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scenery editor (Read 1160 times)
Dec 20th, 2003 at 1:50am

jimclarke   Offline
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Are there any instructions on how to use CFS1's built-in scenery editor?  Yeah, I could probably figure it out eventually but something in writing would help.  Thanks! Tongue
 

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Reply #1 - Dec 20th, 2003 at 2:42am

Hagar   Offline
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Jim. The only instructions I've ever seen are in the tute describing how to activate it. It's mainly a matter of selecting an object, positioning it visually & saving it. The utility is a tad buggy & liable to crash when used which is most likely the reason it was deactivated in the first place. I find that Chuck Dome's Static Object Designer (stacfs12.zip) is far easier to use although it does not have the WYSIWYG graphical interface with CFS. http://www.simviation.com/cfs1utilitites2.htm
 

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Reply #2 - Dec 20th, 2003 at 10:33am

jimclarke   Offline
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Thanks Hagar, I'll give that a try!
Jim
 

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Reply #3 - Dec 22nd, 2003 at 10:03am

Dan   Offline
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Mr Clarke, please don't use that old ed! I went all through this myself when designing Dale airfield (if you haven't d/l it, maybe you should!). I used the default ed. through out, and regreted it afterwards. Use FSSC, it is worth learning on, and it can do much much much much much more!
Dan Garner
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Reply #4 - Jan 7th, 2004 at 9:35am

mag_ddave   Offline
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Grin The stock CFS Scenery editor does have limitations but for simple scenery design and add on (buildings ,trees etc) its easy and quick.You can knock out a decent scenery in an hour.I like to use Airport 2.60 to build scenery and then will add some small sections with cfs scenery editor.Just remember to NOT use the cfs editor in full screen.It will make it impossible to use.Hope this helps.
 
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Reply #5 - Jan 8th, 2004 at 8:00am

Dan   Offline
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No macros either...
 
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Reply #6 - Jan 9th, 2004 at 12:20am

jimclarke   Offline
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Thanks for your help!  I tried the Static Object Designer that Hagar suggested and I've had really good luck with it!

Thanks again!

Jim
 

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Reply #7 - Jan 9th, 2004 at 9:12pm
Flt.Lt.Andrew   Ex Member

 
Be careful Jim-
the scenery editor is eeeeevil.
It may eat up your computer.
Hey, does anyone know why some of the files I have dowloaded aren't appearing in my a/c list even though they are installed correctly?

Bezz
 
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Reply #8 - Jan 10th, 2004 at 10:43am

Hagar   Offline
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Quote:
Hey, does anyone know why some of the files I have dowloaded aren't appearing in my a/c list even though they are installed correctly?

Bezz

Bezz old chap. I've pointed you to the appropriate tutes in other threads. If you still have problems installing aircraft give me examples & tell me where to download them. I need page numbers & file names. A link to the page would be even better. Providing they're posted on this site (Simviation) I'll be happy to download them & check them out for you. Not only that but I'll walk you through installing them.

You won't get a better offer than that anywhere. Wink
 

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Reply #9 - Jan 10th, 2004 at 1:24pm

Dan   Offline
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You certainly will not...
Dan
 
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Reply #10 - Jan 13th, 2004 at 11:45pm
Flt.Lt.Andrew   Ex Member

 
Thanks guys, Wink
I'm..I'm fine...it's just that the warning seems so ominous.

Just a question,
With that aircraft designing bit, is it possible to illustrate the basic lines of the aircraft and scan them in or do you need computer mumbo jumbo...?

Bezz
 
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Reply #11 - Jan 14th, 2004 at 3:36am

Hagar   Offline
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Hi Bezz. Personally, I always found designing aircraft for CFS1 difficult & frustrating. The only practical design application is Aircraft Factory 99* which has no backdrop feature like FSDS2 & Gmax used for the later M$ sims. This means that you cannot import even a simple 3-view to give you a guide to the size or shape of the model. Most things are done by number-crunching. One well-known designer used to manually trace a drawing & attach this to his monitor with sticky tape to give him a guide. I always admired the designers who could create such accurate & beautiful 3D models using these primitive methods.

*PS. I'm not sure this is still available.
 

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Reply #12 - Jan 14th, 2004 at 12:52pm

Dan   Offline
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Drastic...   Shocked
Dan
 
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Reply #13 - Jan 14th, 2004 at 5:41pm
Flt.Lt.Andrew   Ex Member

 
Hi

Yeargh!
I always (incorrectly) hoped that aircraft design WOULDN'T be about numbers. Lips Sealed

Argh, So, is it just a case of plugging in numbers....

Bezz
 
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Reply #14 - Jan 14th, 2004 at 6:27pm

Hagar   Offline
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This is the tute I used when I started out. http://www.flightsimnetwork.com/mikehill/design.htm
It will give you some idea of what's involved although Andrea Cini's Tools were not released in my time. AF99 is simply an updated version of Flight Shop.
 

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