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› Alpha Channel ?
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Alpha Channel ? (Read 313 times)
Aug 2
nd
, 2004 at 9:48am
ludo62
Ex Member
Can somebody please tell me where i can find the Alpha Channel tutorials ???. Happy flying
Ludo
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Reply #1 -
Aug 2
nd
, 2004 at 2:01pm
Dan
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Colonel
Meet Bogart! Thanks CRAIG!
Carmarthenshire, Wales, Uk!
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Posts: 2053
Read the file 'Texture Formats used by FS2002.rtf' included with martin wrights DXTBmp. Thats for the function of alphas, not just for fs2002.
Dan G
&&
3DMark01
||
OCUK - The best UK shop
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Reply #2 -
Aug 2
nd
, 2004 at 2:55pm
ludo62
Ex Member
Thanks Dan, happy flying
Ludo
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Reply #3 -
Aug 7
th
, 2004 at 2:13pm
Hawk
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Colonel
I love YaBB 1G - SP1!
Posts: 21
theres is a great tutorial @
www.gjsmith.net 
; thats where I learned
&& Love, Peace & Chicken Grease
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Reply #4 -
Aug 7
th
, 2004 at 11:04pm
Travis
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Colonel
Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
Gender:
Posts: 4515
I just tend to make educated guesses.
The alpha textures are basically just a copy of the textures done in grayscale.
Total black (0,0,0) on the alpha channel represents total reflectivity, like a mirror.
Total white (255,255,255) on the alpha channel represents no reflectivity, like cement.
For things like glossy paint, I use 175,175,175 or a little higher. For bare metal textures try something like 100,100,100 or maybe a little lower. Try different combos and see what you can come up with.
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