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Sabre Flight (Read 340 times)
Jan 2nd, 2012 at 12:29pm

SkyHawk00   Offline
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"...You can't take the
skies from me..."

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Took the old bird out for a flight through the Rockies

...

If anyone has any ideas about how to smooth out the mountains, I would love to know.
Both praise and criticism are welcome
 

"...Burn the land, Boil the sea, You can't take the sky from me..."

"There is an art, or rather a knack to flying. It is being able to throw oneself at the ground and miss"
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Reply #1 - Jan 2nd, 2012 at 1:00pm

CHUCK79   Offline
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"Good grief"
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Nice lookin' Sabre Cool

You could install a terrain mesh to make the topography more realistiuc .......I'm not sure what area you're flying in, but here's a link to the mesh downloads:

http://simviation.com/1/browse-Terrain+Mesh-64-3

And there's this:

http://simviation.com/1/search?submit=1&keywords=FS2004%2FFSX+Mountain+Landclass...


I've never used it, but it appears to make the default mountains look quite a bit better.
 

"Oh! I have slipped the surly bonds of Earth and danced the skies on laughter silvered wings. Sunward I've climbed and joined the tumbling mirth of sun split clouds.....and done a hundred things you have never dreamed of.....wheeled and soared and swung high in the sunlit silence. Hovering there, I've chased the shouting wind along and flung my eager craft through footless halls of air.

Up, up the long, delerious, burning blue I've topped the wind swept heights with easy grace where never Lark, nor even Eagle flew. While with silent lifting of mind I've trod the high untrespassed sanctity of space, put out my hand and touched the face of god"
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Reply #2 - Jan 2nd, 2012 at 1:09pm

SkyHawk00   Offline
Colonel
"...You can't take the
skies from me..."

Gender: male
Posts: 199
*****
 
Thanks Chuck, I'll try your advice Wink
I got the sabre here, I'm not sure where I'll have to take a look back to find out.
 

"...Burn the land, Boil the sea, You can't take the sky from me..."

"There is an art, or rather a knack to flying. It is being able to throw oneself at the ground and miss"
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Reply #3 - Jan 2nd, 2012 at 2:44pm

SkyHawk00   Offline
Colonel
"...You can't take the
skies from me..."

Gender: male
Posts: 199
*****
 
Here is the link to the sabre package, it has about 20 textures and 2 versions Grin Grin Grin
http://simviation.com/1/search?submit=1&keywords=F-86_sabre_Updated_By_Nor-Cal_P...
 

"...Burn the land, Boil the sea, You can't take the sky from me..."

"There is an art, or rather a knack to flying. It is being able to throw oneself at the ground and miss"
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Reply #4 - Jan 2nd, 2012 at 7:10pm

Flying Trucker   Offline
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Nice...very nice... Smiley
 

Cheers...Happy Landings...Doug
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Reply #5 - Jan 6th, 2012 at 5:48pm

Daube   Offline
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SkyHawk00, I've just seen this screenshot and then I saw your Hawaii tour screens.
I believe that the not-smooth mountain shapes are linked to your "mesh complexity" setting in the advanced graphic settings.

There are two interesting settings in fact, not to be confused:

- terrain mesh resolution: this defines the maximum mesh resolution that can be drawed. This resolution is given in meters. In FSX, unless you install OrbX sceneries, it's just good to set the resolution to 10 or 19 meters. In Hawaii for example, there is a very good freeware mesh that is in 10 meters resolution.

- terrain mesh complexity: this defines how "complex" should the terrain shapes be. If you set that to a very low percentage, then the shapes get extremely simples, and you get this "pyramid effect", where the mountains are made of straight lines, ugly geometric shapes, just like they were in the very first Combat Flight Simulator. But if you set it to a high level, then FSX will use much more polygons to build the mountains, to smooth the angles, leading to much more realistic shapes.

In your case, you might want to increase the mesh complexity.
Carefull though, make your tests and take your time. Increasing the mesh resolution and complexity will:
- give more work to your CPU cores to build the terrain
- take (much) more time to load the flight.
 
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