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The future of fsx? (Read 2916 times)
Reply #15 - Jan 13th, 2012 at 2:10pm

Boikat   Offline
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I have a vacant lot where my house used to stand, and plan on selling it (It's of no further use to me, so why carry the tax burden?).  I should be able to get a fair gob of money for it, and I'm seriously considering buying Prepar3d.  I just have to convince myself that it is *really* something I want to spend that kind of money on.  Maybe I'll do the "monthly subscription" thing, and then decide. But not until I sell the lot, first.
 

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Reply #16 - Jan 13th, 2012 at 2:23pm

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Hagar wrote on Jan 13th, 2012 at 1:12pm:
alrot wrote on Jan 13th, 2012 at 1:00pm:
one question hat is OrbX?
and what is Prepare3d?

easy words please

Orbx

Prepar3D     The commercial version of FSX.


Thank goodness for that!... Shocked...

Prepar3D

I've been rattling my brain for ages, trying to figure out what the word "Prepar" means!

Now Lockheed Martin tells me the word is actually; "Prepared"... Embarrassed...!

Who would have guessed that, without a working knowledge of Text Speak?.. Roll Eyes...!

Paul... Wink...!

Did you know that "Prepared" comes before "Pared" (Pre-Pared)... Smiley...!
(A bit like Prenatal).
 

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Reply #17 - Jan 13th, 2012 at 2:34pm

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Steve M wrote on Jan 12th, 2012 at 7:27pm:
Hagar wrote on Jan 12th, 2012 at 7:02pm:
Steve M wrote on Jan 12th, 2012 at 6:35pm:
Here is my take, in short. FS9 requires a disc running in the tray, but FSX requires that you validate with a Key number and through a Microsoft site so you can use the full uninterupted version.

Here's how I see it. These were both efforts to combat software piracy. Not particularly successful so MS has taken a different approach with Flight by providing the basic software free of charge & charging for addons only available via the Windows Live! platform. It remains to be seen how effective this will be.

Microsoft is after all in business to make a profit & not particularly bothered about the FS community which is a comparatively small customer base. The idea of withdrawing support for FSX seems rather a drastic measure & I'm not sure it will come to that.


I don't see MS abandoning FSX in the near future, but if and when they do, FS9 could hypothetically outlast FSX. I think. Only time will tell.


I tend to see the evolution of piracy protection to be like chasing a rainbow.  It almost never works, and when it does, it cuts into what profits companies like Microsoft so crave and harms the customer because they simply can't use their product without special measures....

But anyways, I don't think the means that are used to combat piracy will be that much of a factor in dictating the shelf-life of say, FS9 vs FSX.  Looking at FSX in particular, even if MS were to shut it down, we have to assume that everyone is a legal sucker who follows word by word of what MS considers lawful in the usage of their software and not dabble into the means of going around their software verification process.  Quite frankly, I think most sensible folks who've invested time and possibly money into FSX would rather find the means to get around this unless FSX becomes so hopelessly outdated compared to other software that using it is not worth their while anyways.  Otherwise, what's the harm in breaking into the software one has legitimately paid for and (for payware enthusiasts) have invested money into?

FS9 can hypothetically outlast FSX, but I doubt it would ever happen, even if MS pulls the plug.  FSX has evolved quite a bit over the past few years with technology that has without a doubt brought the armchair pilot closer and closer to what real flight is actually about.  I see the abandonment of FSX will come from obsolescence and not so much from it's online verification process. 
 

Cheers,
RB

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Reply #18 - Jan 13th, 2012 at 2:37pm

Hagar   Offline
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Fozzer wrote on Jan 13th, 2012 at 2:23pm:
Thank goodness for that!... Shocked...

Prepar3D

I've been rattling my brain for ages, trying to figure out what the word "Prepar" means!

Now Lockheed Martin tells me the word is actually; "Prepared"... Embarrassed...!

Who would have guessed that, without a working knowledge of Text Speak?.. Roll Eyes...!

Paul... Wink...!

Did you know that "Prepared" comes before "Pared" (Pre-Pared)... Smiley...!
(A bit like Prenatal).

It's a pun in the modern idiot idiom. Wink
 

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Reply #19 - Jan 14th, 2012 at 10:11am

Strategic Retreat   Offline
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Rocket_Bird wrote on Jan 13th, 2012 at 2:34pm:
I tend to see the evolution of piracy protection to be like chasing a rainbow.  It almost never works, and when it does, it cuts into what profits companies like Microsoft so crave and harms the customer because they simply can't use their product without special measures....

But anyways, I don't think the means that are used to combat piracy will be that much of a factor in dictating the shelf-life of say, FS9 vs FSX.  Looking at FSX in particular, even if MS were to shut it down, we have to assume that everyone is a legal sucker who follows word by word of what MS considers lawful in the usage of their software and not dabble into the means of going around their software verification process.  Quite frankly, I think most sensible folks who've invested time and possibly money into FSX would rather find the means to get around this unless FSX becomes so hopelessly outdated compared to other software that using it is not worth their while anyways.  Otherwise, what's the harm in breaking into the software one has legitimately paid for and (for payware enthusiasts) have invested money into?


Pretty much what I wanted to write myself.

Personally I have my doubts that the new measures invented for Flight will last all that long.

And yes, THERE IS INDEED a way to activate FSX without going through M$'s patented activation, but I'm quite sure I'd be banned if I wrote about it, so you're on your own. Not trying to be unhelpful here, simply trying to shield my a$$ from wrathful Mods and Admins ICBSBA's (Inter Continental Ballistic Suppository Ban Attack). Undecided


Rocket_Bird wrote on Jan 13th, 2012 at 2:34pm:
FS9 can hypothetically outlast FSX, but I doubt it would ever happen, even if MS pulls the plug.  FSX has evolved quite a bit over the past few years with technology that has without a doubt brought the armchair pilot closer and closer to what real flight is actually about.  I see the abandonment of FSX will come from obsolescence and not so much from it's online verification process. 


Please, let us not start a war on which one would outlast the other. As technology stand, FS9 is easier to get on with, more stable and light, so everyone with a today's half a$$ed PC can have great performances out of it, and the various graphical upgrades, even freeware ones, bring FS9 up to FSX default level, and even beyond, of graphical pleasantness.

FSX is more expandable, but in exchange WANTS. Wants even today things (read: CPU and GPU
RAW POWER
) that do not yet exist. And even if you give it your max... it's FAR LESS stable than FS9 in any and every working situation ([i]and I don't think anyone here relishes to have CTD, especially when the probabilities of having those seem to haunt you by flocking together in the precious moments before a landing so that while you're about to step on the middle marker...
C
!
T
!
D
!). Tongue

At the moment and for a while still it is perfectly useless to hope to use FSX to the same levels of expandability of FS9 and with the same performances. Pimped to eleven FSX does look better than FS9, no doubts, but even if you invest dozens of grands in your hardware, it won't be anywhere a smooth and stable platform... at least for the moment.

Which one of the two would outlast the other? Unless one has a time machine or is a TRUE clairvoyant and can tell us about it FOR REAL, let's leave to Father Time the arduous verdict and let us not speculate here. Wink
 

There is no such a thing as overkill. Only unworthy targets.
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Reply #20 - Jan 14th, 2012 at 12:51pm

jetprop   Offline
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G.K. wrote on Jan 13th, 2012 at 11:38am:
Fozzer wrote on Jan 12th, 2012 at 7:43am:
In FSX, the vast difference between the Flight Sim and our Computer Hardware is constantly out of step!

Paul...FS 2004..FS Navigator... Kiss...!


Is FSX out of step with the hardware?

I suspect FSX in it's original format runs very well on modern PC's, probably delivering good performance with the most of the sliders pretty much maxed......for me good performance would be a smooth flight experience at about 25 fps.

From my perspective it seems that the addons with obsessive textures and detail + the desire to run at silly frame rates with masses of traffic is what b*ggers it all up.

........so perhaps it's not FSX that stresses the hardware, maybe it's the developers. Maybe the addons will always be several steps ahead of any current rig.


most downloads IMPROVE the FPS and IMO the stability of FSX,so.. Tongue

its aircraft that decrease FPS and stability sometimes.
 

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Reply #21 - Jan 14th, 2012 at 5:35pm

Cusance   Offline
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Steve M wrote on Jan 12th, 2012 at 6:35pm:
Here is my take, in short. FS9 requires a disc running in the tray, but FSX requires that you validate with a Key number and through a Microsoft site so you can use the full uninterupted version. All MS would have to do to shut down FSX is close down its validation site and stop taking phone calls that concern validation. Through attrition, one by one, our motherboards need replacing or we need a new machine FSX could basically be gone in 4 years. The only people left with FSX would be pirates who break the validation process. With 'Flight' the shutdown would be even quicker.


Surely this is a very valid point. I have some professional experience and dare I say battles with MS on licensing at corporate level and believe I have a fair understanding of how MS approaches these issues and what drives them. There isnt room for sentiment. If MS is planning to claim back for itself all revenues on MS Flight simulators or games, and the marketing strategy of flight strongly suggests that they want to do this, then trying to take out FSX use one way or another must commercially be attractive to them. Eventually. Whether they could legally render bought software useless in this way, is another point. But I cant see anyone going to court over this.
 

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Reply #22 - Jan 14th, 2012 at 5:59pm

Daube   Offline
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alrot wrote on Jan 13th, 2012 at 1:00pm:
FSX Is the Past ,Present and It will be OUR future


one question hat is OrbX?
and what is Prepare3d?

easy words please


Easy words, as you wish Smiley

OrbX is the team that produces all the payware FTX addons. Big, VERY big sceneries that cover large areas with excellent meshes and lanclasses data, coupled with speicifc ground textures and local scenery objects here and there. It is not photorealistic terrain, it's landclass, but a very good one.

Perpar3D, said "prepared" with a 3 instead of the 'e' to make it more stylish, is in fact FSX. Microsot had sold the FSX coding to Lockheed Martin, but they had to promise (I mean, they signed a legal contract) not to produce an entertainment game (like FSX, Flight or XPlane, a game for normal customers) with it. So LM produced Prepar3D, a professionnal simulator platform using the coding of FSX that they modified to remove bugs, improve performance, and add features.

Most FSX addons work in Prepar3D, and the LM development team is still working on the code. They want, for example, to make it full 64-bit compliant.

To answer the title of the topic, Prepar3D is,in fact, the future of FSX.
 
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Reply #23 - Jan 14th, 2012 at 8:44pm

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Strategic Retreat wrote on Jan 14th, 2012 at 10:11am:
[quote author=734E424A44557E63485345210 link=1326232941/17#17 date=1326483245]
Please, let us not start a war on which one would outlast the other. As technology stand, FS9 is easier to get on with, more stable and light, so everyone with a today's half a$$ed PC can have great performances out of it, and the various graphical upgrades, even freeware ones, bring FS9 up to FSX default level, and even beyond, of graphical pleasantness.

FSX is more expandable, but in exchange WANTS. Wants even today things (read: CPU and GPU
RAW POWER
) that do not yet exist. And even if you give it your max... it's FAR LESS stable than FS9 in any and every working situation ([i]and I don't think anyone here relishes to have CTD, especially when the probabilities of having those seem to haunt you by flocking together in the precious moments before a landing so that while you're about to step on the middle marker...
C
!
T
!
D
!). Tongue

At the moment and for a while still it is perfectly useless to hope to use FSX to the same levels of expandability of FS9 and with the same performances. Pimped to eleven FSX does look better than FS9, no doubts, but even if you invest dozens of grands in your hardware, it won't be anywhere a smooth and stable platform... at least for the moment.

Which one of the two would outlast the other? Unless one has a time machine or is a TRUE clairvoyant and can tell us about it FOR REAL, let's leave to Father Time the arduous verdict and let us not speculate here. Wink


Eh, I wasn't really trying to churn out an FS9 vs FSX debate (or "war) here, but was merely stating the matter based on what FSX has now become, technologically, and the hypothetical scenario of MS pulling the plug for online verification.  Based on the context that was stated earlier: disc4 vs online verification.  The hypothetical scenario is that FS9 would outlast FSX in this regard, but realistically, that probably wouldn't happen.  Speculation, yes, but I was not trying to put a "vs." scenario into this discussion.

On the topic that you brought up, however, I want to point out that while I won't disagree with you in regards to FS9 stability and performance vs. FSX, the FSX platform has evolved quite a bit and has a fairly bright future ahead of it.  The technology to run all it's goodies are here, contrary to what you stated earlier (I run a 3-year old machine, and I have no trouble putting it to the paces running stuff coming from PMDG, Orbx, etc.).  There are addons out there that can literally simulate the effects of bugs hitting the windshield; the subtle vibrations of running engines; consequences of incorrect airframe, engine, and prop management; how the aircraft reacts to different weather situations and so on.  The fidelity of new scenery packages are just astounding.  Few years ago, I would not have said the same (in fact, I regarded FSX as a fail), but the sim  has changed in ways I had not quite anticipated and I think there is a good reason why many developers have moved on from FS9 to support FSX in expanding it's capabilities. 

In terms of smooth and stable, it might never reach FS9, but I do believe that it is now at a level that is completely acceptable by what technology we have today.  You don't need 60 FPS to enjoy a game, when your human eye can only perceive about 25 would be a good analogy of this.  I've never really had much stability issues with FSX.  Rarely do I CTD except when I overload my resources by running multiple programs, tabbing out frequently, and so on..

Going back to the discussion about which sim would outlast each other, it probably doesn't really matter other than the entertainment value of talking about it.  I think if we give it another few years, other sims (probably not Flight...) might emerge to make both FS9 and FSX obsolete.   It certainly happened to some of my old favorites: like MSFS for Windows 95, Combat Flight Simulator series after that, etc.  Things change, and sometimes developments can improve things.  I think that FSX would probably still stick around a little longer, given it's developments, but that's my opinion.  Speculation can be fun. 
 

Cheers,
RB

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Reply #24 - Jan 14th, 2012 at 8:55pm

Rocket_Bird   Offline
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Cusance wrote on Jan 14th, 2012 at 5:35pm:
Steve M wrote on Jan 12th, 2012 at 6:35pm:
Here is my take, in short. FS9 requires a disc running in the tray, but FSX requires that you validate with a Key number and through a Microsoft site so you can use the full uninterupted version. All MS would have to do to shut down FSX is close down its validation site and stop taking phone calls that concern validation. Through attrition, one by one, our motherboards need replacing or we need a new machine FSX could basically be gone in 4 years. The only people left with FSX would be pirates who break the validation process. With 'Flight' the shutdown would be even quicker.


Surely this is a very valid point. I have some professional experience and dare I say battles with MS on licensing at corporate level and believe I have a fair understanding of how MS approaches these issues and what drives them. There isnt room for sentiment. If MS is planning to claim back for itself all revenues on MS Flight simulators or games, and the marketing strategy of flight strongly suggests that they want to do this, then trying to take out FSX use one way or another must commercially be attractive to them. Eventually. Whether they could legally render bought software useless in this way, is another point. But I cant see anyone going to court over this.


It's possible they can do this, and I can just dimly imagine them doing so (some corporations are stupid).  On the other turn of the coin, it can be a double-edged sword.  Commercially attractive or not, shutting down something with so many loyal customers attached to it is suicidal in business, even if flight simming is in the realms of a niche in the gaming market.  As niche as it is, there are still competitors about who would gladly swallow up some market share should they anger customers in such a way (and I can almost guarantee that barring the usage of a product you sell to your customers in an effort to promote another product is bound to anger customers). 
 

Cheers,
RB

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Reply #25 - Jan 14th, 2012 at 9:19pm

Steve M   Offline
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When MS would likely stop the whole registration thing is when the market share reaches 1%. They just ended validation for an early OS platform recently for that very reason. Daube made a very good point, Prepar3d won't need validation by MS. I give you a link just to refresh our corporate memory.


http://www.microsoft.com/en-us/windows/endofsupport.aspx
 

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Reply #26 - Jan 14th, 2012 at 11:52pm

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Would you people stop bringing Prepar3d into the equation? That is a simulator that, NO DOUBT, we will never see marketed.

Developed by Lockheed on Microsoft ESP, Prepar3d is sold by Lockheed, ostensibly with M$ permission, to airspace technical developers for professional simulation purposes.

Now, ask yourself, why should Lockheed (you know, the builders of the F35 lightning II, the C130 and many other planes and other stuff) decide to become a simulation software house if their income comes from just another place and it's way greater than the marketing of a simulator, and once you're thinking about this add to your thought processes how likely would it be for M$ to give Lockheed the permission to use THEIR OWN SOFTWARE against Flight.

For last seriously consider how many flight simulation hobbyists would be able to buy the professional version with its lots-of-zeros-price? And even, for absurd, having the sum available, wouldn't it be SANER to go for other platforms then and use the remaining of the many-zeros-price saved to build a home cockpit instead? Or for a new car? A vacation? OR AN ACTUAL REAL PILOT LICENSE?

Please. Get. Real. Tongue
 

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Reply #27 - Jan 15th, 2012 at 6:56am

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Strategic Retreat wrote on Jan 14th, 2012 at 11:52pm:
Would you people stop bringing Prepar3d into the equation? That is a simulator that, NO DOUBT, we will never see marketed.

Developed by Lockheed on Microsoft ESP, Prepar3d is sold by Lockheed, ostensibly with M$ permission, to airspace technical developers for professional simulation purposes.

Now, ask yourself, why should Lockheed (you know, the builders of the F35 lightning II, the C130 and many other planes and other stuff) decide to become a simulation software house if their income comes from just another place and it's way greater than the marketing of a simulator, and once you're thinking about this add to your thought processes how likely would it be for M$ to give Lockheed the permission to use THEIR OWN SOFTWARE against Flight.

For last seriously consider how many flight simulation hobbyists would be able to buy the professional version with its lots-of-zeros-price? And even, for absurd, having the sum available, wouldn't it be SANER to go for other platforms then and use the remaining of the many-zeros-price saved to build a home cockpit instead? Or for a new car? A vacation? OR AN ACTUAL REAL PILOT LICENSE?

Please. Get. Real. Tongue


You should get real too.
You don't have to BUY the simulator at the full 500 dollars. This is only if you want to make a payware addon yourself.

If you just want to use it, or test stuff etc... anything that is not money-generating, then you can go for the 10$/month subscription. I pay more than that for using a cell phone.


And finally, contrary to XPlane 10 and Flight, the FSX addons work in Prepar3D. So Prepar3D DEFINITELY comes into the equation, for any simmers that wants realistic and immersive addons.
 
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Reply #28 - Jan 15th, 2012 at 9:49am

Strategic Retreat   Offline
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Forgive me... I may have overplayed its price in the heat of the moment, but...

Sorry, I cannot see any difference between that situation and M$ new approach with Flight (even if Prepar3d seems not to have the black smear on it of the closed market that WILL shame Flight unto its early grave).

You want to go Prepar3d? Your choice. May you be happy. Just don't ask me to follow you.

Going from a situation of a sim with an already not so cheap price to another similar one where newsimprice=oldsimprice*10 is just NOT my cup of coffee. Lips Sealed
 

There is no such a thing as overkill. Only unworthy targets.
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Reply #29 - Jan 15th, 2012 at 10:38am

hyperpep111   Offline
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I do not really want to pay $10 per week when I do not really fly all the time. It is a little steep.
And Btw this is not an Fsx vs Fs9 vs prepar3d. It's about the capabilities of the game.
And since Microsoft is "ending support" for xp, will it make win xp open source? Huh
 

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