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How can I add heat FX? (Read 264 times)
Feb 9th, 2007 at 8:23am

gpktm   Offline
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How can I add heat heat FX like the ones from military jets exhaust? I really really like it!!!
« Last Edit: Feb 9th, 2007 at 6:23pm by gpktm »  

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Reply #1 - Feb 11th, 2007 at 8:29am

Felix/FFDS   Offline
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the ehat exhausts are *usually* done by creative texturing..... a part (cone, cylinder, etc) with a very low opacity/transparency and a texture to match.....  typically, you'll tie it, by XML coding, to a throttle position variable, or some such...
 

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Reply #2 - Feb 11th, 2007 at 8:50pm

gpktm   Offline
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Felix/FFDS wrote on Feb 11th, 2007 at 8:29am:
the ehat exhausts are *usually* done by creative texturing..... a part (cone, cylinder, etc) with a very low opacity/transparency and a texture to match.....  typically, you'll tie it, by XML coding, to a throttle position variable, or some such...


Hmmm... I think you're talking about the afterburner.  I wanted the blur that comes up from the hot fumes.
 

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Reply #3 - Feb 11th, 2007 at 9:05pm

Felix/FFDS   Offline
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it's the same thing... a quasi transparent part with the "shimmer" textured in.  The main problem you'll have is getting it to "shimmer" so it doesn't appear to be a static part.  *possibly* you can name the part as a propeller?
 

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