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Second Door (Read 652 times)
Feb 26th, 2010 at 3:38am

JakesF14   Offline
Colonel
Blistering Barnacles!
South Africa

Gender: male
Posts: 1866
*****
 
I made a second door on the JBizz, but cannot get to animate the door in FS. I,ve named it R_Canopy, and also tried R_Canopy01. Also added the door in the aircraft.cfg file,  but no luck. any idea why?
 

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Reply #1 - Feb 26th, 2010 at 10:47am

Fr. Bill   Offline
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I used to have a life;
now I have GMax!
Hammond, IN

Gender: male
Posts: 962
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You really need to state upfront which version you are modeling for. If FS9, then add this to your MakeMDL.parts.xml file:

Code:
    <part>
      <Name>door_0</Name>
        <animation>
           <Parameter>
             <Sim>
               <Variable>EXIT OPEN:0</Variable>
               <Units>percent</Units>
             </Sim>
           </Parameter>
        </animation>
    </part>
    <part>
      <Name>door_1</Name>
        <animation>
           <Parameter>
             <Sim>
               <Variable>EXIT OPEN:1</Variable>
               <Units>percent</Units>
             </Sim>
           </Parameter>
        </animation>
    </part>
    <part>
      <Name>door_2</Name>
        <animation>
           <Parameter>
             <Sim>
               <Variable>EXIT OPEN:2</Variable>
               <Units>percent</Units>
             </Sim>
           </Parameter>
        </animation>
    </part>
    <part>
      <Name>door_3</Name>
        <animation>
           <Parameter>
             <Sim>
               <Variable>EXIT OPEN:3</Variable>
               <Units>percent</Units>
             </Sim>
           </Parameter>
        </animation>
    </part>
 

 

Bill
... Gauge Programming - 3d Modeling Eaglesoft Development Group Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10 NOTE: Unless explicitly stated in the post, everything written by my hand is MY opinion. I do NOT speak for any company, real or imagined...
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Reply #2 - Mar 1st, 2010 at 2:17am

JakesF14   Offline
Colonel
Blistering Barnacles!
South Africa

Gender: male
Posts: 1866
*****
 
Thank you Fr Bill, Yes I model for FS9 at the moment, but plan to export fo FSX as well.

I will do as you said! Thank you very much!
 

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Reply #3 - Mar 11th, 2010 at 8:26am

JakesF14   Offline
Colonel
Blistering Barnacles!
South Africa

Gender: male
Posts: 1866
*****
 
Ok, Ive added the above to the MakeMDL.parts.xml file, and I've named the door R_Canopy, and tried R_Canopy01, door_01 as well, but still I cannot get it to open. I am sure it is some small thing I miss?

 

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Reply #4 - Mar 11th, 2010 at 10:18am

garryrussell   Offline
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Hello!

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If your not using tailhook why not just animate using that name.??

Garry


 
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Reply #5 - Mar 11th, 2010 at 2:47pm

Fr. Bill   Offline
Colonel
I used to have a life;
now I have GMax!
Hammond, IN

Gender: male
Posts: 962
*****
 
JakesF14 wrote on Mar 11th, 2010 at 8:26am:
Ok, Ive added the above to the MakeMDL.parts.xml file, and I've named the door R_Canopy, and tried R_Canopy01, door_01 as well, but still I cannot get it to open. I am sure it is some small thing I miss?


What did you miss? Apparently everything!

The "partname" you should use is door_1...

    <part>
      <Name>
door_1
</Name>

...that was, after all, the entire point of adding the above XML scripts to the MakeMDL.parts.xml file!!!  Shocked
 

Bill
... Gauge Programming - 3d Modeling Eaglesoft Development Group Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10 NOTE: Unless explicitly stated in the post, everything written by my hand is MY opinion. I do NOT speak for any company, real or imagined...
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Reply #6 - Mar 12th, 2010 at 1:08am

JakesF14   Offline
Colonel
Blistering Barnacles!
South Africa

Gender: male
Posts: 1866
*****
 
ohky, Thanks FrBill, I meant door_1 (just a typing error), but still no luck. I also checked that there is 2 exits added in the cfg, but still no luck.

Maybe I've done something wrong in the MakeMDL parts.xml file? I've added a screenshot of how I have it now.

Garry, Thank you, that would be an option. It is a challenge to me to get it right, and I have requests to make a military version (carrier based) and maybe need the tailhook - but that would be way later.

...
 

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Reply #7 - Mar 14th, 2010 at 5:12pm

Fr. Bill   Offline
Colonel
I used to have a life;
now I have GMax!
Hammond, IN

Gender: male
Posts: 962
*****
 
Jake, try moving all of your custom scripts to the TOP of the MakeMDL.parts.xml file...

Since there's nothing wrong with the entries you have made for the four exits, the only conclusion is that there is something else above those entries that is FUBARed...

Actually, that is a terrific way to test your custom stuff anyway, because if you add a new script at the TOP, and then something that previously worked suddenly quits working...

...then you KNOW that you've got at error in your new script(s)! Smiley
 

Bill
... Gauge Programming - 3d Modeling Eaglesoft Development Group Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10 NOTE: Unless explicitly stated in the post, everything written by my hand is MY opinion. I do NOT speak for any company, real or imagined...
...
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Reply #8 - Mar 15th, 2010 at 2:02am

JakesF14   Offline
Colonel
Blistering Barnacles!
South Africa

Gender: male
Posts: 1866
*****
 
Thank you Bill, will do that! Appreciate all the help
 

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Reply #9 - Mar 15th, 2010 at 9:13pm

jaime   Offline
Colonel
I can haz fail now?

Posts: 248
*****
 
over all the plane is comming along great, I am overhauling a few things here and there in the CFG (again) lol...mainly the camera position and minor things like that, the sounds I think work ok but I am gonna swaop them with sounds I feel fit a bit better, and I am also working out the paint schemes I had from the previous model and port them over, hopefully they will work Wink...will try to relocate the main thread to post more...great work on the 2.0 one though and nice paint scheme love the medical scheme!!
 

one of the starters of the burner pandemic
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