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FSSC - Creating elevated objects (Read 157 times)
Mar 12th, 2004 at 12:56pm

horseflyken   Offline
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Hi All

     I have an airport terminal that I have designed with FSSC. I want to add some elevated passenger bridges from a parking garage to the terminal. I've played around with the "alt" entry but everything I construct wants to stay at ground level. Is there no way of making elevated objects with this program?
        
     Thanks   Snowgoose
 
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Reply #1 - Mar 12th, 2004 at 8:55pm

Stratobat   Offline
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Welcome to the forums Smiley

Have you tried using EOD?

You can create the elevated bridge in EOD and export it as an API for use in FSSC. All you'd need to do is rotate the API in FSSC so that it lines up between the parking garage and the terminal.

EOD: http://www.echos.ch/eod/

Regards,
Stratobat
 

...&&&&'If the literal sense makes good sense, seek no other sense lest you come up with nonsense'
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Reply #2 - Mar 12th, 2004 at 10:48pm
Saratoga   Ex Member

 
Geez strat that was a lotta abreviations. You are 100% correct though. Design the object (which may take a few trys to get it perfect) then export and import. Just get the scale right (try not to make it any larger than it has to be, we don't need it hanging through the terminal now do we?) Tongue Good luck and welcome to the forums as he said! Wink
 
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Reply #3 - Mar 13th, 2004 at 3:53pm

FaxCap   Offline
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Quote:
Hi All

    I have an airport terminal that I have designed with FSSC. I want to add some elevated passenger bridges from a parking garage to the terminal. I've played around with the "alt" entry but everything I construct wants to stay at ground level. Is there no way of making elevated objects with this program?



I have used bridges as elevated walkways in Airport for Windows.  It worked great....surely
you can do the same in FSSC?

FaxCap
 
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Reply #4 - Mar 13th, 2004 at 9:35pm

Stratobat   Offline
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Quote:
Geez strat that was a lotta abreviations


hehe Grin

Quote:
You are 100% correct though


Thanks Smiley

Regards,
Stratobat
 

...&&&&'If the literal sense makes good sense, seek no other sense lest you come up with nonsense'
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