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CFS2 SDK - MDL Converter (Read 293 times)
Jul 25
th
, 2004 at 11:40pm
tiger63
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I love YaBB 1G - SP1!
Posts: 171
I tried to use the MDL Converter on the stock CFS1 P-51 and I got an error "Unable to save". Anyone know why it won't save?
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Reply #1 -
Jul 26
th
, 2004 at 1:57am
Mathias
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Toy Maker
Germany
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Posts: 558
What are you supposing to fix on it?
There should be no need to run it through the converter.
What the CFS1 birds in "2" really need are new damage profiles and Martin Wright's tool to strip the rockets pylons, available here
http://www.fly.to/mwgfx
As for dp's, there's a conversion pack made by Charles Simpson here at Simviation, the both files just at the top:
http://www.simviation.com/cfs2aircraft1.htm
Mathias&&
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Reply #2 -
Jul 26
th
, 2004 at 11:40am
tiger63
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I love YaBB 1G - SP1!
Posts: 171
Thanks. All I know is what it said on the MS site. I figured it was needed for all planes from CFS1. Oh well, Thanks.
Will
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Reply #3 -
Jul 26
th
, 2004 at 5:52pm
Hagar
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Colonel
My Spitfire Girl
Costa Geriatrica
Posts: 33159
Hi Will. The MDL Converter is used to convert 3rd party aircraft created with FS Design Studio (or AF99) for FS2000 to display external weapons in CFS2. Aircraft posted in the CFS2 sections
should
be already converted. This is not always the case for earlier models posted on the first few pages of the CFS2 sections.
PS. See my reply to one of your other posts for using the CFS1 defaults in CFS2.* I'm having a job keeping up with all these questions. LOL
*PPS. I notice that Mathias already answered that.
Founder & Sole Member - Grumpy's Over the Hill Club for Veteran Virtual Aviators
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Reply #4 -
Jul 26
th
, 2004 at 11:03pm
tiger63
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Colonel
I love YaBB 1G - SP1!
Posts: 171
Sorry to keep you so busy LOL
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