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Need help with a helipad project (Read 671 times)
Oct 11th, 2008 at 7:14pm

biggjoe_3   Offline
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Oklahoma

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Hello, I am adding on to an airport with EZ scenery. I would like to add a helipad in mid air that is landable. I can put one in the air but it becomes unladable. I just fall thru the pad. I have also tried one that hangs in mid air from an oil rig. Does a helipad have to be connected to the ground in someway for the hardened surface to work? Any ideas would be greatly appreciated.
Joe
 
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Reply #1 - Oct 12th, 2008 at 2:09am

Scruffyduck   Offline
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The main thing is that the area of the helipad is hardened for landing.  This depends on the object that you place it on having a hardened surface to take the helipad I think.  This is set in the design tool such as GMax for example
 
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Reply #2 - Oct 12th, 2008 at 2:01pm

dave3cu   Offline
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There are several EZ-Scenery helipad object libraries available. Some have hardened (landable) pads, others require they be placed on a hardened surface (an Afcad runway or hardened structure).

Example: G. Tier's Oil Rig(s) require you create a runway surface at the pad's elevation as explained in the readme.

Hint-For any scenery object in the sim,  fly or hover over the object. If you can see the aircraft shadow on the surface it is hardened...if not, it's not hard.

There is a nice EZ-Scenery helipad library object package by Finney Air (Rob Finnegan and Gary Mills) at Hovercontrol.
Package-FinneyAir_ChopperWorld
File name=finneyair_chopperworld.exe

All helipads (except ground markings only) are hardened.

Dave
« Last Edit: Oct 12th, 2008 at 6:23pm by dave3cu »  

At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation.          Igor Sikorsky

I intend to live forever....so far, so good.         Steven Wright

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Reply #3 - Oct 12th, 2008 at 7:36pm

biggjoe_3   Offline
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Oklahoma

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thanks for the replies guys, sorry it took me so long to get back to this.
I have finny's helipads. I tried one of the helipad towers and was good on the ground but not suspended in the air.
Joe
 
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Reply #4 - Oct 12th, 2008 at 9:22pm

dave3cu   Offline
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I've suspended a couple from each of the pad and tower groups in the package I mentioned above and all have been landable.

Are you restarting the sim after adding the objects?....

It's been a long time since I've used EZ-Scenery,  so don't recall if it's behavior is the same... I use F1's Instant Scenery now. After adding the objects and then closing Instant Scenery, the objects I've added remain in the current scenery, but are not landable. Only after I restart the sim, so it updates the scenery.cfg file, do they become landable.

Dave
« Last Edit: Oct 12th, 2008 at 11:10pm by dave3cu »  

At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation.          Igor Sikorsky

I intend to live forever....so far, so good.         Steven Wright

You know....you can just rip up a to-do list.
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Reply #5 - Oct 13th, 2008 at 7:50am

biggjoe_3   Offline
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Oklahoma

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Hi again, sorry its taking so long to repl. we have company in town. I tried restarting the sim but it stayed the same. I will try more of the pads and see.
 
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Reply #6 - Oct 13th, 2008 at 11:42am

dave3cu   Offline
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Procrastinate now, don't
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Posts: 3077
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You are designing the airport for FS2004, not FSX, right??

If you are importing the .bgl file(s) to FSX, the objects will show in FSX but the decks will not be landable.

Dave
 

At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation.          Igor Sikorsky

I intend to live forever....so far, so good.         Steven Wright

You know....you can just rip up a to-do list.
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