Search the archive:
YaBB - Yet another Bulletin Board
 
   
 
Page Index Toggle Pages: 1
Send Topic Print
Three questions about panels/cockpits in FSX (Read 737 times)
Oct 17th, 2008 at 12:36am

brettt777   Offline
Colonel
Gadsden, AL

Gender: male
Posts: 313
*****
 
How do you get rid of that stupid black band across the bottom of the screen that you get with some A/C?

Why does every F-16 I can find for FSX have none transparent canopies from the inside in VC? (except for a small area right in front where the HUD should be)

In a panel.cfg file, what determines where the various windows are positioned, i.e. window 1 is for the left MFD, window 2 is for the right MFD, etc. and then the gauge or HUD is positoned somewhere in that window according to the numbers after the gauge file. But what tells the window where to be?

 
IP Logged
 
Reply #1 - Oct 17th, 2008 at 7:51am

ShaneG   Offline
Colonel
I turned into a Martian!

Posts: 10000
*****
 
1.For the black strip:  In the panel.cfg find the section [Window00] and look for the line render_3d_window=1 ; and change the 1 to a 0.

2.Because the alpha on the texture needs switched. I have a few other aircraft that had this same texture used for the glass.

3.For gauge positioning the numbers after the gauge name determine position based on a grid system,
example:

  ENTRY                           GAUGE                          LOCATION
gauge00=Boeing747-400!Primary Flight Display,  435,595,150,164

although I am a little uncertain as to the specific workings of the grid system as far as where on the screen each number refers to, other than seeing the guages' position on screen.

Hope some of this helps. Smiley
 
IP Logged
 
Reply #2 - Oct 17th, 2008 at 9:54am

dave3cu   Offline
Colonel
Procrastinate now, don't
put it off.
3CU, Northern Wisconsin, USA

Gender: male
Posts: 3077
*****
 
Quote:
But what tells the window where to be?


Here is the FSX Panel.cfg file explained..

The primary Property used for a [window.xx] position is 'position='. Alternately, you can use 'window_pos='  to position more precisely.

Dave
 

At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation.          Igor Sikorsky

I intend to live forever....so far, so good.         Steven Wright

You know....you can just rip up a to-do list.
IP Logged
 
Reply #3 - Oct 17th, 2008 at 10:01am

ShaneG   Offline
Colonel
I turned into a Martian!

Posts: 10000
*****
 
Thank you for that link! Smiley It's answering questions I didn't even know I had yet! Cheesy Wink
 
IP Logged
 
Reply #4 - Oct 18th, 2008 at 3:20am

Boikat   Offline
Colonel
Hello!
NW Loueezianner

Gender: male
Posts: 2978
*****
 
I think Hagar (Or it may have been NickN) posted an incredibly simple fix for the "black band":

Move curser over the bottom edge of the outside scenery until you get the "up/down" arrow, left click and drag mouse down. 

I tired it, it worked.  I don't know it it works for all of the "black band problems".
 

...
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
IP Logged
 
Reply #5 - Oct 18th, 2008 at 3:26am

Boikat   Offline
Colonel
Hello!
NW Loueezianner

Gender: male
Posts: 2978
*****
 
ShaneG wrote on Oct 17th, 2008 at 7:51am:
1.For the black strip:  In the panel.cfg find the section [Window00] and look for the line render_3d_window=1 ; and change the 1 to a 0.

2.Because the alpha on the texture needs switched. I have a few other aircraft that had this same texture used for the glass.

3.For gauge positioning the numbers after the gauge name determine position based on a grid system,
example:

 ENTRY                           GAUGE                          LOCATION
gauge00=Boeing747-400!Primary Flight Display,  435,595,150,164

although I am a little uncertain as to the specific workings of the grid system as far as where on the screen each number refers to, other than seeing the guages' position on screen.

Hope some of this helps. Smiley


For the gauge numbers, AAA, BBB, CCC, DDD.   The valies are in millimeters, I believe, or possibly pixels, but "AAA" is left to right. "BBB" is top to bottom, "CCC" is horizontal size, and DDD is vertical size of the instrument face or display.
 

...
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
IP Logged
 
Reply #6 - Oct 18th, 2008 at 3:40am

Hagar   Offline
Colonel
My Spitfire Girl
Costa Geriatrica

Posts: 33159
*****
 
Boikat wrote on Oct 18th, 2008 at 3:20am:
I think Hagar (Or it may have been NickN) posted an incredibly simple fix for the "black band":

Move curser over the bottom edge of the outside scenery until you get the "up/down" arrow, left click and drag mouse down. 

I tired it, it worked.  I don't know it it works for all of the "black band problems".

It wasn't me. Not sure that will fix the problem Brett is talking about. For a permanent fix socialgarbage is on the right track. Quote:
1.For the black strip:  In the panel.cfg find the section [Window00] and look for the line render_3d_window=1 ; and change the 1 to a 0.

It's still very simple. You might need to do this for all windows on the panel.
 

...

Founder & Sole Member - Grumpy's Over the Hill Club for Veteran Virtual Aviators
Member of the Fox Four Group

Need help? Try Grumpy's Lair

My photo gallery
IP Logged
 
Reply #7 - Oct 18th, 2008 at 9:20pm

brettt777   Offline
Colonel
Gadsden, AL

Gender: male
Posts: 313
*****
 
Hagar wrote on Oct 18th, 2008 at 3:40am:
Boikat wrote on Oct 18th, 2008 at 3:20am:
I think Hagar (Or it may have been NickN) posted an incredibly simple fix for the "black band":

Move curser over the bottom edge of the outside scenery until you get the "up/down" arrow, left click and drag mouse down.  

I tired it, it worked.  I don't know it it works for all of the "black band problems".

It wasn't me. Not sure that will fix the problem Brett is talking about. For a permanent fix socialgarbage is on the right track. Quote:
1.For the black strip:  In the panel.cfg find the section [Window00] and look for the line render_3d_window=1 ; and change the 1 to a 0.

It's still very simple. You might need to do this for all windows on the panel.


The render_3d_window=1 actualy did the trick. Now if I could just get a 3D panel to work...
 
IP Logged
 
Page Index Toggle Pages: 1
Send Topic Print