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YAK-15 Feather Project (Read 3807 times)
Aug 29th, 2011 at 6:00pm

Xpand   Offline
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I posted in the aircraft wanted section that I was making this plane, but I'll post the development here. Curiously I have no new pics to show, because I've been busy, so here are some from a few days ago...
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And a bonus profile image:
http://img193.imageshack.us/img193/8011/yak15.jpg

I'm still struggling with the lack of images on some parts of the cockpit like the intrument panel's cover and gunsight strut.
 

Up is the way to go.
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Reply #1 - Aug 31st, 2011 at 7:38am

Xpand   Offline
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So I started to paint the exterior:
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Long and tedious thing to do...
 

Up is the way to go.
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Reply #2 - Aug 31st, 2011 at 9:28am

hyperpep111   Offline
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That looks cool Cool. And Like your s-15 sig Tongue


Renč
 

Most people think that flying a plane is dangerous, except pilots because they know how easy it is.
Arguing with a pilot is like wrestling with a pig in the mud, after a while you begin to think the pig likes it.
                                    
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Reply #3 - Aug 31st, 2011 at 11:19am

Xpand   Offline
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Thanks!
I have a feeling that that sig will turn into a real FSX plane if all goes well. (though I haven't even draw the blueprints and made the calcs)...
But I'm already seeing its cockpit: The whole glass canopy turning blue with the VTOL info (Vertical speed, flaps position, etc.) Then, 4 arrows, two on each of the canopy side moving upwards showing that the VTOL mode is on. Can you imagine! Man! That would be awesome... Also, when the plane stals the canopy projected HUD turns red, when in High-G maneuvers it turns green. That's something I tried to do with the S-46 Orca but with the cockpit lighting... I couldn't because if you had the lights on, the three light colors (red,green,white) would be all active and, for example, if you had them on, the red light would disappear when you stalled instead of lighting up...
 

Up is the way to go.
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Reply #4 - Aug 31st, 2011 at 12:06pm

hyperpep111   Offline
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Oh and not to be naggy. Are you resuming your awesome f-22 raptor? Undecided


Renč
 

Most people think that flying a plane is dangerous, except pilots because they know how easy it is.
Arguing with a pilot is like wrestling with a pig in the mud, after a while you begin to think the pig likes it.
                                    
...
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Reply #5 - Aug 31st, 2011 at 1:23pm

Xpand   Offline
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No, not likely... sorry... I just don't feel like doing every single one of the gauges exactly like the real thing and having to look up a plane that I can't even stand looking at it... It seemed like a neat idea back then... Anyways, I'll let it be in case I have a burst of willingness to make it...
 

Up is the way to go.
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Reply #6 - Aug 31st, 2011 at 3:00pm

hyperpep111   Offline
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Oh well. Hope that motivation will come cause that raptor looks like a treat Cool Cool Cool


Renč
 

Most people think that flying a plane is dangerous, except pilots because they know how easy it is.
Arguing with a pilot is like wrestling with a pig in the mud, after a while you begin to think the pig likes it.
                                    
...
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Reply #7 - Sep 1st, 2011 at 12:31pm

Xpand   Offline
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Finished texturing (80% of the exterior, landing gear, gear wells, inner flaps and flap wells are still blank) and took it for a ride:
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Another paintscheme:
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Next: Cockpit...
 

Up is the way to go.
...
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Reply #8 - Sep 1st, 2011 at 1:10pm

hyperpep111   Offline
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Oooooh this looks so cool Cool Cool. And that's only a few days old?


Renč
 

Most people think that flying a plane is dangerous, except pilots because they know how easy it is.
Arguing with a pilot is like wrestling with a pig in the mud, after a while you begin to think the pig likes it.
                                    
...
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Reply #9 - Sep 1st, 2011 at 1:46pm

Xpand   Offline
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A couple of weeks yes... Almost done with the flight dynamics. It only lacks the near ground lift and some wing effiecency stuff. It flys gorgeously...
 

Up is the way to go.
...
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Reply #10 - Sep 5th, 2011 at 1:15pm

Xpand   Offline
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Ok, started the panel and major cockpit details. Took a while to get the appropriate info in order to make the panel exactly like in real life...

...
 

Up is the way to go.
...
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Reply #11 - Sep 5th, 2011 at 1:44pm

hyperpep111   Offline
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Wow Shocked Good luck with that Cool Wink It's gonna be awesome Cheesy
 

Most people think that flying a plane is dangerous, except pilots because they know how easy it is.
Arguing with a pilot is like wrestling with a pig in the mud, after a while you begin to think the pig likes it.
                                    
...
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Reply #12 - Sep 6th, 2011 at 1:56am

Dickert   Offline
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enough?
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Wow Xpand , that Yak looks great.  Love the detail on the landing gear.  So a question... I keep reading how very high detail slows the confuser frame rates, so how do you draw the line as to how much detail is too much?

ps.  the Yak looks great in red!
 

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Reply #13 - Sep 6th, 2011 at 7:07am

Xpand   Offline
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Thanks!
Well, the limits to the detail are already intuitive in my case. I know my planes, when complete, have an average of 15000 to 30000 polys The (S-46N has 22k, for example). For example, the landing gear of the Yak, I tried to squeeze out as much detail as I could from a 16 side cylinder. And then there are a few simple things you can do like welding vertices together that, in normal zoom look like only one vertex. I know the YAK-15 has around 10580 polys, though there are a few polys that are going to disappear, like the ones inside the panel holes...
 

Up is the way to go.
...
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Reply #14 - Sep 17th, 2011 at 2:11pm

Xpand   Offline
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Okay, I finished the aiming sight and started with the details around the sides of the cockpit. I'm doing this forth to back.
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Up is the way to go.
...
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Reply #15 - Sep 18th, 2011 at 12:28pm

hyperpep111   Offline
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That looks amazing Smiley
 

Most people think that flying a plane is dangerous, except pilots because they know how easy it is.
Arguing with a pilot is like wrestling with a pig in the mud, after a while you begin to think the pig likes it.
                                    
...
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Reply #16 - Sep 18th, 2011 at 4:23pm

Xpand   Offline
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Thanks! But it will look even better when I aplly textures to it...
 

Up is the way to go.
...
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Reply #17 - Sep 19th, 2011 at 5:39am

Mitch.   Offline
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Coming along very nicely, keep us updated. Hopefully one day I can reach the level of modelling ability you possess. Cool
 


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^^^ Click above to check out MySimshots.net  ^^^
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Reply #18 - Sep 19th, 2011 at 6:25am

Xpand   Offline
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Thanks! Sure I'll be posting updates here whenever I can!  Cool
 

Up is the way to go.
...
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Reply #19 - Oct 26th, 2011 at 6:52pm

Xpand   Offline
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I'm having a lot of trouble with finding cockpit pics! Man, this is frustrating!! I never had such a lack of info on a plane!
That's why I like to make fictional ones... You can just make stuff up!
 

Up is the way to go.
...
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Reply #20 - Nov 1st, 2011 at 1:18pm

chrismunc   Offline
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http://www.jet-fighter-rides.com/2010/08/yak-15-back-to-the-future/
try the addy above for a cockpit pic
hope it is of some help
 
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Reply #21 - Nov 1st, 2011 at 1:56pm

Xpand   Offline
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Thanks! I went through that video too. The part it shows I have it done already... I was more interested in the seat and aft part...
 

Up is the way to go.
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Reply #22 - Nov 4th, 2011 at 4:08pm

Ivan   Offline
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only like Russian aircraft
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Airframe wise its still a late model Yak-3, only changes in the cabin structure are under the seat (wingbox). So you can use a Yak-3 cockpit.

There is no ejection seat, that came on the Yak-17 which has different landing gear.
 

Russian planes: IL-76 (all standard length ones),  Tu-154 and Il-62, Tu-134 and An-24RV&&&&AI flightplans and repaints can be found here
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Reply #23 - Nov 4th, 2011 at 5:08pm

Xpand   Offline
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Ah, right! I didn't remember the Yak-3. Thanks!
 

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