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Animation in GMax with FSX SDK (Read 2885 times)
Reply #15 -
Dec 22
nd
, 2009 at 2:57pm
Fr. Bill
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now I have GMax!
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There is also the possibility of a "rogue vertex" that is unattached to any other part, which will cause a HUGE "bounding box" to be created...
...which will in turn cause the viewpoint in Spot View to be too far away from the a/c.
You can quickly check this by setting Max/GMax to display "Bounding Boxes" instead of your mesh...
Bill
Gauge Programming - 3d Modeling Eaglesoft Development Group
Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10
NOTE: Unless explicitly stated in the post, everything written by my hand is
MY
opinion. I do
NOT
speak for any company, real or imagined...
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Reply #16 -
Dec 22
nd
, 2009 at 3:24pm
JoBee
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I don't know if this pertains to FSX, in FS9 the initial camera position in spot view and the select-a-plane viewer screen is set by the aircraft parking radius.
Hope this helps.
cheers,
Joe
Don't argue with idiots, they drag you down to their level and beat you with experience.
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Reply #17 -
Dec 22
nd
, 2009 at 4:10pm
BrandonF
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JakesF14 wrote
on Dec 22
nd
, 2009 at 3:32am:
Brandon, I cannot figure out by judging with the runway if the plane is properly scaled? what I mean by that is , place your model next to a default cessna, and judge the relation in size? the problem could be that your overall scale of the model is incorrect. for example the overall length of your model inicates 1 units in m, and you used 10 units in cm instead of 100, thus your scale is out. Although your primary units is 1unit is = 1m. What I am trying to say is check your model scale as well??
another thing, i dont know FSX at all, but isn't there a place in the CFG where you can set the viewpoint scale or position??
Also check the position of your model in relation to the 0,0,0 coordinates in gmax? It should be at the COG more or less?
just trying to help!
enjoy!
It is correctly sized. Here is a picture from the spot view (zoomed in a little) comparing it to other aircraft. the airplane is properly sized. It looks the same size from the tower, but spot view, the view is far away.
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Reply #18 -
Dec 25
th
, 2009 at 3:50pm
Fr. Bill
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Colonel
I used to have a life;
now I have GMax!
Hammond, IN
Gender:
Posts: 962
There's a new tool at FS-Developer's that will allow you to reset the radius in the .mdl file of an FSX model.
If your model is FS9, you can use the old AFCAD tool to reset the radius.
Bill
Gauge Programming - 3d Modeling Eaglesoft Development Group
Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10
NOTE: Unless explicitly stated in the post, everything written by my hand is
MY
opinion. I do
NOT
speak for any company, real or imagined...
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