Hey there.
I am a little new too, but I figure things out fast.
Here are easy to read and follow step by step instructions.
You will want the Service Pack of the SDK, so go to
FSInsider.com. Find the downloads section. If you do not have the SP1 of FSX, download it. If you do not have the updated SDK, download it. I think that should all work out just fine.
Moving on. Once you have all of that done, then go to the SDK folder. By default, it will be in C:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK. Go to the folder called ENVIRONMENT KIT. Then go to the folder called TRAFFIC TOOLBOX SDK. Thats the folder for the traffic SDK thing, so you know. If you want a neat tool to have in FSX, then follow these instructions. If you do not want a fun tool, then go to the next paragraph. To get that nifty tool, you must put an entry into DLL.XML. It will be in Users\Application Data\Microsoft\FSX. Open it with text. make sure that the code below is in it. Then once you have done that, then WHEN YOU ARE FLYING IN THE GAME, then on the toolbar you will see "Tools". Hover over it and it will go down. You then have some neat tools there. In TRAFFIC EXPLORER, then you can create aircraft at any position you want by right clicking and clicking CREATE.... It is a little complicated at first, but you can figure that out.
Code:- <Launch.Addon>
<Name>Traffic Toolbox</Name>
<Disabled>False</Disabled>
<ManualLoad>False</ManualLoad>
<Path>..\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Traffic Toolbox SDK\traffictoolbox.dll</Path>
</Launch.Addon>
Alright, now this is where we learn how to schedule AI Traffic into the game.
You can go into the .csv files, BY OPENING THEM WITH EXCEL. First, go into the one called fs10.aircrafttypes.csv. That has a list of all the aircraft that are in the traffic. Most of it should be easy to figure out. The second collumn to the end is notable, as it tells it whether to autoroute it or not. Autoroute is VERY HELPFUL if you dont want to spend a whole bunch of time making your own routes. It simply makes random routes FOR YOU. If it is set to NO, then it will look for routes in a file that you specify somewhere else. (We will get to that later.) Since you have no file that lists certain routes, then if AUTOROUTE is set to no, that plane will simply not be in the game. If it is set to YES, it WILL be in the game, using random routes. The way it determines the routes that it uses is by the things you put in the fs10.AircraftTypes.csv file, such as Minimum Runway Length and Radius and such. About RADIUS, it is very important. That tells it what type of parking to put the plane in. The bigger it is, the bigger parking spot is gets, like gate or ramp!
Now is where we make the .BGL file, which is the file that contains ALL of the traffic.
Hold the windows key and hit R. It will open the RUN dialog box. type in CMD and click OK. This is like DOS. Type this in:
Code:CHDIR C:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Traffic Toolbox SDK
Hit ENTER. If you did not install FSX to the default location, type in where you installed it. If you did, then keep on going.
So now you type in:
Code:TrafficDatabaseBuilder
Hit ENTER.
There will be a big menu that appears.
Now, type in the following code.
Code:TrafficDatabaseBuilder /Airports=fs10.airports.dat /AircraftTypes=fs10.aircrafttypes.csv /countries=countries_regions.csv /output=my_very_own_traffic_that_I_made_all_by_myself.bgl
Hit ENTER.
It will be typing things really fast for like a minute, but thats a good thing. When it's done, you will have a .bgl file with that really long name (lol) in the TRAFFIC TOOLBOX SDK folder. If you want it in the game, then go to this location:
...\Microsoft Flight Simulator X\Scenery\world\scenery
take the trafficAircraft.bgl file out of the whole fsx directory and put in that .bgl file with the really long name that you make in there.
Load up the game and you should have it all right there!
Alright, well if you have any questions, look in the Traffic Toolbox SDK guide, found in the Traffic Toolbox SDK folder. If you can't find answers there, PLEASE don't hesitate to contanct me on AIM, MSN, E-Mail, or on this thread.
There will be alot that I can't entirely explain, as I have not done some things, like schedule my own routes, or there is just too much to explain.
For most of it, your probably best off experimenting with it all. It only took me two days to figure out all of that, but I was at my computer for like 10 hours each day, I'm just some 12 year old kid who has a lot of time in his summer days.
Your welcome in advance.