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› Deleting A/C
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
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Deleting A/C (Read 322 times)
Oct 5
th
, 2011 at 6:01am
jimm57
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KRDU
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How can I delete extra aircraft versions I don't want? I recently downloaded the Buccaneer from here
http://simviation.com/1/search?submit=1&keywords=FSX+buccaneer&x=0&y=0
and it comes with what seems like 50 or so variants. I seriously dont need all of them and was wondering if I just delete the texture files of the unwanted ones will that do it, or do I need to go into the aircraft.cfg as well?
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Reply #1 -
Oct 5
th
, 2011 at 6:42am
Fozzer
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An elderly FS 2004 addict!
Hereford. England. EGBS.
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jimm57 wrote
on Oct 5
th
, 2011 at 6:01am:
How can I delete extra aircraft versions I don't want? I recently downloaded the Buccaneer from here
http://simviation.com/1/search?submit=1&keywords=FSX+buccaneer&x=0&y=0
and it comes with what seems like 50 or so variants. I seriously dont need all of them and was wondering if I just delete the texture files of the unwanted ones will that do it, or do I need to go into the aircraft.cfg as well?
I suspect its as simple as deleting the Texture Folders, and then modifying the aircraft.cfg file to delete the unwanted entries, where they appear...[fltsim.x].....
...
Make your preferred ones start from [fltsim.0] onwards...
Paul....I always worry about; "deleting things"...
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Reply #2 -
Oct 5
th
, 2011 at 9:40pm
Capt.Propwash
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foz. you are correct in your thinking. Just delete the Texture Folders you dont want, then open your AIRCRAF.CFG for that plane and delete the fltsim.# entry that relates to that texture.
once all of this is done, make certain that your 'fltsim.# start at 0 (zero) and go up sequentially.
BUT!!!!!! DO NOT DELETE ANY OF THE DEFAULT AIRCRAFT, OR DEFAULT AIRCRAFT TEXTURES!!! You will most likely incur some FSX instability if you do, and you will have problems.
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Reply #3 -
Oct 6
th
, 2011 at 8:59am
Bumkin
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Cradle of Naval Aviation
Pensacola, FL
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Another option which will allow you to easily "re-enable" the aircraft at a later date should you decide to do so is modify the [fltsim.xx] line of the aircraft.cfg file for the texture variation you don't want to use. For example, if you don't want to display the third variation, change [fltsim.3] to [fltsim.x3]. It will no longer be displayed but is still available should you want to fly that variation later. Make sure that the first texture variation which you want displayed is alwats [fltsim.0] otherwise the whole aircraft will not be displayed. I have found some aircraft which, for reasons I don't understand, doing this causes the entire aircraft not to be displayed. You will just have to play with the aircraft.cfg a bit. And, as others have said - backup your original aircraft.cfg first. The up side of this method is that you can always "re-enable" that texture later however, if your objective is to save disk space, this method will not.
Don't ask an aviator if he flys fighters. If he does he'll tell you, if he doesn't why embarass him.
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Reply #4 -
Oct 6
th
, 2011 at 1:21pm
jimm57
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Thanks to all for the help! Much appreciated
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Reply #5 -
Oct 6
th
, 2011 at 9:29pm
brett
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Gear Down,Gear Down!
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Some texture folders are shared and deleting the wrong folder will make the AC not show up or show up incorrectly. Check the texture CFG file to make sure it is not aliased to another. A quick check is to look inside the texture folders starting with the first to see if the quantity of BMPs inside are the same as the others.
Take Care,
Brett
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