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I just doubled my fleet! (Read 115 times)
Jun 4th, 2003 at 1:53pm

WebbPA   Ex Member
I Like Flight Simulation!

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I don't know how I could have missed this trick, and I'm sure the pros have known about it for years but I just added more panels to existing aircraft.

For example, I have the Beech Baron with the MS and Tipsters RTW1 and 2 panels.  3 panels for one AC.  MS and RTW1 were just backups taking up space.  A little editing produced this:

[fltsim.0]
title=Beech Baron 58
sim=Beech_Baron_58
model=
panel=
sound=
texture=
kb_checklists=Beech_Baron_58_check
kb_reference=Beech_Baron_58_ref
atc_id=GP009
ui_manufacturer=Beechcraft
ui_type=Baron 58
ui_variation=RTW Final Panel
description ...

[fltsim.1]
title=Beech Baron 58 RTW1
sim=Beech_Baron_58
model=
panel=1     <-- Points to Panel.1
sound=
texture=
kb_checklists=Beech_Baron_58_check
kb_reference=Beech_Baron_58_ref
atc_id=GP009
ui_manufacturer=Beechcraft
ui_type=Baron 58
ui_variation=RTW Original Panel
description ...

[fltsim.2]
title=Beech Baron 58 Default
sim=Beech_Baron_58
model=
panel=default   <-- Points to Panel.default
sound=
texture=
kb_checklists=Beech_Baron_58_check
kb_reference=Beech_Baron_58_ref
atc_id=GP009
ui_manufacturer=Beechcraft
ui_type=Baron 58
ui_variation=Microsoft Panel
description ...

All you have to do is point the panel entry to the right place and change title and ui_variation.  I haven't tried it yet but I'll bet I could alias the panels too.

 
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Reply #1 - Jun 4th, 2003 at 2:29pm

ozzy72   Offline
Global Moderator
Pretty scary huh?
Madsville

Gender: male
Posts: 37122
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You can alias almost anything to specific models Jim Roll Eyes
Well at least you've worked this out now, just in time for ACOF Grin Grin Grin

Mark Wink
 

...
There are two types of aeroplane, Spitfires and everything else that wishes it was a Spitfire!
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Reply #2 - Jun 4th, 2003 at 3:08pm

FSTipster   Offline
Colonel
There are no stupid questions,
only stupid answers
U.K.

Gender: male
Posts: 1514
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Good one! Cheesy

All the following entries can be amended to address different features:

sim= (air file)
model= (Visual display of the aircraft)
panel= (you've sussed this)
sound= (Self explanatory)
Texture= (The one most people are aware of)

My 747 uses three different panels, 2 soundsets, 2 models and 5 textures.

The reason for the 2 models (if you were wondering) is one is a cargo variant with a different panel, sounds (P&W engines rather than RR)  and of course textures.

 

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