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The future of fsx? (Read 2918 times)
Jan 10
th
, 2012 at 5:02pm
hyperpep111
Offline
Colonel
You'll Never See Me Coming.
93 million miles from sun
Gender:
Posts: 1328
The Orbx team with their new
Peopleflow II
, The possibilities are endless. Imagine flying over low The Masai Mara/Serengeti and seeing Lions and wildebeest or being on an aircraft carrier Nimitz and having people run around the deck preparing for your launch.
Or having Air hostesses on the being able to see air hostesses, pilots & passengers boarding planes.
Next thing you know the people will be interactive(no not clickable
). Like if you are landing at TNCM the people on Maho Beach duck Just a simple animation. I think these would greatly add to the experience. As Computers get more powerful and cheaper these things may be possible to do within fsx
.
I know that this is a
Flight
simulation and some people may not agree and I also don't want fsx turning into the Sims but then this is a forum and the whole point is to reason and bring out your points. I like imagining and thinking that in 2-10 years these will be possible to do and the
COMMUNITY
will do them.
I'd also like to hear your imaginations.
more info on the people flow 2
Most people think that flying a plane is dangerous, except pilots because they know how easy it is.
Arguing with a pilot is like wrestling with a pig in the mud, after a while you begin to think the pig likes it.
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Reply #1 -
Jan 10
th
, 2012 at 5:24pm
Boikat
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Colonel
Hello!
NW Loueezianner
Gender:
Posts: 2978
That's why I think FSX will keep going, and going, and going. Faster computers and videocards are the key. As far as animated people and things, more better. Ican imagine someone savy enough creating People and animal oriented "AI" addons, like "the Great Migration" of wildlife in Africa. Imagine flying over the African savannas and watching the wildebeast scatter! Or some "adventures", like a rescue mission to a small private island where the attractions of a biological amusement park have run amuck and are busy eating the few remaining tourists, unless you get to the tourists first.. (cue Jurassic Park music)
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
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Reply #2 -
Jan 12
th
, 2012 at 7:17am
hyperpep111
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You'll Never See Me Coming.
93 million miles from sun
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Posts: 1328
Exactly. And Now that they've announced No community work, Alex has continued his models, Other developers are now in overdrive to show off technology in fsx and Just basically Stuff it in M$'s face and Shove it down the "flight" Team's throat
.
I really cannot wait to see where fsx will be in 2 years
Most people think that flying a plane is dangerous, except pilots because they know how easy it is.
Arguing with a pilot is like wrestling with a pig in the mud, after a while you begin to think the pig likes it.
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Reply #3 -
Jan 12
th
, 2012 at 7:43am
Fozzer
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Colonel
An elderly FS 2004 addict!
Hereford. England. EGBS.
Posts: 24861
The problem for me, regarding FSX, is that unless I am prepared to throw zillions of pounds at all my hardware, it will never run as satisfactory or as smoothly as my FS 2004 with all my setting set to maximum.
Unless MS recode FSX to make it more efficient, etc, we will suffer even greater problems in the future with with forthcoming massive improvements to the scenery, objects, effects, etc, over the years, seriously affecting all our hardware..!
FSX devastates my various hardware upgrades, and causes disappointments every time!
Unless all those sliders can be wound up to the max in FSX, I am wasting my time with FSX!
Its such a shame!
In FSX, the vast difference between the Flight Sim and our Computer Hardware is constantly out of step!
Paul...FS 2004..FS Navigator...
...!
Dell Dimension 5000 BTX Tower. Win7 Home Edition, 32 Bit. Intel Pentium 4, dual 2.8 GHz. 2.5GB RAM, nVidia GF 9500GT 1GB. SATA 500GB + 80GB. Philips 17" LCD Monitor. Micronet ADSL Modem only. Saitek Cyborg Evo Force. FS 2004 + FSX. Briggs and Stratton Petrol Lawn Mower...Motor Bikes. Gas Cooker... and lots of musical instruments!.... ...!
Yamaha MO6,MM6,DX7,DX11,DX21,DX100,MK100,EMT10,PSR400,PSS780,Roland GW-8L v2,TR505,Casio MT-205,Korg CX3v2 dual manual,+ Leslie 760,M-Audio Prokeys88,KeyRig,Cubase,Keyfax4,Guitars,Orchestral,Baroque,Renaissance,Medieval Instruments.
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Reply #4 -
Jan 12
th
, 2012 at 7:55am
Hagar
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Colonel
My Spitfire Girl
Costa Geriatrica
Posts: 33159
Much to my surprise I've never had a problem running FSX on my inexpensive low-end system. OK, it's not on maxed settings but neither is FS9. I'm quite happy with FSX & there's a lot of life left in it. I don't understand what all the fuss is about. I suppose it depends on what you expect from it.
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Reply #5 -
Jan 12
th
, 2012 at 9:02am
Jetranger
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Jetranger
Gender:
Posts: 675
I will be keeping my "FSX" and NOT going with the new FLIGHT after what I've seen so far, I really didn't see much improvement in the way of scenery or the scenery's building structures - looks more like a Video X-Box game or playstation from what I've seen and the fact Flight Simmers will NOT be able to add on' any Aircraft or scenery from other sites such as this or the other flight sim web sites , really says NO-WAY to me stick with FSX ! So, what I've done with my FSX Gold Acceleration the last year - Thanks to ALL of you on these forums who take the time to write and provide information - I've taken my FSX Gold edition and hopefully "AMPED" it up / Enhanced it more than what I had by getting a way better Graphics / Video card upgrading my "RAM / Memory" ( I now sport 12 Gigs / Ram ) - ( 2 Gig AMD Graphics card) - ( Quadcore AMD Processor) Iused to have NVidea years ago , but thought I'd try AMD for grins and so far knock on wood - I really quite amazed at how the graphics show up good and the Rendering , clouds, sky & water. So some of you know I managed to do these upgrades at a reasonable cost improving my RAM and video graphics card for under 450.00 and I installed everything myself !!! I am amazed at how the prices of memory RAM has really went down price wise thru out the years , back in 2005 I remember when I upgraded my computer to a full Gig of ram from 256 and those 2 sticks of RAM 512 each cost me about $170.00 back then , years ago , and that was only for 2 sticks of 512 ???? TODAY you can go way beyond that if your motherboard will let you and your other hardware - I would have givin anything to have just 6 gigs of RAM back in 2005 and who'd known today that i'd be lucky enough to have 12 gigs of RAM and FSX Gold edition. I have way too many FREEWARE & PAYWARE Add On's to just get rid of FSX fot the new FLIGHT and then all the time it'd take to set it up and adjust and tweak everything to make it work - also I've probably got at least 70% of my Aircraft CFG files edited & tweaked , and a few CFG guage files too - now all that took a lotta time , months worth of work not to mention the abundance amount of time I've spent Researching and sifting & browsing thru every single FLIGHT Simulator web site you could name , and some some of you have never heard of - just to get some well designed and engineered Aircraft that not only Fly good, but look good as well , there have been times I've found myself on Flight Sim web sites searching & browsing for over 12 hours a day,, pulling some of the greatest & neatest looking Aircraft out there to test out in my Flight Simulator - for every 10 Aircraft out there that I download , about 1/2 of them make it into my Simulator - the other 1/2 that didn't make it, had technical issues or Graphical issues and they got kicked out - or - they just weren't Quite up to be what they were Claimed to be in the description of the title !! I will say most are really decent Aircraft and it takes a lotta time to design and put together any of these aircraft and paint them to get them ready for us flight simmers to use in our flight simulators - to ALL you Aircraft & scenery designers "KEEP UP the Great Work" keep on going I love all your aircraft even the ones that cause a few problems and don't work and get kicked out of my sim, its still great fun to try to fix whats wrong and play Aircraft mechanic , and truthfully its a great hobby and it keeps me at home and out of the way I used to be WILD & CRAZY and hangin around all the Stripper / Go-Go joint - Topless Clubs, which I seemed to live at for years ,, it seems like. Naw , I'll be keeping FSX Gold edition for many years to come - I keep ALL my Aircraft backed up on CD Disks - so far over 870 aircraft are saved on Disk in my virtual Hanger, which is really a Shelf on the wall catagorized - listed according to what type of Aircraft - Props - Jets - expermental - Military etc. most are FSX and some are FS2004. I even started a YOU TUBE channel to post good quality video's , right now I'm in the midst of making a Military Airshow Video with hundreds of Military Aircraft flying around and its taking a lot of time it'll probably be a 10 part Video , I have a lotta video editing to do but it will be up soon I'll post a link when its done - till then keep flying & designing painting aircraft & scenery and lets keep FSX kickin Azz cause it Rocks !!!!!
the Jetranger
Please do NOT link images, it slows the forums down for other users.
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Reply #6 -
Jan 12
th
, 2012 at 9:29am
Strategic Retreat
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idiotic as an average
Posts: 603
Fozzer wrote
on Jan 12
th
, 2012 at 7:43am:
Unless MS recode FSX to make it more efficient, etc, we will suffer even greater problems in the future with with forthcoming massive improvements to the scenery, objects, effects, etc, over the years, seriously affecting all our hardware..!
Forget it. As soon they'll have their new planes game up and running, they'll want nothing to do with FSX as well. They'll answer to your pleas with an arrogant "
why are you wasting your time with such an old software, buy our new GAME
" and that'll be it.
A saint of a private coder, or coders team, who'd be hypothetically, in his/her/their spare time, able to give FSX the stability it lacks at the moment (
and a boost of performances beside... but I reckon I'm daydreaming
), far away from M$'s hands, would perhaps make FSX a worthy alternative... but I'm speaking of hazy possibilities... that's why personally I'm still sticking with FS9.
Fozzer wrote
on Jan 12
th
, 2012 at 7:43am:
FSX devastates my various hardware upgrades, and causes disappointments every time!
You should, for exposition completeness, expound what your disappointments are. My main one is the lack of stability. Buy the hardware that allows you to run FSX maxed out with the finest detail textures into three numbers FPS, it remains as stable as a plane whose tail has come apart in flight.
Not quite and not yet flight
simulator
material.
There is no such a thing as overkill. Only unworthy targets.
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Reply #7 -
Jan 12
th
, 2012 at 5:54pm
gtirob01
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FSXer
Ft. Walton Beach, FL
Gender:
Posts: 3522
Hey dont forget that Lockheed Martin's Prepar3d basically works through FSX, and that they have already made many improvements to FSX. The improvements will only get better to fully take advantage of what FSX has to offer.
My specs... A hard drive, motherboard, graphics card, some memory, a keyboard, mouse, and monitor - in other words, nothing special.
&&
&&My Posky 777 VC settings -
http://www.simviation.com/cgi-bin/yabb2/YaBB.pl?num=1218341439&&Posky
777 and FSX jetways -
http://www.simviation.com/cgi-bin/yabb2/YaBB.pl?num=1228448408
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Reply #8 -
Jan 12
th
, 2012 at 6:35pm
Steve M
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Cambridge On.
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Posts: 4097
Here is my take, in short. FS9 requires a disc running in the tray, but FSX requires that you validate with a Key number and through a Microsoft site so you can use the full uninterupted version. All MS would have to do to shut down FSX is close down its validation site and stop taking phone calls that concern validation. Through attrition, one by one, our motherboards need replacing or we need a new machine FSX could basically be gone in 4 years. The only people left with FSX would be pirates who break the validation process. With 'Flight' the shutdown would be even quicker.
I say this with the title of this thread in mind..
Flying with twins is a lot of fun..
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Reply #9 -
Jan 12
th
, 2012 at 7:02pm
Hagar
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My Spitfire Girl
Costa Geriatrica
Posts: 33159
Steve M wrote
on Jan 12
th
, 2012 at 6:35pm:
Here is my take, in short. FS9 requires a disc running in the tray, but FSX requires that you validate with a Key number and through a Microsoft site so you can use the full uninterupted version.
Here's how I see it. These were both efforts to combat software piracy. Not particularly successful so MS has taken a different approach with Flight by providing the basic software free of charge & charging for addons only available via the Windows Live! platform. It remains to be seen how effective this will be.
Microsoft is after all in business to make a profit & not particularly bothered about the FS community which is a comparatively small customer base. The idea of withdrawing support for FSX seems rather a drastic measure & I'm not sure it will come to that.
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Reply #10 -
Jan 12
th
, 2012 at 7:27pm
Steve M
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Colonel
Cambridge On.
Gender:
Posts: 4097
Hagar wrote
on Jan 12
th
, 2012 at 7:02pm:
Steve M wrote
on Jan 12
th
, 2012 at 6:35pm:
Here is my take, in short. FS9 requires a disc running in the tray, but FSX requires that you validate with a Key number and through a Microsoft site so you can use the full uninterupted version.
Here's how I see it. These were both efforts to combat software piracy. Not particularly successful so MS has taken a different approach with Flight by providing the basic software free of charge & charging for addons only available via the Windows Live! platform. It remains to be seen how effective this will be.
Microsoft is after all in business to make a profit & not particularly bothered about the FS community which is a comparatively small customer base. The idea of withdrawing support for FSX seems rather a drastic measure & I'm not sure it will come to that.
I don't see MS abandoning FSX in the near future, but if and when they do, FS9 could hypothetically outlast FSX. I think. Only time will tell.
Flying with twins is a lot of fun..
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Reply #11 -
Jan 13
th
, 2012 at 11:38am
G.K.
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Sussex
Gender:
Posts: 190
Fozzer wrote
on Jan 12
th
, 2012 at 7:43am:
In FSX, the vast difference between the Flight Sim and our Computer Hardware is constantly out of step!
Paul...FS 2004..FS Navigator...
...!
Is FSX out of step with the hardware?
I suspect FSX in it's original format runs very well on modern PC's, probably delivering good performance with the most of the sliders pretty much maxed......for me good performance would be a smooth flight experience at about 25 fps.
From my perspective it seems that the addons with obsessive textures and detail + the desire to run at silly frame rates with masses of traffic is what b*ggers it all up.
........so perhaps it's not FSX that stresses the hardware, maybe it's the developers. Maybe the addons will always be several steps ahead of any current rig.
Gary
My Pics on flickr
http://www.flickr.com/photos/34727332@N04/
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Reply #12 -
Jan 13
th
, 2012 at 12:00pm
Fozzer
Offline
Colonel
An elderly FS 2004 addict!
Hereford. England. EGBS.
Posts: 24861
I must admit, that overall, comparing my FS 2004 with my FSX, there is no doubt that with my present Hardware, my FS 2004 runs much smoother, and is much more "
enjoyable
" at maximum settings, than my FSX with much reduced settings generating an inferior overall experience.
My FSX will only be really acceptable with a massive upgrade in hardware, both Motherboard, PSU, Processor, and Video card!
..in other words, a new, very expensive Computer!
Want v Need!.
...!
FSX for me, is in the distant future!
Paul....
...!
Dell Dimension 5000 BTX Tower. Win7 Home Edition, 32 Bit. Intel Pentium 4, dual 2.8 GHz. 2.5GB RAM, nVidia GF 9500GT 1GB. SATA 500GB + 80GB. Philips 17" LCD Monitor. Micronet ADSL Modem only. Saitek Cyborg Evo Force. FS 2004 + FSX. Briggs and Stratton Petrol Lawn Mower...Motor Bikes. Gas Cooker... and lots of musical instruments!.... ...!
Yamaha MO6,MM6,DX7,DX11,DX21,DX100,MK100,EMT10,PSR400,PSS780,Roland GW-8L v2,TR505,Casio MT-205,Korg CX3v2 dual manual,+ Leslie 760,M-Audio Prokeys88,KeyRig,Cubase,Keyfax4,Guitars,Orchestral,Baroque,Renaissance,Medieval Instruments.
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Reply #13 -
Jan 13
th
, 2012 at 1:00pm
alrot
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Colonel
Freeware Designers Above
All..
Posts: 10231
FSX Is the Past ,Present and It will be OUR future
one question hat is OrbX?
and what is Prepare3d?
easy words please
Venezuela
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Reply #14 -
Jan 13
th
, 2012 at 1:12pm
Hagar
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Colonel
My Spitfire Girl
Costa Geriatrica
Posts: 33159
alrot wrote
on Jan 13
th
, 2012 at 1:00pm:
one question hat is OrbX?
and what is Prepare3d?
easy words please
Orbx
Prepar3D
The commercial version of FSX.
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Reply #15 -
Jan 13
th
, 2012 at 2:10pm
Boikat
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Hello!
NW Loueezianner
Gender:
Posts: 2978
I have a vacant lot where my house used to stand, and plan on selling it (It's of no further use to me, so why carry the tax burden?). I should be able to get a fair gob of money for it, and I'm seriously considering buying Prepar3d. I just have to convince myself that it is *really* something I want to spend that kind of money on. Maybe I'll do the "monthly subscription" thing, and then decide. But not until I sell the lot, first.
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
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Reply #16 -
Jan 13
th
, 2012 at 2:23pm
Fozzer
Offline
Colonel
An elderly FS 2004 addict!
Hereford. England. EGBS.
Posts: 24861
Hagar wrote
on Jan 13
th
, 2012 at 1:12pm:
alrot wrote
on Jan 13
th
, 2012 at 1:00pm:
one question hat is OrbX?
and what is Prepare3d?
easy words please
Orbx
Prepar3D
The commercial version of FSX.
Thank goodness for that!...
...
Prepar3D
I've been rattling my brain for ages, trying to figure out what the word "Prepar" means!
Now Lockheed Martin tells me the word is actually; "Prepared"...
...!
Who would have guessed that, without a working knowledge of Text Speak?..
...!
Paul...
...!
Did you know that "Prepared" comes before "Pared" (Pre-Pared)...
...!
(A bit like Prenatal).
Dell Dimension 5000 BTX Tower. Win7 Home Edition, 32 Bit. Intel Pentium 4, dual 2.8 GHz. 2.5GB RAM, nVidia GF 9500GT 1GB. SATA 500GB + 80GB. Philips 17" LCD Monitor. Micronet ADSL Modem only. Saitek Cyborg Evo Force. FS 2004 + FSX. Briggs and Stratton Petrol Lawn Mower...Motor Bikes. Gas Cooker... and lots of musical instruments!.... ...!
Yamaha MO6,MM6,DX7,DX11,DX21,DX100,MK100,EMT10,PSR400,PSS780,Roland GW-8L v2,TR505,Casio MT-205,Korg CX3v2 dual manual,+ Leslie 760,M-Audio Prokeys88,KeyRig,Cubase,Keyfax4,Guitars,Orchestral,Baroque,Renaissance,Medieval Instruments.
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Reply #17 -
Jan 13
th
, 2012 at 2:34pm
Rocket_Bird
Offline
Colonel
Canada
Gender:
Posts: 1214
Steve M wrote
on Jan 12
th
, 2012 at 7:27pm:
Hagar wrote
on Jan 12
th
, 2012 at 7:02pm:
Steve M wrote
on Jan 12
th
, 2012 at 6:35pm:
Here is my take, in short. FS9 requires a disc running in the tray, but FSX requires that you validate with a Key number and through a Microsoft site so you can use the full uninterupted version.
Here's how I see it. These were both efforts to combat software piracy. Not particularly successful so MS has taken a different approach with Flight by providing the basic software free of charge & charging for addons only available via the Windows Live! platform. It remains to be seen how effective this will be.
Microsoft is after all in business to make a profit & not particularly bothered about the FS community which is a comparatively small customer base. The idea of withdrawing support for FSX seems rather a drastic measure & I'm not sure it will come to that.
I don't see MS abandoning FSX in the near future, but if and when they do, FS9 could hypothetically outlast FSX. I think. Only time will tell.
I tend to see the evolution of piracy protection to be like chasing a rainbow. It almost never works, and when it does, it cuts into what profits companies like Microsoft so crave and harms the customer because they simply can't use their product without special measures....
But anyways, I don't think the means that are used to combat piracy will be that much of a factor in dictating the shelf-life of say, FS9 vs FSX. Looking at FSX in particular, even if MS were to shut it down, we have to assume that everyone is a legal sucker who follows word by word of what MS considers lawful in the usage of their software and not dabble into the means of going around their software verification process. Quite frankly, I think most sensible folks who've invested time and possibly money into FSX would rather find the means to get around this unless FSX becomes so hopelessly outdated compared to other software that using it is not worth their while anyways. Otherwise, what's the harm in breaking into the software one has legitimately paid for and (for payware enthusiasts) have invested money into?
FS9 can hypothetically outlast FSX, but I doubt it would ever happen, even if MS pulls the plug. FSX has evolved quite a bit over the past few years with technology that has without a doubt brought the armchair pilot closer and closer to what real flight is actually about. I see the abandonment of FSX will come from obsolescence and not so much from it's online verification process.
Cheers,
RB
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Reply #18 -
Jan 13
th
, 2012 at 2:37pm
Hagar
Offline
Colonel
My Spitfire Girl
Costa Geriatrica
Posts: 33159
Fozzer wrote
on Jan 13
th
, 2012 at 2:23pm:
Thank goodness for that!...
...
Prepar3D
I've been rattling my brain for ages, trying to figure out what the word "Prepar" means!
Now Lockheed Martin tells me the word is actually; "Prepared"...
...!
Who would have guessed that, without a working knowledge of Text Speak?..
...!
Paul...
...!
Did you know that "Prepared" comes before "Pared" (Pre-Pared)...
...!
(A bit like Prenatal).
It's a pun in the modern
idiot
idiom.
Founder & Sole Member - Grumpy's Over the Hill Club for Veteran Virtual Aviators
Member of the
Fox Four Group
Need help? Try
Grumpy's Lair
My photo gallery
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Reply #19 -
Jan 14
th
, 2012 at 10:11am
Strategic Retreat
Offline
Colonel
Wish people were less
idiotic as an average
Posts: 603
Rocket_Bird wrote
on Jan 13
th
, 2012 at 2:34pm:
I tend to see the evolution of piracy protection to be like chasing a rainbow. It almost never works, and when it does, it cuts into what profits companies like Microsoft so crave and harms the customer because they simply can't use their product without special measures....
But anyways, I don't think the means that are used to combat piracy will be that much of a factor in dictating the shelf-life of say, FS9 vs FSX. Looking at FSX in particular, even if MS were to shut it down, we have to assume that everyone is a legal sucker who follows word by word of what MS considers lawful in the usage of their software and not dabble into the means of going around their software verification process. Quite frankly, I think most sensible folks who've invested time and possibly money into FSX would rather find the means to get around this unless FSX becomes so hopelessly outdated compared to other software that using it is not worth their while anyways. Otherwise, what's the harm in breaking into the software one has legitimately paid for and (for payware enthusiasts) have invested money into?
Pretty much what I wanted to write myself.
Personally I have my doubts that the new measures invented for Flight will last all that long.
And yes, THERE IS INDEED a way to activate FSX without going through M$'s patented activation, but I'm quite sure I'd be banned if I wrote about it, so you're on your own. Not trying to be unhelpful here, simply trying to shield my a$$ from wrathful Mods and Admins ICBSBA's (
Inter Continental Ballistic Suppository Ban Attack
).
Rocket_Bird wrote
on Jan 13
th
, 2012 at 2:34pm:
FS9 can hypothetically outlast FSX, but I doubt it would ever happen, even if MS pulls the plug. FSX has evolved quite a bit over the past few years with technology that has without a doubt brought the armchair pilot closer and closer to what real flight is actually about. I see the abandonment of FSX will come from obsolescence and not so much from it's online verification process.
Please, let us not start a war on which one would outlast the other. As technology stand, FS9 is easier to get on with, more stable and light, so everyone with a today's half a$$ed PC can have great performances out of it, and the various graphical upgrades, even freeware ones, bring FS9 up to FSX default level, and even beyond, of graphical pleasantness.
FSX is more expandable, but in exchange WANTS. Wants even today things (read: CPU and GPU
RAW POWER
) that do not yet exist. And even if you give it your max... it's FAR LESS stable than FS9 in any and every working situation ([i]and I don't think anyone here relishes to have CTD, especially when the probabilities of having those seem to haunt you by flocking together in the precious moments before a landing so that while you're about to step on the middle marker...
C
!
T
!
D
!).
At the moment and for a while still it is perfectly useless to hope to use FSX to the same levels of expandability of FS9 and with the same performances. Pimped to eleven FSX does look better than FS9, no doubts, but even if you invest dozens of grands in your hardware, it won't be anywhere a smooth and stable platform... at least for the moment.
Which one of the two would outlast the other? Unless one has a time machine or is a TRUE clairvoyant and can tell us about it FOR REAL, let's leave to Father Time the arduous verdict and let us not speculate here.
There is no such a thing as overkill. Only unworthy targets.
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Reply #20 -
Jan 14
th
, 2012 at 12:51pm
jetprop
Offline
Colonel
A freeware addict!
a chair infront of a monitor.
Posts: 1523
G.K. wrote
on Jan 13
th
, 2012 at 11:38am:
Fozzer wrote
on Jan 12
th
, 2012 at 7:43am:
In FSX, the vast difference between the Flight Sim and our Computer Hardware is constantly out of step!
Paul...FS 2004..FS Navigator...
...!
Is FSX out of step with the hardware?
I suspect FSX in it's original format runs very well on modern PC's, probably delivering good performance with the most of the sliders pretty much maxed......for me good performance would be a smooth flight experience at about 25 fps.
From my perspective it seems that the addons with obsessive textures and detail + the desire to run at silly frame rates with masses of traffic is what b*ggers it all up.
........so perhaps it's not FSX that stresses the hardware, maybe it's the developers. Maybe the addons will always be several steps ahead of any current rig.
most downloads IMPROVE the FPS and IMO the stability of FSX,so..
its aircraft that decrease FPS and stability sometimes.
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Reply #21 -
Jan 14
th
, 2012 at 5:35pm
Cusance
Offline
Colonel
its just me
UK
Posts: 47
Steve M wrote
on Jan 12
th
, 2012 at 6:35pm:
Here is my take, in short. FS9 requires a disc running in the tray, but FSX requires that you validate with a Key number and through a Microsoft site so you can use the full uninterupted version. All MS would have to do to shut down FSX is close down its validation site and stop taking phone calls that concern validation. Through attrition, one by one, our motherboards need replacing or we need a new machine FSX could basically be gone in 4 years. The only people left with FSX would be pirates who break the validation process. With 'Flight' the shutdown would be even quicker.
Surely this is a very valid point. I have some professional experience and dare I say battles with MS on licensing at corporate level and believe I have a fair understanding of how MS approaches these issues and what drives them. There isnt room for sentiment. If MS is planning to claim back for itself all revenues on MS Flight simulators or games, and the marketing strategy of flight strongly suggests that they want to do this, then trying to take out FSX use one way or another must commercially be attractive to them. Eventually. Whether they could legally render bought software useless in this way, is another point. But I cant see anyone going to court over this.
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Reply #22 -
Jan 14
th
, 2012 at 5:59pm
Daube
Offline
Colonel
Alternative bloomer
Nice (FR)
Gender:
Posts: 5833
alrot wrote
on Jan 13
th
, 2012 at 1:00pm:
FSX Is the Past ,Present and It will be OUR future
one question hat is OrbX?
and what is Prepare3d?
easy words please
Easy words, as you wish
OrbX is the team that produces all the payware FTX addons. Big, VERY big sceneries that cover large areas with excellent meshes and lanclasses data, coupled with speicifc ground textures and local scenery objects here and there. It is not photorealistic terrain, it's landclass, but a very good one.
Perpar3D, said "prepared" with a 3 instead of the 'e' to make it more stylish, is in fact FSX. Microsot had sold the FSX coding to Lockheed Martin, but they had to promise (I mean, they signed a legal contract) not to produce an entertainment game (like FSX, Flight or XPlane, a game for normal customers) with it. So LM produced Prepar3D, a professionnal simulator platform using the coding of FSX that they modified to remove bugs, improve performance, and add features.
Most FSX addons work in Prepar3D, and the LM development team is still working on the code. They want, for example, to make it full 64-bit compliant.
To answer the title of the topic, Prepar3D is,in fact, the future of FSX.
Got bloom ?
Got mountains ?
Got damage ?
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Reply #23 -
Jan 14
th
, 2012 at 8:44pm
Rocket_Bird
Offline
Colonel
Canada
Gender:
Posts: 1214
Strategic Retreat wrote
on Jan 14
th
, 2012 at 10:11am:
[quote author=734E424A44557E63485345210 link=1326232941/17#17 date=1326483245]
Please, let us not start a war on which one would outlast the other. As technology stand, FS9 is easier to get on with, more stable and light, so everyone with a today's half a$$ed PC can have great performances out of it, and the various graphical upgrades, even freeware ones, bring FS9 up to FSX default level, and even beyond, of graphical pleasantness.
FSX is more expandable, but in exchange WANTS. Wants even today things (read: CPU and GPU
RAW POWER
) that do not yet exist. And even if you give it your max... it's FAR LESS stable than FS9 in any and every working situation ([i]and I don't think anyone here relishes to have CTD, especially when the probabilities of having those seem to haunt you by flocking together in the precious moments before a landing so that while you're about to step on the middle marker...
C
!
T
!
D
!).
At the moment and for a while still it is perfectly useless to hope to use FSX to the same levels of expandability of FS9 and with the same performances. Pimped to eleven FSX does look better than FS9, no doubts, but even if you invest dozens of grands in your hardware, it won't be anywhere a smooth and stable platform... at least for the moment.
Which one of the two would outlast the other? Unless one has a time machine or is a TRUE clairvoyant and can tell us about it FOR REAL, let's leave to Father Time the arduous verdict and let us not speculate here.
Eh, I wasn't really trying to churn out an FS9 vs FSX debate (or "war) here, but was merely stating the matter based on what FSX has now become, technologically, and the hypothetical scenario of MS pulling the plug for online verification. Based on the context that was stated earlier: disc4 vs online verification. The hypothetical scenario is that FS9 would outlast FSX in this regard, but realistically, that probably wouldn't happen. Speculation, yes, but I was not trying to put a "vs." scenario into this discussion.
On the topic that you brought up, however, I want to point out that while I won't disagree with you in regards to FS9 stability and performance vs. FSX, the FSX platform has evolved quite a bit and has a fairly bright future ahead of it. The technology to run all it's goodies are here, contrary to what you stated earlier (I run a 3-year old machine, and I have no trouble putting it to the paces running stuff coming from PMDG, Orbx, etc.). There are addons out there that can literally simulate the effects of bugs hitting the windshield; the subtle vibrations of running engines; consequences of incorrect airframe, engine, and prop management; how the aircraft reacts to different weather situations and so on. The fidelity of new scenery packages are just astounding. Few years ago, I would not have said the same (in fact, I regarded FSX as a fail), but the sim has changed in ways I had not quite anticipated and I think there is a good reason why many developers have moved on from FS9 to support FSX in expanding it's capabilities.
In terms of smooth and stable, it might never reach FS9, but I do believe that it is now at a level that is completely acceptable by what technology we have today. You don't need 60 FPS to enjoy a game, when your human eye can only perceive about 25 would be a good analogy of this. I've never really had much stability issues with FSX. Rarely do I CTD except when I overload my resources by running multiple programs, tabbing out frequently, and so on..
Going back to the discussion about which sim would outlast each other, it probably doesn't really matter other than the entertainment value of talking about it. I think if we give it another few years, other sims (probably not Flight...) might emerge to make both FS9 and FSX obsolete. It certainly happened to some of my old favorites: like MSFS for Windows 95, Combat Flight Simulator series after that, etc. Things change, and sometimes developments can improve things. I think that FSX would probably still stick around a little longer, given it's developments, but that's my opinion. Speculation can be fun.
Cheers,
RB
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Reply #24 -
Jan 14
th
, 2012 at 8:55pm
Rocket_Bird
Offline
Colonel
Canada
Gender:
Posts: 1214
Cusance wrote
on Jan 14
th
, 2012 at 5:35pm:
Steve M wrote
on Jan 12
th
, 2012 at 6:35pm:
Here is my take, in short. FS9 requires a disc running in the tray, but FSX requires that you validate with a Key number and through a Microsoft site so you can use the full uninterupted version. All MS would have to do to shut down FSX is close down its validation site and stop taking phone calls that concern validation. Through attrition, one by one, our motherboards need replacing or we need a new machine FSX could basically be gone in 4 years. The only people left with FSX would be pirates who break the validation process. With 'Flight' the shutdown would be even quicker.
Surely this is a very valid point. I have some professional experience and dare I say battles with MS on licensing at corporate level and believe I have a fair understanding of how MS approaches these issues and what drives them. There isnt room for sentiment. If MS is planning to claim back for itself all revenues on MS Flight simulators or games, and the marketing strategy of flight strongly suggests that they want to do this, then trying to take out FSX use one way or another must commercially be attractive to them. Eventually. Whether they could legally render bought software useless in this way, is another point. But I cant see anyone going to court over this.
It's possible they can do this, and I can just dimly imagine them doing so (some corporations are stupid). On the other turn of the coin, it can be a double-edged sword. Commercially attractive or not, shutting down something with so many loyal customers attached to it is suicidal in business, even if flight simming is in the realms of a niche in the gaming market. As niche as it is, there are still competitors about who would gladly swallow up some market share should they anger customers in such a way (and I can almost guarantee that barring the usage of a product you sell to your customers in an effort to promote another product is bound to anger customers).
Cheers,
RB
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Reply #25 -
Jan 14
th
, 2012 at 9:19pm
Steve M
Offline
Colonel
Cambridge On.
Gender:
Posts: 4097
When MS would likely stop the whole registration thing is when the market share reaches 1%. They just ended validation for an early OS platform recently for that very reason. Daube made a very good point, Prepar3d won't need validation by MS. I give you a link just to refresh our corporate memory.
http://www.microsoft.com/en-us/windows/endofsupport.aspx
Flying with twins is a lot of fun..
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Reply #26 -
Jan 14
th
, 2012 at 11:52pm
Strategic Retreat
Offline
Colonel
Wish people were less
idiotic as an average
Posts: 603
Would you people stop bringing Prepar3d into the equation? That is a simulator that, NO DOUBT, we will never see marketed.
Developed by Lockheed on Microsoft ESP, Prepar3d is sold by Lockheed, ostensibly with M$ permission, to airspace technical developers for professional simulation purposes.
Now, ask yourself, why should Lockheed (
you know, the builders of the F35 lightning II, the C130 and many other planes and other stuff
) decide to become a simulation software house if their income comes from just another place and it's way greater than the marketing of a simulator, and once you're thinking about this add to your thought processes how likely would it be for M$ to give Lockheed the permission to use THEIR OWN SOFTWARE against Flight.
For last seriously consider how many flight simulation hobbyists would be able to buy the professional version with its lots-of-zeros-price? And even, for absurd, having the sum available, wouldn't it be
SANER
to go for other platforms then and use the remaining of the many-zeros-price saved to build a home cockpit instead? Or for a new car? A vacation? OR AN ACTUAL REAL PILOT LICENSE?
Please. Get. Real.
There is no such a thing as overkill. Only unworthy targets.
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Reply #27 -
Jan 15
th
, 2012 at 6:56am
Daube
Offline
Colonel
Alternative bloomer
Nice (FR)
Gender:
Posts: 5833
Strategic Retreat wrote
on Jan 14
th
, 2012 at 11:52pm:
Would you people stop bringing Prepar3d into the equation? That is a simulator that, NO DOUBT, we will never see marketed.
Developed by Lockheed on Microsoft ESP, Prepar3d is sold by Lockheed, ostensibly with M$ permission, to airspace technical developers for professional simulation purposes.
Now, ask yourself, why should Lockheed (
you know, the builders of the F35 lightning II, the C130 and many other planes and other stuff
) decide to become a simulation software house if their income comes from just another place and it's way greater than the marketing of a simulator, and once you're thinking about this add to your thought processes how likely would it be for M$ to give Lockheed the permission to use THEIR OWN SOFTWARE against Flight.
For last seriously consider how many flight simulation hobbyists would be able to buy the professional version with its lots-of-zeros-price? And even, for absurd, having the sum available, wouldn't it be
SANER
to go for other platforms then and use the remaining of the many-zeros-price saved to build a home cockpit instead? Or for a new car? A vacation? OR AN ACTUAL REAL PILOT LICENSE?
Please. Get. Real.
You should get real too.
You don't have to BUY the simulator at the full 500 dollars. This is only if you want to make a payware addon yourself.
If you just want to use it, or test stuff etc... anything that is not money-generating, then you can go for the 10$/month subscription. I pay more than that for using a cell phone.
And finally, contrary to XPlane 10 and Flight, the FSX addons work in Prepar3D. So Prepar3D
DEFINITELY
comes into the equation, for any simmers that wants realistic and immersive addons.
Got bloom ?
Got mountains ?
Got damage ?
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Reply #28 -
Jan 15
th
, 2012 at 9:49am
Strategic Retreat
Offline
Colonel
Wish people were less
idiotic as an average
Posts: 603
Forgive me... I may have overplayed its price in the heat of the moment, but...
Sorry, I cannot see any difference between that situation and M$ new approach with Flight (
even if Prepar3d seems not to have the black smear on it of the closed market that WILL shame Flight unto its early grave
).
You want to go Prepar3d? Your choice. May you be happy. Just don't ask me to follow you.
Going from a situation of a sim with an already not so cheap price to another similar one where newsimprice=oldsimprice*10 is just NOT my cup of coffee.
There is no such a thing as overkill. Only unworthy targets.
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Reply #29 -
Jan 15
th
, 2012 at 10:38am
hyperpep111
Offline
Colonel
You'll Never See Me Coming.
93 million miles from sun
Gender:
Posts: 1328
I do not really want to pay $10 per week when I do not really fly all the time. It is a little steep.
And Btw this is not an Fsx vs Fs9 vs prepar3d. It's about the capabilities of the game.
And since Microsoft is "ending support" for xp, will it make win xp open source?
Most people think that flying a plane is dangerous, except pilots because they know how easy it is.
Arguing with a pilot is like wrestling with a pig in the mud, after a while you begin to think the pig likes it.
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Reply #30 -
Jan 15
th
, 2012 at 12:10pm
Faildozer.
Ex Member
hyperpep111 wrote
on Jan 15
th
, 2012 at 10:38am:
I do not really want to pay $10 per week when I do not really fly all the time. It is a little steep.
And Btw this is not an Fsx vs Fs9 vs prepar3d. It's about the capabilities of the game.
And since Microsoft is "ending support" for xp, will it make win xp open source?
No.
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Reply #31 -
Jan 15
th
, 2012 at 12:40pm
Strategic Retreat
Offline
Colonel
Wish people were less
idiotic as an average
Posts: 603
hyperpep111 wrote
on Jan 15
th
, 2012 at 10:38am:
And since Microsoft is "ending support" for xp, will it make win xp open source?
Now THIS is what I call Off Topic.
Anyway, ceasing support doesn't mean releasing it on the abandonware circuit. Not even FS95 or Windows 95 are abandonware yet, I wouldn't hope it to happen too soon to XP of all platforms (
which is one of the most successful so far
).
There is no such a thing as overkill. Only unworthy targets.
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Reply #32 -
Jan 15
th
, 2012 at 12:57pm
Rocket_Bird
Offline
Colonel
Canada
Gender:
Posts: 1214
Steve M wrote
on Jan 14
th
, 2012 at 9:19pm:
When MS would likely stop the whole registration thing is when the market share reaches 1%. They just ended validation for an early OS platform recently for that very reason. Daube made a very good point, Prepar3d won't need validation by MS. I give you a link just to refresh our corporate memory.
http://www.microsoft.com/en-us/windows/endofsupport.aspx
Well, MS actually holds a bit of market share at least when it comes to Flight Simming. Unless people all of the sudden start moving to X-Plane and other products, and flight schools stop using FSX in their sims, then we shall see. Discontinuing support for an aging operating system when a newer version with more functionality and compatibility for both the home user and business user seems a little different than discontinuing FSX in order to flush people into buying Flight.
In any case, besides developer support, I'm curious what the real benefit is to investing in Prepar3d. It seems promising in the way that it has developer support, DX11, and 64-bit architecture, and it probably runs a little smoother, but the price tag is still pretty steep. I looked up their website, and the $500 is indeed the
retail
price. The $10 bucks a month is more the
developer
price, and while this is great, I'm not sure the average flights simmer would like to fork out money for a subscription service when they have most of the same functionality in FSX.
There are also other competing products out there: x-plane, and other developers trying to fill the niche. It seems almost absurd to go the Prepar3d route. It's a professional product used for professional training, and I don't doubt it's versatility, but for a flight simming community, investing money for that measure of entertainment is a little wild, and it wasn't really designed to please the armchair crowd anyways. At least not at the current time.
Cheers,
RB
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Reply #33 -
Jan 15
th
, 2012 at 12:58pm
hyperpep111
Offline
Colonel
You'll Never See Me Coming.
93 million miles from sun
Gender:
Posts: 1328
Strategic Retreat wrote
on Jan 15
th
, 2012 at 12:40pm:
hyperpep111 wrote
on Jan 15
th
, 2012 at 10:38am:
And since Microsoft is "ending support" for xp, will it make win xp open source?
Now THIS is what I call Off Topic.
Anyway, ceasing support doesn't mean releasing it on the abandonware circuit. Not even FS95 or Windows 95 are abandonware yet, I wouldn't hope it to happen too soon to XP of all platforms (
which is one of the most successful so far
).
Actually, I was using XP as an example for if microsoft decided to cease support of fsx.
Prepar3d, Fsx and maybe even fs9 all have really bright futures.
Thanks faildozer and Strategic retreat.
And P.s I still think People flow is a great Idea.
Most people think that flying a plane is dangerous, except pilots because they know how easy it is.
Arguing with a pilot is like wrestling with a pig in the mud, after a while you begin to think the pig likes it.
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Reply #34 -
Jan 16
th
, 2012 at 9:19am
Cusance
Offline
Colonel
its just me
UK
Posts: 47
Rocket_Bird wrote
on Jan 14
th
, 2012 at 8:55pm:
Cusance wrote
on Jan 14
th
, 2012 at 5:35pm:
Steve M wrote
on Jan 12
th
, 2012 at 6:35pm:
Here is my take, in short. FS9 requires a disc running in the tray, but FSX requires that you validate with a Key number and through a Microsoft site so you can use the full uninterupted version. All MS would have to do to shut down FSX is close down its validation site and stop taking phone calls that concern validation. Through attrition, one by one, our motherboards need replacing or we need a new machine FSX could basically be gone in 4 years. The only people left with FSX would be pirates who break the validation process. With 'Flight' the shutdown would be even quicker.
Surely this is a very valid point. I have some professional experience and dare I say battles with MS on licensing at corporate level and believe I have a fair understanding of how MS approaches these issues and what drives them. There isnt room for sentiment. If MS is planning to claim back for itself all revenues on MS Flight simulators or games, and the marketing strategy of flight strongly suggests that they want to do this, then trying to take out FSX use one way or another must commercially be attractive to them. Eventually. Whether they could legally render bought software useless in this way, is another point. But I cant see anyone going to court over this.
It's possible they can do this, and I can just dimly imagine them doing so (some corporations are stupid). On the other turn of the coin, it can be a double-edged sword. Commercially attractive or not, shutting down something with so many loyal customers attached to it is suicidal in business, even if flight simming is in the realms of a niche in the gaming market. As niche as it is, there are still competitors about who would gladly swallow up some market share should they anger customers in such a way (and I can almost guarantee that barring the usage of a product you sell to your customers in an effort to promote another product is bound to anger customers).
You are right althought it would depend on their objective. MS loves to dominate a market. Traditionally they have gone down the route of giving things away. IE was an excellent example. In the end they know that controlling a market is important. If we think of a scenario whereby Flight doesnt 'take off' as they expect and FSX will continue to flourish in the simmer and add-on world, they might be tempted, although they will do it 'nicely'. but i do hope all this is just speculation. I think that FSX can still be bought, but ofcourse that will dry up also.
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Reply #35 -
Jan 17
th
, 2012 at 3:33pm
Solid
Offline
Colonel
Panama
Gender:
Posts: 345
I personally think that with the dropping the FS family by MS with their new game a great opportunity window has opened for FSX developers of all types and a very good one for those developing or planning a brand "New" Sim..The field is wide Open!!! but only those with a good eyesight for the future can or will see it. FSX has a lot still to be developed, just look how much new addons come in every month. Even X-plane is starting to get many new developers on line. Aerosoft will be coming next month with all european airports for X-Plane 10 and a brand new sim is emerging from Switzerland...I repeat, when the chips are down it is when real big opportunities become available for real Entrepreneurs. MS has commited a real mistake unless they change course, which I doubt....I am pretty sure we will be seeing our hobby become much better than what it is today, mark my words...
Gera
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Reply #36 -
Jan 19
th
, 2012 at 7:12am
Strategic Retreat
Offline
Colonel
Wish people were less
idiotic as an average
Posts: 603
Solid wrote
on Jan 17
th
, 2012 at 3:33pm:
I personally think that with the dropping the FS family by MS with their new game a great opportunity window has opened for FSX developers of all types and a very good one for those developing or planning a brand "New" Sim..The field is wide Open!!! but only those with a good eyesight for the future can or will see it. FSX has a lot still to be developed, just look how much new addons come in every month. Even X-plane is starting to get many new developers on line. Aerosoft will be coming next month with all european airports for X-Plane 10 and a brand new sim is emerging from Switzerland...I repeat, when the chips are down it is when real big opportunities become available for real Entrepreneurs. MS has commited a real mistake unless they change course, which I doubt....I am pretty sure we will be seeing our hobby become much better than what it is today, mark my words...
You are fundamentally right, yet the words of bitter disappointment spoken here and elsewhere are understandable. The vast majority here and on other forums gained their virtual wings under previous Flight Simulator versions, and seeing our historical sim reduced to a iPad-like game just because M$ is getting overly greedy was bound to not receive a nice reaction from the NOT-gamers slice of the user base.
Of course there are other simulators out there, and of course when people will not be satisfied anymore with the old M$ software that still can boast to be a simulation, they will migrate elsewhere.
In the end, of course we will live on, but it's sad to see an age die in such an undignified way and for such crass reasons.
There is no such a thing as overkill. Only unworthy targets.
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