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Reply #15 - Oct 7th, 2011 at 5:31am

Daube   Offline
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People should stop trying to see the sim as a final product.
The sim is just a platform, on which you are meant to install addons.

It's not MS's task to make everyplace on earth look beautifull and detailled. MS's task is to develop a system that allows any developper to create sceneries as easilly and precisely as he wants. That system includes a big variety of landclasses, the ability to read and display high resolution meshes and ground textures, the ability to read and display high amounts of autogen objects etc... Thanks to this system, you were able to get OrbX-style sceneries, or ultra-precise photosceneries, and other things that cannot even exist in previous versions of the sim.

It's not MS's task to provide Accusim-like airplanes. MS's task is to develop a system and an API that allow plane creators to simulate anything they want. This system includes various features like animations, flight model handling, APIs for communication with external programes, SDK, etc... Thanks to this system, you could get new airplanes with unmatched level of details and realism (VRS + soon TacPac , Accusim aircrafts, PMDG etc...) with again, stuff that could not even be imagined on previous sim versions.

What MS includes in the sim is pure bonus to start with, to help you discover the new sim, that's all. Default SABA suck just like 99% of the airports on the virtual earth, that's a fact. Another fact is that MS has created the sim in such a way that you can replace them.

Finally, when it comes to the amount of CPU power that will be required to run Flight, or XPlane10, or even the amount of money required to run FSX after the SP2, it's always the same story. If people would stop trying to push the settings to the max, they could get some nice performances and "nice-enough" visuals. How many times could we read complains like "if it doesn't run on max settings, then it sucks" ? How smart is that ? How many people actually tried to set the FSX settings on the same level of details than FS9 ?

Yes, you will probably need a 10 000$ computer to run Flight or XPlane10 on max settings at more than 10 FPS... Or you can just keep your 1000$ computer (or less, if you don't change the screen, keyboard, mouse, speakers, joysticks and I don't know what else again) and set the game settings a bit more wisely, trying to focus on the feaures instead of the visuals Wink
 
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Reply #16 - Oct 7th, 2011 at 7:21am
Overkill Beyond Overkill   Ex Member

 
Quote:
Everyone Marveled at FSX right before it came out, only to be let down on FPS and scenery that was a tiny bit better than FS9, it was, but not by much.

I agree. Actually I'll take it a step further. In my opinion, on the average mid-end gaming system of the day, FSX actually looked worse than a highly modified FS9 and ran worse. In my opinion, that was completely unacceptable. I'll tell you now, even the best computers of the day were probably not even capable of running FSX properly at the settings the screenshots were taken at. That and the DX10 picture was faked (remember this?) which was misleading. And I agree that it's misleading that they have screenshots of the few areas that have really good graphics, then say they have 24,000 airports which do not have this level of quality... however... with that said...

It is totally unreasonable for MSFS to have every single aircraft at PMDG quality, and all airports at orbx level, while still selling the sim for $60. We have addons because we can expand on what Microsoft did. We can make it better and far more realistic than vanilla MSFS.
 
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Reply #17 - Oct 7th, 2011 at 10:12am

jetprop   Offline
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exactely

'everything can be improved' someone once said.(don't have a clue who)
fs is the same.
if the default isn't good then you can improve it so you have something to do.
they improve the standard game so its a bit it is easier and new possibilities open.

BUT i still think flight is going to be good,i just don't know about the performence.but i think i heard something about flight running in a different way from fsx.
 

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Reply #18 - Oct 7th, 2011 at 7:47pm

Steve M   Offline
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Exactly why I posted my last comment. The much maligned Microsoft will not be able to deliver a complete platform in Flight because of external pressures. On the other hand and contrary to popular opinion, I think FSX and Acc. were brilliant pieces of work that challenged simmers to climb to newer heights. People are still buying FSX to this day. And then they migrate to the forums for advice as I did.  Roll Eyes
 

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Reply #19 - Oct 7th, 2011 at 9:15pm

alrot   Offline
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Quote:
and contrary to popular opinion, I think FSX and Acc. were brilliant pieces of work that challenged simmers to climb to newer heights. People are still buying FSX to this day.

I agree too ,but its today when FSX can run decently and because of the add on developers who has perform and improve FSX in all its aspects
what I mean to say that FSX brought too many problems in the beginning that Both service pack didn't fix the root of these problems and many are still in it, and at one point many were like trying to hide it ,ahver you heard the " If FSX can't run well, Is your machine's fault" I wonder if M$ paid to those guys

I openly said now I love FSX more than ever ,I can't start any FSX model until I see if I can export my actual airplanes to the new "Flight" format other wise I would loose my work ..

I really would like to start a new or resume another citation but not until I see what's M$ will bring us
I think this company can't be such of idiots and do what the gossips says , as Bill Leaming says Maybe Flight Will be a nice surprise and maybe even will accept FSX Mdls too,who really knows?
No buddy knows for sure ,they would win much more money with this than Make a whole different way of modeling and make a closed games with M$ forums only that sounds more like rumors, Lets have a little faith ,shall we?
 

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Reply #20 - Oct 7th, 2011 at 9:33pm

Boikat   Offline
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Even if MS shuts out FSX .mdl, there will always be FSX. It will still be around the same way FS2004 is still very much alive and kicking.
 

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"I reject your reality, and substitute my own" Adam Savage, Mythbusters
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Reply #21 - Oct 8th, 2011 at 5:02am

Daube   Offline
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Alrot, I've got this bad feeling that you should probably test your exports for XPlane10 instead of Flight...
But I hope I'm wrong. The lack of consistent news about Flight is getting me more and more pessimistic, I have to say :/
 
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Reply #22 - Oct 8th, 2011 at 10:40am

Capt.Propwash   Offline
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as far as 3rd party designers and M$'s control over how new products are released, M$ Flight App store for example only....... being that we the people are not owned by micro$oft and none of us are idiots by any means... Who said that we the people MUST upload our designs to THEIR download store (be it freeware or payware) and THEY control the app/download item from there. 

Once flight comes out and the developers start pouring over the data and digging into its bowels to find out the code that makes it run...  Here, Avsim, Flightsim.com EVERYWHERE will have to change just a little bit to offer the new section for ONLY FLIGHT DOWNLOADS, just like it did to offer FSX downloads, CFS, XPLANE, etc.   We will just have a new section for us to download from.


And for the forums?? We are not going away. We are still gonna come back here and whine and complain ... "HOW DO I INSTALL THIS!? HOW DO I MAKE THAT WORK!? WHY WHY WHY WHY!? WHY CANT I DO ILS LANDINGS.. SOMEONE TELL ME HOW TO DO IT" -- GOOGLE PEOPLE... GOOGLE it does have a search feature! Yes, we will tell you how, but there are stickies about it, there are 500 tutorials (written and youtube videos to watch)..... hell there is even a section IN THE LEARNING CENTER THAT TEACHES YOU!!!!!!!!!!!!!

These forums are not going anywhere. They will always remain for those that dont know what they are doing, and every day more and more forums keep popping up for so that the same information that is already out there, can be spread around a little more and be more helpful.





back in 2004 i got FS9 on the suggestion of someone that I worked with at US AIR in KCHS.  I thought it was the best program ever. couldnt run it for squat due to FPS was getting 3. the guy told me about SURCLARO so i started over there; now I have the computer listed below, and I can get 70FPS everything maxed out with 50GB of downloads.  ended up having some MAJOR problems over there, and heard about SIMV.  So I checked this place out, and now I found a new family.   I love it here, and I seriously dont see it going anywhere, other than adapting to the changing times to give out the new FLIGHT (M$ Crash) downloads because developers can and will choose WHO to give their stuff to, and we as people will figure out how to install it, even if that means.................................. READ THE @#$%^&*( READ ME FILE !!!!!!!!!!
 

The thoughts and expressions contained in the post above are solely my own, and not necessarily those of Simviation.com, its Moderators, its Staff, its Members, or other guests. They can not, are not, and will not be held liable for any thoughts, or expressions, or posts that I have made, or will make in the future.

Computer Specs:: Acer Aspire Laptop..Win7 Home Premium 64-bit (sp1), AMD Athlon II X2 P340 (Dual Core) [2.2 Ghz], ATI Mobility Radeon HD 4250 (256mb), 4GB DDR3......FS9.1(sp3) / FSX (sp2)..... Ultimate Terrain X, Ground Environment X, REX, FTX ORBX PNW-PFJ-NRM-CRM, OZx, Tongass Fjords, Misty Moorings
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Reply #23 - Oct 8th, 2011 at 11:32am

Boikat   Offline
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And besides, again, FSX, FS9, FS8... will not "self delete" from you HD when Flight is released. 

What Capt. P said is something i've also said before:  How is MS going to stop an independant designer from developing their own Flight addons and distributing them? No matter what they would try (if they were to try to prevent "unauthorized addons") someone would figure out a workaround within a matter of minutes or hours, anyway.

Besides, if they did manage to have some sort of "lockout" that prevented addons that could not be worked around, Flight will not be much of a success since *we still have the FS series*.  Coupled with faster computers, I don't see FSX or any of the other FS's going away, nor do I see any limits for FSX.

I'd be willing to bet that in five or six years, someone could create an animated "Mountain Banshee" from Avatar for FSX, and it would be fliable, with flapping wings and Na'vi rider, full articulation, and so on, and not kill the frame rates.

 

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"I reject your reality, and substitute my own" Adam Savage, Mythbusters
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Reply #24 - Oct 8th, 2011 at 1:38pm

Hagar   Offline
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Boikat wrote on Oct 8th, 2011 at 11:32am:
What Capt. P said is something i've also said before:  How is MS going to stop an independant designer from developing their own Flight addons and distributing them? No matter what they would try (if they were to try to prevent "unauthorized addons") someone would figure out a workaround within a matter of minutes or hours, anyway.

You're forgetting one little thing. Freeware developers rely on tools included with the appropriate SDK to produce addons for FS9 & FSX. Now, supposing the Flight SDK is restricted to approved developers who pay for the privilege, only they will be able to use it.
 

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Reply #25 - Oct 8th, 2011 at 1:40pm

hyperpep111   Offline
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Exactly.

We have fsx, Look at all the modifications by striking software, HDEv2, EnB bloom e.t.c They've completely changed the fsx graphically. It's only a matter of time until we figure out how to put cloud shadows and water that changes with the weather. (e.g Stormy/rough water) and so many more improvements. So if M$ Cannot deliver, We can stay in fsx/9 and change to flightgear/Xplane. Mr. Ballmer should remember that in windows 8
 

Most people think that flying a plane is dangerous, except pilots because they know how easy it is.
Arguing with a pilot is like wrestling with a pig in the mud, after a while you begin to think the pig likes it.
                                    
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Reply #26 - Oct 8th, 2011 at 2:48pm

Boikat   Offline
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Hagar wrote on Oct 8th, 2011 at 1:38pm:
Boikat wrote on Oct 8th, 2011 at 11:32am:
What Capt. P said is something i've also said before:  How is MS going to stop an independant designer from developing their own Flight addons and distributing them? No matter what they would try (if they were to try to prevent "unauthorized addons") someone would figure out a workaround within a matter of minutes or hours, anyway.

You're forgetting one little thing. Freeware developers rely on tools included with the appropriate SDK to produce addons for FS9 & FSX. Now, supposing the Flight SDK is restricted to approved developers who pay for the privilege, only they will be able to use it.



Then there is still FSX, FS9... Besides, I really don't think MS marketing is so stupid that they would intentionally shut out one of the main reason people still buy FSX, or FS9, or even older versions.
 

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"I reject your reality, and substitute my own" Adam Savage, Mythbusters
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Reply #27 - Oct 8th, 2011 at 2:53pm

jetprop   Offline
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well...
i once made a mistake.
i once bought a second-hand fs 2002(wich we never installed) and then i found out fsx was out.
what a waste of money Sad Sad Sad
 

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Reply #28 - Oct 8th, 2011 at 3:18pm

Hagar   Offline
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Boikat wrote on Oct 8th, 2011 at 2:48pm:
Hagar wrote on Oct 8th, 2011 at 1:38pm:
Boikat wrote on Oct 8th, 2011 at 11:32am:
What Capt. P said is something i've also said before:  How is MS going to stop an independant designer from developing their own Flight addons and distributing them? No matter what they would try (if they were to try to prevent "unauthorized addons") someone would figure out a workaround within a matter of minutes or hours, anyway.

You're forgetting one little thing. Freeware developers rely on tools included with the appropriate SDK to produce addons for FS9 & FSX. Now, supposing the Flight SDK is restricted to approved developers who pay for the privilege, only they will be able to use it.



Then there is still FSX, FS9... Besides, I really don't think MS marketing is so stupid that they would intentionally shut out one of the main reason people still buy FSX, or FS9, or even older versions.

Time will tell. We'll see who's right when it's released. Wink

In the meantime, it's all pure supposition based on the deliberately vague comments posted on the MS Flight website.
For example:
Q: How does Games for Windows – LIVE factor in?

A: Games for Windows – LIVE introduces a new level of connectivity to virtual flight, enhancing both the social and game play experiences of the title. Content is updated virtually. You can fly solo or join an entire global flight community online. You can easily connect with and facilitate flight experiences with your friends. The addition of Games for Windows - LIVE creates an ubiquitous virtual world of flight that offers easy and engaging access to the magic of flight for all.


You can read into that whatever you like. Games for Windows® Marketplace
 

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Reply #29 - Oct 8th, 2011 at 4:30pm

Fozzer   Offline
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When it comes to On-line Multiplayer, I have always enjoyed joining in, in either Solo or Multiplayer Flights, for many years, all round the World, with all my friends, in FS 2002 and FS 2004 with all the ease, and instant free connectivity of FS Host...(or even personal IP address to IP address!).... Smiley...!

With FSX, Multiplayer became a bit of a difficulty, (apparently), due to the MS insistence in using their own, complicated system for connecting to the Internet, which may be the reason why we see so little FSX Multiplayer activity, (including me), compared to FS 2002 and FS 2004?

The simple, drop-down, Menu system used to connect to On-Line Multiplayer in FS 2004 is so simple and straightforward, I see no reason to change it for future versions of the Flight Sim, (which included FSX!)...!

Paul....FS 2004...FS Navigator...and Multiplayer!.... Cool...!
 

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