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› Frame Rate eating clouds...
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Frame Rate eating clouds... (Read 1304 times)
Jun 3
rd
, 2012 at 2:40pm
Flying Trucker
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Afternoon all...
I finally got the Commercial Level Simulations Piper PA-28R-200 Arrow 11 up and running.
Commercial Level Simulations say it is not up to their standards.
It's as good as anything I have seen from FS98, FS2000, FS2002 and FS2004.
Would like to eliminate the three passengers but not sure how to do that.
The Piper seems to work great for me in FSX and is just as nice to fly as some of the Default Aircraft.
Here are a couple of shots showing the Frame Rates which were set at 30 in FSX.
The clouds and weather take a toll on the Frame Rates.
FSX and Windows 7
REX2
ORBX Scenery
FSWC...Flight Simulator Water Configurator
Aircraft is Freeware from Commercial Level Simulations and I believe available here at the FSX>Props Downloads.
Aircraft: Piper PA-28R-200 Arrow 11
Frame Rate set at 30 in FSX
Lightning 2 O'clock Low...
Comments and Advice most welcome...
Cheers...Happy Landings...Doug
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Reply #1 -
Jun 3
rd
, 2012 at 2:57pm
Daube
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So it seems that it was really the clouds that were killing your FPS ?
In REX, I suppose that you have the choice of the clouds resolution, don't you ? What resolution did you choose ?
Got bloom ?
Got mountains ?
Got damage ?
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Reply #2 -
Jun 3
rd
, 2012 at 2:58pm
mfaulisi
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Great set, love the VC shot!
"For once you have tasted flight you will walk the earth with your eyes turned skywards, for there you have been and there you will long to return." - Leonardo da Vinci
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Reply #3 -
Jun 3
rd
, 2012 at 7:31pm
Flying Trucker
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Will take a look Stephane...thanks...
Cheers...Happy Landings...Doug
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Reply #4 -
Jun 3
rd
, 2012 at 7:32pm
Flying Trucker
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Thanks "mfaulisi"...much appreciated...
Cheers...Happy Landings...Doug
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Reply #5 -
Jun 3
rd
, 2012 at 9:48pm
BlackAce
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Great shots, what plane?
Lenovo Y570: Intel Core i7-2670QM Processor( 2.2GHz 1333MHz 6MB) Nvidia 555M graphics, 8GB Memory/RAM 1TB of space
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Reply #6 -
Jun 3
rd
, 2012 at 10:00pm
pfevrier
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Great shots Trucker! Happy flying!
-Pierre-
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Reply #7 -
Jun 4
th
, 2012 at 10:48am
Flying Trucker
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BlackAce the aircraft is Freeware from Commercial Level Simulations and is a Piper PA-28R-200 Arrow11.
Should be available here at the FSX>Props Downloads...
Cheers...Happy Landings...Doug
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Reply #8 -
Jun 4
th
, 2012 at 10:48am
Flying Trucker
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Thanks Pierre...much appreciated...
Cheers...Happy Landings...Doug
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Reply #9 -
Jun 4
th
, 2012 at 11:03am
Flying Trucker
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Hi Stephane...
I chose:
For Roads:
High Definition...7CM...with cars/vehicles
Clouds....3D...Cirrus
HD Enabled
Cloud Structures for Cumulus Clouds (30) Choices
ex: Cumulo Congestus
Nimbostratus
Cumulus
Cloud Structures for Cirrus Clouds (22) Choices
ex: Cirro Cumulus
Alto Cumulus
Cirro Stratus
Cheers...Happy Landings...Doug
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Reply #10 -
Jun 4
th
, 2012 at 11:37am
Daube
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The road res will not have any impact. However, the moving traffic might have quite an impact, so it might be a good idea to disable the road traffic in the FSX options.
Concerning your clouds, I still don't know what resolution you chose. Are these clouds 1024x1024, or 2048x2048, or 4096x4096 ? I believe there might be such a choice somewhere in the REX options, but since I do now have REX yet, I can't help you more than this. Let's hope some experienced user will answer you here.
I'm using 512x512 clouds. They look good enough and I can fly in overcast weather 160 kms draw distance without impact (or very low) on the FPS
Got bloom ?
Got mountains ?
Got damage ?
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Reply #11 -
Jun 4
th
, 2012 at 11:51am
Flying Trucker
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Okay Stephane...will see what else I can find on the clouds...
Cheers...Happy Landings...Doug
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Reply #12 -
Jun 4
th
, 2012 at 12:18pm
Flying Trucker
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Hi Stephane...
Here is what I have:
3D Cloud Resolutions
4096 X 4096 (HD-High Definition)...What I was using...
2048 X 2048 (HD-High Definition)
1024 X 1024 ....
Just switched to this NOW
512 X 512
Cirrus Cloud Resoulution
1024 X 1024... Which is what I am using
512 X 512
Water Resolution
1024 X 1024... Which is what I am using
512 X 512
256 X 256
Display:
NVIDIA GeForce GTX 580 (Display Adapter)
Processor:
64-bit ready
Multi-core (4 total)
Not hyper-threaded
Drive:
3320.52 Gigabytes Usable Hard Drive Capacity
3174.87 Gigabytes Hard Drive Free Space
Memory Modules:
8174 Megabytes Usable Installed Memory
This computer is only used for FSX.
Wondering why I should not stay with the High Definition settings?
Cheers...Happy Landings...Doug
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Reply #13 -
Jun 4
th
, 2012 at 1:42pm
Daube
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The bigger the texture, the more work for the video card.
Displaying a bunch of high resolution textures on the plane is not a problem.
Displaying a bunch of high resolution textures on some buildings or on the ground here and there is not a problem either.
Displaying a lot of high resolution textures on hundreds (thousands?) of clouds all across the sky is totally different. Sure they look good, but they are also requiring more work from your video card. Thus the loss of FPS.
Normally, these 1024x1024 textures should look quite good already, and the FPS impact should be much smaller.
Also, just for tests, try the 512 ones, just to measure the FPS that you get.
In order to test, go the one airport, and use the "heavy rain" (or something like that) weather theme, in order to get exactely the same weather for all your tests.
Got bloom ?
Got mountains ?
Got damage ?
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Reply #14 -
Jun 4
th
, 2012 at 1:55pm
jetprop
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a chair infront of a monitor.
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I like how you complain about drop in FPS while you are twice as high as me...
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Reply #15 -
Jun 4
th
, 2012 at 3:57pm
Flying Trucker
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Hi "jetprop"...not complaining but if I can make things better I will...
Cheers...Happy Landings...Doug
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Reply #16 -
Jun 4
th
, 2012 at 3:58pm
Flying Trucker
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Ok Stephane...will try just that.
Thanks again for your time and patience...
Cheers...Happy Landings...Doug
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Reply #17 -
Jun 4
th
, 2012 at 4:38pm
jetprop
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a chair infront of a monitor.
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Oh and did you get the external FPS limiter to work?
I've been trying to get it to work for ages but to no avail...
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Reply #18 -
Jun 4
th
, 2012 at 5:05pm
Daube
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jetprop wrote
on Jun 4
th
, 2012 at 4:38pm:
Oh and did you get the external FPS limiter to work?
I've been trying to get it to work for ages but to no avail...
These external limiters have never convinced me, I always got terrible results.
I went for the one and only technique that gave me satisfaction:
- Bufferpools disabled in the FSX.cfg (UsePools=0)
- FSX internally limited to 30 FPS
- water set to High 2x
- Texture_Bandwith_Mult adjusted to the value that would kill the artefacts, 40 to 70 should do.
Got bloom ?
Got mountains ?
Got damage ?
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