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fsds2 vew problem (Read 543 times)
Feb 24th, 2003 at 7:49pm

guimero   Offline
Colonel
plane finished!!!

Posts: 52
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I have the following problem. Sad

I have keyanimated some parts on my plane. But now I want to still edit them and change a few things. The only problem is that when I swich the animation mode off, and put the part one on. My keyanimated parts they show as if they were in keyframe 100!!!! And I would like to edit them whe they are in key frame 0.

I tried in animation mode to put things into 0* and the swith into part mode but my keyanimated parts they still showing in keyframe 100!!!! Cry

Is there a way of putting everything into 0 while beeing in part mode?

HELP Sad
 
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Reply #1 - Feb 24th, 2003 at 9:09pm

Felix/FFDS   Offline
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FINALLY an official Granddad!
Orlando, FL

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#1 I've heard that if you start your animation in keyframe 1 instead of 0, you won't have that happen.



#2 In "non animated"  mode, I'll go into parts properties and manually set the rotation angles (for the parent part) to "0" .


 

Felix/FFDS...
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