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A question to the flying veterans here (in simulation of course) (Read 2829 times)
Reply #15 - Jul 10th, 2010 at 10:45am

Fozzer   Offline
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An elderly FS 2004 addict!
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I learned my basic flying skills, including Radio Navigation, through my excellent "FS2000" and "Pro Pilot '99" Manuals.....wonderful books!

Still got them...still regularly read them, and practice!

Its a real shame that they are not included with the latest (Boxed) versions of the Flight Sims...would save lots of questions... Wink...!

Paul...G-BPLF..FS 2004...FS Nav...and some Flight Manuals to study in Bed!... Wink...!


The boxed Pro Pilot '99 version...>>>

http://www.answers.com/topic/pro-pilot-99

Worth getting if only for the excellent paper Manuals!
 

Dell Dimension 5000 BTX Tower. Win7 Home Edition, 32 Bit. Intel Pentium 4, dual 2.8 GHz. 2.5GB RAM, nVidia GF 9500GT 1GB. SATA 500GB + 80GB. Philips 17" LCD Monitor. Micronet ADSL Modem only. Saitek Cyborg Evo Force. FS 2004 + FSX. Briggs and Stratton Petrol Lawn Mower...Motor Bikes. Gas Cooker... and lots of musical instruments!.... ...!
Yamaha MO6,MM6,DX7,DX11,DX21,DX100,MK100,EMT10,PSR400,PSS780,Roland GW-8L v2,TR505,Casio MT-205,Korg CX3v2 dual manual,+ Leslie 760,M-Audio Prokeys88,KeyRig,Cubase,Keyfax4,Guitars,Orchestral,Baroque,Renaissance,Medieval Instruments.
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Reply #16 - Jul 10th, 2010 at 12:11pm

Nav   Offline
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JimPhelps, the historical flights are 'scenarios' - the people who set them up included all sorts of difficult weather conditions etc. You have to 'build up' to them! The DC3 Alaska scenarios in particular are just about 'suicidal' at first!

The magic word about turns, wind, etc. is 'coordination.' Part of the charm of FS9 is that it's quite realistic; turns and things (particularly in windy conditions) require quite precise coordination of rudder and bank angle inputs to get them right. In addition, some of the 'ready-made scenarios' are extremely challenging - the creators put in all sorts of challenging weather conditions etc.

My advice is, fly 'ordinary' aeroplanes while setting increasingly-challenging wind/weather conditions - and, above all, get into the habit of looking ahead at where the aeroplane is GOING (in both directions) rather than just moving the controls. It really IS different to driving a car!

Further, though, try some of the less challenging scenarios first - the round-Hawaii one is a doddle compared to the DC3-Alaska one. I'm sure that you'll soon get the hang of things with practice.

As to the 'newer version,' IMO it's a backward step. They seem solely to have addressed improved scenery etc. - as far as the sim model was concerned, they seem to have taken a number of 'backward steps' - particularly more or less making the 'Virtual Cockpit' the default, it's hard enough flying any aeroplane (real or virtual) without having to click blasted buttons to see the particular instrument you need information from........ Smiley

In case it helps, also have a look at this. It seems to have attracted quite a few views in its time; and I hope that it also 'gets over,' to some extent, the difference between controlling an aeroplane in three dimensions as opposed to a car in (hopefully!) only two.......

http://205.252.250.26/cgi-bin/yabb2/YaBB.pl?board=COF;action=display;num=1111322...
 
 
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Reply #17 - Jul 10th, 2010 at 10:29pm

JimPhelps   Offline
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This is a lot cooler when
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Unfortunately, after pricing the pedals, I just don't have the dough to pick those up yet. I wanted to get the control yoke first for a more authentic flight experience. Can you control the rudder with finger triggers on the yoke? So much to do and get in order to make this game the best possible, I just don't have the money for all of it yet.  Ill have to go check those books outta the library.  I'm guessing its not a good idea to control the helicopters in this with the Flight yoke however. Are the helicopters the only ones I would need the twist joystick for if I get the control yoke?
 

I want the kids in bed by 9, the dog fed, the yard watered and the gate locked. And get a note to the milkman--No More Cheese! *click*---Steve McCrosky, chief controller
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Reply #18 - Jul 11th, 2010 at 1:48am

snippyfsxer   Offline
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Nav wrote on Jul 10th, 2010 at 12:11pm:
As to the 'newer version,' IMO it's a backward step. They seem solely to have addressed improved scenery etc. - as far as the sim model was concerned, they seem to have taken a number of 'backward steps' - particularly more or less making the 'Virtual Cockpit' the default, it's hard enough flying any aeroplane (real or virtual) without having to click blasted buttons to see the particular instrument you need information from........ Smiley

 


Now, now, don't just go makin' stuff up there, old timer....
 
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Reply #19 - Jul 11th, 2010 at 5:46am

Fozzer   Offline
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An elderly FS 2004 addict!
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Nav wrote on Jul 10th, 2010 at 12:11pm:


.......As to the 'newer version,' IMO it's a backward step. They seem solely to have addressed improved scenery etc. - as far as the sim model was concerned, they seem to have taken a number of 'backward steps' - particularly more or less making the 'Virtual Cockpit' the default, it's hard enough flying any aeroplane (real or virtual) without having to click blasted buttons to see the particular instrument you need information from........ Smiley

 


One of the many things I like about FS 2004.
The wealth of default Aeroplanes, etc, supplied with re-sizeable 2D Cockpit Panels, where ALL the instruments are displayed complete, on the main screen, without having to scroll around a 3D, VC screen frantically searching for a particular elusive control, gauge, etc, etc, whilst trying to perform a last minute, successful (non fatal) landing!... Wink...!

The Sim "VC Cockpit" is nothing like viewing a real cockpit, where ones peripheral view, and eye movements, are utilised to observe the contents of the Cockpit... Wink...!

Paul...G-BPLF...FS Nav...and lots of 2D Panels!.... Grin...!
 

Dell Dimension 5000 BTX Tower. Win7 Home Edition, 32 Bit. Intel Pentium 4, dual 2.8 GHz. 2.5GB RAM, nVidia GF 9500GT 1GB. SATA 500GB + 80GB. Philips 17" LCD Monitor. Micronet ADSL Modem only. Saitek Cyborg Evo Force. FS 2004 + FSX. Briggs and Stratton Petrol Lawn Mower...Motor Bikes. Gas Cooker... and lots of musical instruments!.... ...!
Yamaha MO6,MM6,DX7,DX11,DX21,DX100,MK100,EMT10,PSR400,PSS780,Roland GW-8L v2,TR505,Casio MT-205,Korg CX3v2 dual manual,+ Leslie 760,M-Audio Prokeys88,KeyRig,Cubase,Keyfax4,Guitars,Orchestral,Baroque,Renaissance,Medieval Instruments.
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Reply #20 - Jul 11th, 2010 at 11:12am

JBaymore   Offline
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JimPhelps wrote on Jul 10th, 2010 at 10:29pm:
So much to do and get in order to make this game the best possible, I just don't have the money for all of it yet.


Jim,

If you want a real shocker....... stop down in the "Homebuild Cockpits" section of the SimV forum for the real "best possible" out of the sim department.  Wink  (My signature picure is shot in my simpit.)

Yes, you can assign anything you want to the buttons.... although that would be difficult to actually use, I think. Probably best to use the sim's "auto-coordinate" feature for a while.

You can MAKE a set of pedals yourself out of an old joystick.  If you have time and not moeny. and the hand skills and tools, then this is an option.  See the homebuild section for ideas.  If you are willing to go without toe brakes on the pedals....it is not hard at all.

best,

.................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #21 - Jul 12th, 2010 at 8:59am

Brett_Henderson   Offline
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"Click" the image at the bottom of my post  Smiley
 
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Reply #22 - Jul 13th, 2010 at 11:10pm

JimPhelps   Offline
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This is a lot cooler when
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I have to say that is a hell of a set up you have there JBaymore.  I'm jealous like you don't know how. Wish I had the money and know how to do that. I did think of another question about that CH control yoke--does it have force feedback? Say your in choppy weather in a Cessina using that yoke, you'll feel the wind jerking the yoke and the plane around? I just about have enough money to get it and didn't see that in any of the descriptions about it.

And I just wanted to make sure of this: the multiplayer function in 2004 is shut off since FSX is out, right? I am usually a console gamer and I used to always thought PCs had an advantage over consoles that when a server got shut down for a game there was ways to keep playing online.
 

I want the kids in bed by 9, the dog fed, the yard watered and the gate locked. And get a note to the milkman--No More Cheese! *click*---Steve McCrosky, chief controller
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Reply #23 - Jul 14th, 2010 at 4:33am

Fozzer   Offline
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An elderly FS 2004 addict!
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JimPhelps wrote on Jul 13th, 2010 at 11:10pm:
......And I just wanted to make sure of this: the multiplayer function in 2004 is shut off since FSX is out, right? I am usually a console gamer and I used to always thought PCs had an advantage over consoles that when a server got shut down for a game there was ways to keep playing online.


Multiplayer works wonderfully with FS 2004.... Smiley.....>>>>

http://cockpit.netfrag.org:81/

Menu: Multiplayer: Connect:

http://www.simviation.com/yabbuploads/fs2004multiplayer.jpg

Just press "Join"......easy-peasy!.... Wink...!

(Just make sure you lock your Frame Rate to 20 FPS, and make sure all your Ports are open).

Pop down to the Multiplayer Forum and join in with the fun!.... Wink....!

Paul...G-BPLF...FS 2004...FS Nav... Cool...!
 

Dell Dimension 5000 BTX Tower. Win7 Home Edition, 32 Bit. Intel Pentium 4, dual 2.8 GHz. 2.5GB RAM, nVidia GF 9500GT 1GB. SATA 500GB + 80GB. Philips 17" LCD Monitor. Micronet ADSL Modem only. Saitek Cyborg Evo Force. FS 2004 + FSX. Briggs and Stratton Petrol Lawn Mower...Motor Bikes. Gas Cooker... and lots of musical instruments!.... ...!
Yamaha MO6,MM6,DX7,DX11,DX21,DX100,MK100,EMT10,PSR400,PSS780,Roland GW-8L v2,TR505,Casio MT-205,Korg CX3v2 dual manual,+ Leslie 760,M-Audio Prokeys88,KeyRig,Cubase,Keyfax4,Guitars,Orchestral,Baroque,Renaissance,Medieval Instruments.
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Reply #24 - Jul 14th, 2010 at 8:30am

JBaymore   Offline
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Jim,

No, no force feedback on any Commercial yoke that I know of.  There have been some people in the simpit community that have modified them for that aspect...... but it is a bear of a project.  It is pretty easy to add a "stick shaker" for simpit use (standard stall warning) ...... but the multi axis force feedback is complicated.

best,

...............john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #25 - Jul 14th, 2010 at 11:48am

hhomebrewer   Offline
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Sticking with FS2004
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What means PPASEL?
 

I am homebrewer. I had 633 posts when for some unknown reason, my account disappeared...
AMD Phenom II X4 940 (Deneb), Asus M3N72-D motherboard, 2 x nVidia 8800GTS @640MB RAM, 1 x Seagate Barracuda 500Gb HDD (storage), 1 x Western Digital Black 250Gb HDD (boot), 12Gb 800Mhz G.Skill RAM (5-5-5-18), 2x Sony DVD writers, 28-inch ViewSonic monitor given to me by my computer guru, FS2004, Windows 7 Professional (64-bit), 850-watt Thermaltake modular p/s, 7 x 120mm fans to cool it...
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Reply #26 - Jul 14th, 2010 at 7:28pm

JimPhelps   Offline
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This is a lot cooler when
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Aww man? No force feedback? Nuts. I thought with the rumble paks and controller vibration in the 360 controllers and other consoles, I thought it would be simple to have it on a control yoke. I didn't realize it would be much more complicated.

Multiplayer still works on FS 2004? really? Wow, thats another pleasant surprise. I really thought it didn't work when I would click on multiplayer on the menu and there never was a "Connect" option, just host and join but nothing would happen for me when I tried it and I just assumed the servers were shut off and if I wanted to fly with anyone other than AI I was gonna have to upgrade to FSX.  How exactly does multiplayer work online here? You look out your window, see the other guy...do you need a headset so you can talk to each other or would a camera mic work? Text window chat? Do you just fly like normal or do you have to have Flight Plans? Please forgive me, my only experience online has usually been team based combat (shooter and flyer) or sport games.



I have another question about Virtual Cockpits. I watched a few videos on Youtube and it showed people being able to look around their virtual cockpit with the mouse so it was like you were moving your head. Whenever I try to do it, the only way I can look around the VC is by pushing 1,4,7,8,9,6,3,2 on the number pad and its a static look so I can't move the view around smoothly and I have to jump-cut views. Is there something Im not doing right? Ive tried to push the mouse scrollwheel and look but that doesn't do anything for me.
 

I want the kids in bed by 9, the dog fed, the yard watered and the gate locked. And get a note to the milkman--No More Cheese! *click*---Steve McCrosky, chief controller
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Reply #27 - Jul 14th, 2010 at 8:58pm

Rocket_Bird   Offline
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You'd have to find the IP addresses of servers I believe; its been a while since I've flown online.  Its pretty much as you said it: look out the window and see the other guy.  You can use text window chat, but there are options for voice communication as well, usually with an external program.  You can pretty much fly like normal depending on where your flying.

Then there are online ATC servers like vatsim (vatsim.net).  You have live air traffic controllers there who would expect you to at least file something and know at least a little bit about real-life procedures, flying restrictions, rules, etc..  On Vatsim, I believe you can fly alongside FSX'ers and X-Plane users; though again, its been a while since I've flown online. 

As to controlling your view with mouse, you need an external program for that.  A free one you can get is f1view, which you can get here http://www.flight1.com/view.asp?page=library
 

Cheers,
RB

...
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Reply #28 - Jul 15th, 2010 at 3:58am

Fozzer   Offline
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An elderly FS 2004 addict!
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Posts: 24861
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JimPhelps wrote on Jul 14th, 2010 at 7:28pm:
Multiplayer still works on FS 2004? really? Wow, thats another pleasant surprise. ......  How exactly does multiplayer work online here? 



Observe my Post above for FS 2004.....
Once you have connected to Multiplayer in FS 2004, joined, and brought up the Chat Window (Enter) you will see straight away if there is anyone else on line, (They will appear in the window).
If they don't, then there is no one else on line at the moment!
You fly your aircraft just as you would Solo, and if anyone else is on line, and within visible distance to you, then you will see them!
If someone else is on line, you can arrange (via the Chat Window) to meet up with each other at a particular Airfield, assuming both parties are willing!

Don't overcomplicate the system, just fly for fun at first using the Chat Window!

Any additional complication comes much later!

Read the Posts in the Multiplayer Thread below, all your advice can be obtained there!

Paul...G-BPLF...FS 2004...FS Nav...and a default, Cessna 172 Trainer Aircraft.... Cool...!
 

Dell Dimension 5000 BTX Tower. Win7 Home Edition, 32 Bit. Intel Pentium 4, dual 2.8 GHz. 2.5GB RAM, nVidia GF 9500GT 1GB. SATA 500GB + 80GB. Philips 17" LCD Monitor. Micronet ADSL Modem only. Saitek Cyborg Evo Force. FS 2004 + FSX. Briggs and Stratton Petrol Lawn Mower...Motor Bikes. Gas Cooker... and lots of musical instruments!.... ...!
Yamaha MO6,MM6,DX7,DX11,DX21,DX100,MK100,EMT10,PSR400,PSS780,Roland GW-8L v2,TR505,Casio MT-205,Korg CX3v2 dual manual,+ Leslie 760,M-Audio Prokeys88,KeyRig,Cubase,Keyfax4,Guitars,Orchestral,Baroque,Renaissance,Medieval Instruments.
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Reply #29 - Jul 15th, 2010 at 5:18am

Daube   Offline
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JimPhelps wrote on Jul 14th, 2010 at 7:28pm:
Aww man? No force feedback? Nuts. I thought with the rumble paks and controller vibration in the 360 controllers and other consoles, I thought it would be simple to have it on a control yoke. I didn't realize it would be much more complicated.

Have no regrets. The handling of the forcefeedback in FS is very bad anyway, it's really a useless feature, to say the least.

Quote:
I have another question about Virtual Cockpits. I watched a few videos on Youtube and it showed people being able to look around their virtual cockpit with the mouse so it was like you were moving your head. Whenever I try to do it, the only way I can look around the VC is by pushing 1,4,7,8,9,6,3,2 on the number pad and its a static look so I can't move the view around smoothly and I have to jump-cut views. Is there something Im not doing right? Ive tried to push the mouse scrollwheel and look but that doesn't do anything for me.


Those people are using a little tool nammed TrackIR, which I strongly recommend you. It's a camera device that reads the position of your head, and reproduce it in the simulator. So if you turn your head right, the view turns right in the sim.
Have a look here:
http://www.youtube.com/watch?v=_AO0F5sLdVM
 
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