Search the archive:
YaBB - Yet another Bulletin Board
 
   
 
Page Index Toggle Pages: 1
Send Topic Print
Strange texture problem.. :\ (Read 236 times)
Aug 1st, 2004 at 8:56am

donatrix   Offline
Colonel
I love YaBB 1G - SP1!

Posts: 48
*****
 
Hi, i've recently had a go at repainting the PMDG 737 , however when i load it up and play it ingame, the textures work but its very 'shiny' to the point of metalic.

And since my repaint was designed to give the plane a more 'dirty' (dust etc.) look, this isnt exactly what i wanted.

is there a cure for this?
 
IP Logged
 
Reply #1 - Aug 1st, 2004 at 7:37pm

Daz   Offline
Colonel
in the morning im making
WAFFLES!
Leeds, UK

Gender: male
Posts: 1171
*****
 
hmm thats the alpha channel which is still there but must be completely black.. try opening the texture file in DTXBMP then click alpha.. send to editor.. make it a light grey then save it. go back to dtxbmp and click alpha refresh alpha and it should show in the top left hand corner.. then save as extended image again Cheesy

on the alpha channel white = not much shine and black = chrome so the darker you get the more shinier it gets Cheesy

hope this helps

daz
 

AMD athlon XP2800+ @2.34ghz&&Epox 8RDA3G 400 fsb, 8x AGP&&1024MB DDR400 PC3200&&XFX 256MB FX5950 Ultra (oc 525/1.04)&&40 gig maxtor 7200rpm&&80 gig seagate baracuda 7200rpm&&
IP Logged
 
Page Index Toggle Pages: 1
Send Topic Print