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Poll Poll
Question: What do u model your planes / scenery  for FS with?

3DS max 5    
  2 (10.5%)
3DS max 4 or lower    
  0 (0.0%)
Truespace    
  0 (0.0%)
Gmax    
  12 (63.2%)
Other    
  1 (5.3%)
FSDS (1 or 2)    
  4 (21.1%)




Total votes: 19
« Last Modified by: Felix/FFDS on: Oct 23rd, 2003 at 9:46pm »

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what do u use to model? (Read 417 times)
Oct 23rd, 2003 at 9:07am

LANDMYN   Offline
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what do u use to model your planes??
i use 3ds max 5 but i am expecting most people to be using gmax.
« Last Edit: Oct 23rd, 2003 at 1:06pm by LANDMYN »  

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Reply #1 - Oct 23rd, 2003 at 10:11am

Iroquois   Offline
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Well that's a lot like asking what do you make food with? There are all kinds of objects and methods to do this.

Are you talking about models in FS or models as in Radio Control and static?
 

I only pretend to know what I'm talking about. Heck, that's what lawyers, car mechanics, and IT professionals do everyday. Wink&&The Rig: &&AMD Athlon XP2000+ Palomino, ECS K7S5A 3.1, 1GB PC2700 DDR, Geforce FX5200 128mb, SB Live Platinum, 16xDVD, 16x10x40x CDRW, 40/60gb 7200rpm HDD, 325w Power, Windows XP Home SP1, Directx 9.0c with 66.81 Beta gfx drivers
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Reply #2 - Oct 23rd, 2003 at 1:03pm

LANDMYN   Offline
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well u see i woz going to put a poll on here with things like
1. 3DSmax 5
2. Gmax
3. Truespace

however i did ity at school and the bell went so had to go. lol  Cheesy
 

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Reply #3 - Oct 23rd, 2003 at 3:59pm

RichieB16   Offline
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January 27, 1967
Oregon

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I think you should add FSDS and FSDS2 to your list, they seem to be almost as common as GMAX.
 
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Reply #4 - Oct 23rd, 2003 at 5:40pm

Alan   Offline
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Aer Chór na hÉireann
Sligo, Republic of Ireland

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I use gmax and for certain parts which are a little more complex i use 3ds max 4.2

Al
 

Redstar Control, Airwolf, All systems are go.
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Reply #5 - Oct 23rd, 2003 at 6:58pm

Felix/FFDS   Offline
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For the most part, flightsimmers use gmax or FSDS.

I've seen some starting in Rhino and converting to either FSDS or gmax for the finishing touches.

 

Felix/FFDS...
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Reply #6 - Oct 23rd, 2003 at 7:12pm

Han   Offline
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F has been looking over my shoulder I guess... Wink

Rhino2 > MAX5 > FS...

Rhino doesn't do animation in version 2 (can't afford the new one) and the texturing part is a bit too cumbersome to me...apart from that, I just love NURBS modelling, a part that max is not that good at, and Rhino is the top tool for NURBS...but off course, just IMHO...
 

Pilots are the best computers we can put aboard aircraft, and the only ones that can be massproduced with unskilled labor..
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Reply #7 - Oct 23rd, 2003 at 8:09pm

Firestriker   Offline
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I kinda think of it as drilling a hole in a piece of wood. Some of us can make do with something as simple as a brace and bit or an old hand crank, others would use a hand held variable speed electric and yet someone else wouldn't attempt it with anything less that a drill press... (Geeze what I wouldn't give to have a workshop like Norms, if you know who I mean Grin)... LOL. You use what you know can get the job done and what learning comes easiest to you. No tool is any good unless the person using it has developed the skills and understanding of it capabilities to use that tool. The bottom line is when you are making an object, in the end, all you have are points connected by edges to make polygonal surfaces. Oops, time for the Series!!!

Lou
 
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Reply #8 - Oct 23rd, 2003 at 9:19pm

nwt   Offline
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I make my planes in FSDS2 and gmax and sometimes a combination of both
 
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Reply #9 - Oct 23rd, 2003 at 9:46pm

Felix/FFDS   Offline
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Quote:
F has been looking over my shoulder I guess... Wink


People are allowed out of Da Roost from time to time.


 

Felix/FFDS...
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