircraft got off the ground to begin with, you were doing pretty well! Underpowered, overweight, and made of wood, cloth and rope. Little more than kites really. I would imagine that the real thing might be just as hard to fly.

I don't think you're missing anything, that's just the way they were.
 

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Reply #2 - Nov 2nd, 2010 at 12:02am

elite marksman   Offline
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jgf wrote on Nov 1st, 2010 at 10:34pm:
I recently tried both these aircraft again and find they exhibit the same problems I had on two previous computers - they require the stick pulled all the way back just to maintain level flight, even with full throttle.  Can't get either above about 1000ft, and easing up pressure on the stick the slightest amount puts them into a dive.  This can't be correct.


Stupid question, but have you made sure the trim isn't set to push the nose down?

I'll go check them out on my computer, but I don't remember having a problem with the Jenny
 
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Reply #3 - Nov 2nd, 2010 at 2:41am

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I tried both of them out, the Jenny did need a little pressure to keep the nose up, but the Vimy flew without any issues.
 
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Reply #4 - Nov 2nd, 2010 at 4:08am

Daube   Offline
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Same here, no issues at all, and the Jenny was one of my favorite planes in FS9.
It has to be the trim.
 
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Reply #5 - Nov 2nd, 2010 at 11:15pm

Capt.Propwash   Offline
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as already mentioned, its probably the trim, and/or the fuel / payload.  might have tubbyboy up front where he does not belong.  tell him to get on the tail and see if that helps.
 

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Reply #6 - Nov 2nd, 2010 at 11:48pm

Nav   Offline
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jgf, if you haven't yet done it, it would be a good idea to read the Flight Notes on both these aeroplanes in the Learning Centre.

The key issue is that all those early aeroplanes were ridiculously under-powered by today's standards. This meant that they flew very slowly, and could only climb at what, by any sort of modern standards, was an 'imperceptible' rate.

The net result is that the Vimy, for instance (the one I know best) only had a cruising speed of 60mph, and could only climb at a rate of 1,000 feet per HOUR........ Smiley The Jenny didn't perform much better. And both aeroplanes appear to have been accurately modelled in FS......

What's more, even though 'trim' appears in the key-list, neither model, as far as I know, has trim control. The reason again appears to be 'accurate modelling' - the 'trim tab' had not been invented when these aeroplanes were designed!

I once had the idea of trying to re-enact the first trans-Atlantic flight (Alcock and Brown in a Vimy in 1919). I didn't manage to complete it because flying the thing was just TOO difficult and time-consuming - it left me with huge respect for Captain John Alcock, who hand-flew the thing on instruments, in ice and fog, for over 16 hours....... 

http://www.aviation-history.com/airmen/alcock.htm

Best advice is, 'concentrate on maintaining speed.' Because of the lack of a trim control, you'll find that the nose ALWAYS has a tendency to drop - but this is much accentuated if the speed drops below 60 mph., and if you try to climb too steeply the aeroplane will eventually stall.

If you keep the speed above 60, the amount of back-pressure required is minimised, and you can achieve a climb - albeit at a 'glacial' rate. Tricks that I evolved, and recommend, are firstly to keep the airspeed at or above 60 at all times; and secondly to put the mouse pointer on the altimeter so that you get a constant 'readout' of the rate of climb. You will find that you have to keep slight but constant back-pressure on the stick to climb at all; and that, at anything but a very slow rate of climb (literally anything above a few feet at a time) the speed will start dropping below the vital 60 mph.

Just gave the Jenny a quick try and much the same thing seems to apply to that historical type as well!

Hope some or all of that helps!
 
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Reply #7 - Nov 3rd, 2010 at 12:41am

jgf   Offline
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I did read the notes (before ever flying the planes).  Neither plane has trim controls.  It isn't my joystick; which works well with all other AC (plus the problem has been consistent over three computers and four joysticks).  I have no such trouble with other vintage AC (the Wright Flyer is remarkably easy to fly; Kristensen's commercial Vimy flies well, as do an HP 0/400 and a Staaken RVI).

A typical Vimy flight for me is:  take off at about 60kts, climb at about 60kts to 1000ft (which seems to be its ceiling), cruise at 60kts, line up with the destination runway, throttle back slightly and land at 60kts ...all with the joystick held all the way back against the stop.
 
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Reply #8 - Nov 3rd, 2010 at 11:41am

DaveSims   Offline
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Check the loading and center of gravity.  As light as these airplanes are, a few pounds toward the nose will make them extremely nose heavy.
 
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Reply #9 - Nov 3rd, 2010 at 12:41pm

jgf   Offline
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Other than adding alternate textures, I've left all default AC alone (made a duplicate DC3 to try some of the many mods for it).  Editing the files could make these two planes flyable for me, but doesn't explain why I'm apparently alone in experiencing this anomaly.
 
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Reply #10 - Nov 3rd, 2010 at 12:56pm

Hagar   Offline
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You're not alone. I haven't tried the Vimy but found the Jenny almost impossible to control. I find it difficult to believe that this is realistic.
 

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Reply #11 - Nov 3rd, 2010 at 9:28pm

Nav   Offline
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jgf wrote on Nov 3rd, 2010 at 12:41pm:
Editing the files could make these two planes flyable for me, but doesn't explain why I'm apparently alone in experiencing this anomaly.


We all experience it to some extent with these models, jgf - but you appear to be alone in having to keep the stick right back on the stops. Do you re-calibrate your stick regularly? I find mine gets quite a long way out-of-kilter if I don't line it up fairly often.

If you don't mind 'cheating' there's a very simple solution, anyway. Call up the 'aircraft.cfg' file and scroll down to 'airplane_geometry.' You'll find an entry there which says:-

elevator_trim_limit     = 0                     //Degrees

I recommend 'suspending' this entry by adding'//' in front of it, rather than deleting it; in case you ever want to restore 'normal service.' Then copy the text down to the next line and replace the zero with '20.0.' You should end up with this:-

//elevator_trim_limit     = 0                     //Degrees
elevator_trim_limit     = 20.0                    //Degrees

Save the file, fire up FS, and you'll find that you have trim control.

Just tried it and, cheating or not, found that it made all the difference in terms of enjoyment. I could get the Vimy climbing (albeit very slowly) at 70 mph, with the stick neutral.

« Last Edit: Nov 4th, 2010 at 8:16am by Nav »  
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Reply #12 - Nov 3rd, 2010 at 11:19pm

jgf   Offline
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Stick is checked frequently as it's swapped out with my wheel/pedals often (FS9 doesn't mind, but some of the racing sims become thoroughly confused by the plethora of axes and buttons available, so I only have one controller connected at a time).

Don't mind editing the cfg, but I'm type that wonders why it's necessary for me and not for so many others (especially since this problem has existed for me on three different systems, three different joysticks, and four OSs).
 
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Reply #13 - Nov 4th, 2010 at 4:01am

Hagar   Offline
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As I said earlier, you're not alone. You might find this article interesting. Taming The Beast: How To Fly the Curtiss Jenny

I'm still not convinced it's realistic. If the performance of the Jenny was that critical they wouldn't have been able to do this. http://www.dhingana.com/video/lenny-carlson-seat-of-the-pants/related-mTgCn7fHvq...
 

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Reply #14 - Nov 5th, 2010 at 12:10am

jgf   Offline
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Thanks Hagar, the tip in that article did the trick for the Jenny.  A two hour flight cruising at 5500ft, throttled back, I could even go get a cup of tea and return;  though she meanders off course with monotonous regularity (perhaps that's realistic, in real life I've never flown anything but off the handle or into a rage).

Nav, have made changes to the Vimy but not had time to try it yet.
« Last Edit: Nov 5th, 2010 at 1:48am by jgf »  
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Reply #15 - Nov 5th, 2010 at 1:00am

elite marksman   Offline
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Going off course is realistic, depending on your settings.  Turbulence can cause roll, as well as some effects of your sim.

Which is why that in my quest to do a RTW in a single engine prop, i desperately want to find one with an aileron trim tab...  between it being unbalanced becase of fuel and torque, having to constantly have my hands on the stick to keep the VOR centered is quite annoying.
 
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Reply #16 - Nov 5th, 2010 at 2:05am

jgf   Offline
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elite marksman wrote on Nov 5th, 2010 at 1:00am:
Going off course is realistic, depending on your settings.  Turbulence can cause roll, as well as some effects of your sim. ...


The Jenny will slowly drift, about 15deg/min;  I barely tap the joystick and it will drift the same amount in the other direction.  My flight path looks like a snake swimming.  Since this was a test flight I had clear weather, no wind, and no torque effects (the latter usually disabled since it seems FS9 insists on applying it to every aircraft).
 
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Reply #17 - Nov 6th, 2010 at 5:52pm

jgf   Offline
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Thanks, Nav.  The tweak to the Vimy made it perfectly flyable.  A short hop across England at 4000ft found her quite stable, not only was I not hauling back on the stick continually, I was able to go for a snack without her drifting too far off course.
 
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Reply #18 - Nov 6th, 2010 at 9:55pm

Nav   Offline
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Great, jgf, glad it helped.  Smiley
 
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