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Bill Womack's update for 7S3 Stark's Twin Oaks (Read 176 times)
Mar 5th, 2012 at 7:59pm

FoxThree   Offline
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http://www.orbxsystems.com/forum/topic/42771-big-update-for-7s3-starks-twin-oaks...

Quote:
What's New?
• Re-colored 30cm airport photoreal for more contrast, saturation, and clarity

• A ton of new NatureFlow vegetation, specifically grasses around the airport

• New NatureFlow falling leaves in autumn from selected trees - mainly by the house and at the large oak by the hill

• A full sound pack, including conditional ObjectFlow wind sounds. If the wind is over 5 knots, you should be able to hear it rustling in the trees nearby. There are also dedicated night sounds (crickets)

• The required terrain mesh resolution has been changed to 5m so 7S3 is in keeping with all the other FTX airports without the "floating objects" anomalies on the hill.

• Some of the tree texture files in fall/winter have been updated. In previous versions, they gave some users black boxes where the alpha channels should have been.
 
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