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September Screenshots! (Read 3435 times)
Sep 13
th
, 2011 at 6:38pm
BrandonF
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The Future of Flight
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http://www.microsoft.com/games/flight/
The rumors about Flight being canceled can be put to rest with these 9 new screenshots. Also check the news section for some information and more screenshots on the updates to the weather system. I have to say, these improvements are really looking good!
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Reply #1 -
Sep 14
th
, 2011 at 12:15am
F35LightningII
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The new weather system is definitely an improvement from FSX.
The screens look great.
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Reply #2 -
Sep 14
th
, 2011 at 7:32am
Strategic Retreat
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My, finally M$ seems to have considered to use that esoteric and
very new
volumetric fog. SO NEW, that was already available in the first 3DFX cards of the half of the 90ies.
There is no such a thing as overkill. Only unworthy targets.
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Reply #3 -
Sep 14
th
, 2011 at 9:50am
Daube
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I'm not sure those are "volumetric" clouds.
The bad screenshot quality makes it hard to tell, but it seems to me that they have replaced the flat cirrus layer by a stratus layer, which means this fog is just a big set of 2D clouds like it was before, but more detailled (better cloud density).
But again, on those screenshots, it's hard to tell.
Got bloom ?
Got mountains ?
Got damage ?
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Reply #4 -
Sep 14
th
, 2011 at 10:28am
hyperpep111
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I still don't see cloud shadows
Most people think that flying a plane is dangerous, except pilots because they know how easy it is.
Arguing with a pilot is like wrestling with a pig in the mud, after a while you begin to think the pig likes it.
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Reply #5 -
Sep 14
th
, 2011 at 12:54pm
Al_Fallujah
Ex Member
hyperpep111 wrote
on Sep 14
th
, 2011 at 10:28am:
I still don't see cloud shadows
Not defined shadows, but, in my opinion, the terrain does look darker or shaded in areas below cloud cover.
I see this in shots 9.
Hard to say.
It looks like that for the hills to the right side of the frame, not so much for the distant mountains on the left.
But cloud rendering in the distance is adjustable in FSX. For performance sake you can control how far off you want them to draw. I have always assumed that the clouds further away were rendered differently anyway. I wonder if they can render shadows for the closer high detail stuff, but not the distance stuff.
This is of course, pure speculation on my part. Thinking out loud, so to speak.
In any case, clouds never have defined, hard edges shadows on the ground anyway. If it did, it would not look right.
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Reply #6 -
Sep 14
th
, 2011 at 12:57pm
Al_Fallujah
Ex Member
Daube wrote
on Sep 14
th
, 2011 at 9:50am:
I'm not sure those are "volumetric" clouds.
The bad screenshot quality makes it hard to tell, but it seems to me that they have replaced the flat cirrus layer by a stratus layer, which means this fog is just a big set of 2D clouds like it was before, but more detailled (better cloud density).
But again, on those screenshots, it's hard to tell.
I think your right.
Shot 6. Maybe I am seeing things, but some parts of the clouds identical.
If I get time, I will pull it down, and circle the parts I am referring to.
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Reply #7 -
Sep 14
th
, 2011 at 12:58pm
Al_Fallujah
Ex Member
Overall I am still impressed.
The terrain looks good.
...even if it is Hawaii.
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Reply #8 -
Sep 14
th
, 2011 at 3:34pm
Strategic Retreat
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hyperpep111 wrote
on Sep 14
th
, 2011 at 10:28am:
I still don't see cloud shadows
Forget about them. I've reached the conclusion that in M$ cloudy skies are thought to be inauspicious and so NEVER to be replicated in one of their softwares, if not done VERY BAD.
If you want clouds to project shadows, you have to branch out to other sims. Them at M$ are very superstitious and wary to cross that line.
There is no such a thing as overkill. Only unworthy targets.
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Reply #9 -
Sep 16
th
, 2011 at 10:46am
Al_Fallujah
Ex Member
I went back and looked again today.
That city-scape looks really good.
The red clouds had distracted me the first time.
The detail of the buildings are good. I am presuming that they have any scenery options in the software maxed.
I also like the Mauna Kea Observatory shot. I am gonna fire up FSX later, and do a flyby, just to compare.
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Reply #10 -
Sep 16
th
, 2011 at 6:28pm
BrandonF
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Quote:
I also like the Mauna Kea Observatory shot. I am gonna fire up FSX later, and do a flyby, just to compare.
I'd be surprised if it was even there in FSX.
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Reply #11 -
Sep 17
th
, 2011 at 3:27am
pete
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Quote:
I'd be surprised if it was even there in FSX. Grin
.... & therein lies the beauty of MSFS so far ..... If something isn 't included anyone, with a tutorial or 2, can simply add it.
With 'Flight' I would be VERY surprised (
pleasantly shocked
would be a better description) if it was open to free and community created addons.
Think Global. It's the world we live in.
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Reply #12 -
Sep 17
th
, 2011 at 4:09am
Hagar
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pete wrote
on Sep 17
th
, 2011 at 3:27am:
Quote:
I'd be surprised if it was even there in FSX. Grin
.... & therein lies the beauty of MSFS so far ..... If something isn 't included anyone, with a tutorial or 2, can simply add it.
That was always the big attraction of the MSFS series for me & I suspect a large percentage of the members of this forum.
Quote:
With 'Flight' I would be VERY surprised (
pleasantly shocked
would be a better description) if it was open to free and community created addons.
Nail hit squarely on head! That is the whole basis of my objections.
Surely I can't be the only one to be disappointed by the poor quality of the screenshots & videos produced by the Flight team so far. Not what I would expect from a company with the huge resources of MS. I'm totally unimpressed.
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Reply #13 -
Sep 21
st
, 2011 at 2:28pm
Al_Fallujah
Ex Member
BrandonF wrote
on Sep 16
th
, 2011 at 6:28pm:
Quote:
I also like the Mauna Kea Observatory shot. I am gonna fire up FSX later, and do a flyby, just to compare.
I'd be surprised if it was even there in FSX.
Well, unless my sense of direction is completely off, then the observatory is not in the default scenery for FSX.
So.. Flight is already an improvement!
lol
No biggy. I am sure if they included everything, I would need a 5 TB Harddrive.
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Reply #14 -
Sep 21
st
, 2011 at 2:32pm
Boikat
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I saw them, but I don't know if they were there by default or added with the FSX Power Project scenery add-ons, which did add some things, like the VLA antennas, and a few other non-power generating (wind farms, and the like) scenery objects.
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
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Reply #15 -
Sep 21
st
, 2011 at 2:33pm
Al_Fallujah
Ex Member
Okay, so when you guys were discussing the types of clouds and the weather, were you looking at the 9 big screen shots on the main page, or the other smaller screen shots they posted on the news page?
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Reply #16 -
Sep 21
st
, 2011 at 5:07pm
BrandonF
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The Future of Flight
Location: Earth...Duh!!!!
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Boikat wrote
on Sep 21
st
, 2011 at 2:32pm:
I saw them, but I don't know if they were there by default or added with the FSX Power Project scenery add-ons, which did add some things, like the VLA antennas, and a few other non-power generating (wind farms, and the like) scenery objects.
They aren't there by default...
http://forum.avsim.net/topic/349102-september-fsx-and-flight-comparison-screensh...
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Reply #17 -
Sep 22
nd
, 2011 at 11:53am
hyperpep111
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You'll Never See Me Coming.
93 million miles from sun
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BrandonF wrote
on Sep 21
st
, 2011 at 5:07pm:
Boikat wrote
on Sep 21
st
, 2011 at 2:32pm:
I saw them, but I don't know if they were there by default or added with the FSX Power Project scenery add-ons, which did add some things, like the VLA antennas, and a few other non-power generating (wind farms, and the like) scenery objects.
They aren't there by default...
http://forum.avsim.net/topic/349102-september-fsx-and-flight-comparison-screensh...
Thanks Allot Brandon
. Micro$oft owes you a completely free version of "flight". You're Making me want that game badly
. Hope It has 3d trees though, Make a great sightseeng experience
Most people think that flying a plane is dangerous, except pilots because they know how easy it is.
Arguing with a pilot is like wrestling with a pig in the mud, after a while you begin to think the pig likes it.
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Reply #18 -
Sep 22
nd
, 2011 at 6:05pm
BrandonF
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Colonel
The Future of Flight
Location: Earth...Duh!!!!
Gender:
Posts: 2296
hyperpep111 wrote
on Sep 22
nd
, 2011 at 11:53am:
BrandonF wrote
on Sep 21
st
, 2011 at 5:07pm:
Boikat wrote
on Sep 21
st
, 2011 at 2:32pm:
I saw them, but I don't know if they were there by default or added with the FSX Power Project scenery add-ons, which did add some things, like the VLA antennas, and a few other non-power generating (wind farms, and the like) scenery objects.
They aren't there by default...
http://forum.avsim.net/topic/349102-september-fsx-and-flight-comparison-screensh...
Thanks Allot Brandon
. Micro$oft owes you a completely free version of "flight". You're Making me want that game badly
. Hope It has 3d trees though, Make a great sightseeng experience
Someone else said that MS owes me a free copy as well.
Would like to have true 3d trees too, but as long as the setting could be turned off. True 3D trees would likely have quite an impact on performance. The current trees in Flight do look better than FSX trees, though.(especially notable in shot 2 from December)
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Reply #19 -
Sep 27
th
, 2011 at 11:54pm
drtomkat
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just upgraded to gtx 550 ti sli and quadcore 2.66 ghtz looking good with fsx.
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Reply #20 -
Oct 7
th
, 2011 at 9:54pm
F35LightningII
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I reckon the clouds in Flight look just about as good as REX.
i5 3570K @ 4.3GHz, ASRock Z77 Pro3, EVGA GTX 670 FTW, 8GB DDR3, 128GB Samsung 830, 500GB Seagate Barracuda, Thermaltake Armor A60, Logitech Extreme 3D Pro, Logitech K800, Logitech M510, Windows 8 Pro x64, FSX Acceleration
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