Search the archive:
Simviation Main Site
|
Site Search
|
Upload Images
Simviation Forum
›
Design Forums
›
Scenery & Panel Design
› ade9x not compiling
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
‹
Previous Topic
|
Next Topic
›
Pages: 1
ade9x not compiling (Read 1863 times)
Jul 5
th
, 2011 at 7:23am
smeely
Offline
Colonel
Gender:
Posts: 63
ok, so i have ade9x installed... edited an airport... now it won't compile. i keep getting a long error message(sample below... it goes on and on like that about different objects.)
i notice it is using the fsx sdk, but i have given it the location of the fs2004 one... is that a problem? if so how could i tell it to use the fs2004 one and forget about the fsx one... i tried importing the airport and then compiling it straight away to see if it was something i was adding... it still gave the error...
any sugestions? is there a specific sdk needed for ade9x?
"ScruffyDuck Scenery Design Engine Compiling
Using FSX BglComp....
Parsing document: E:\my docs\airport creation\compiled\AYAY_ADEX_DM.xml
ERROR C2033: XML Parse Error (line, column, error)
ERROR: 31, 11, Error parsing '{c29b0f6f-9365-4448-b049-4b3d78abe798}' as hexBinary datatype.
The attribute: 'name' has an invalid value according to its data type.
ERROR C2106: Improper value string for a library object name! ({c29b0f6f-9365-4448-b049-4b3d78abe798})
ERROR C2031: Failed element parse <LibraryObject>
ERROR C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <SceneryObject
ERROR: lat = -6.33748892694712
ERROR: lon = 145.899273902178
ERROR: alt = 0.0F
ERROR: altitudeIsAgl = TRUE
ERROR: pitch = 0
ERROR: bank = 0
ERROR: heading = 48.526611328125
ERROR: imageComplexity = NORMAL
ERROR: >
ERROR: <LibraryObject
ERROR: name = {c29b0f6f-9365-4448-b049-4b3d78abe798}
ERROR: scale = 1.00
ERROR: >
ERROR:
ERROR C2174: Library Objects require NAME.
ERROR C2338: Failed to finalize BGL for scenery object!
ERROR C2032: XML Parse Error! Element tree follows:"
You never know what other places/countries are like untill you travel there. More people should get out of their home contries, just so they can understand/know more of/about the world
Back to top
IP Logged
Reply #1 -
Jul 5
th
, 2011 at 10:56am
Scruffyduck
Offline
Colonel
Posts: 164
Please confirm that ADE is starting in ADE9 mode? If you start in ADE9 then you do not need to set a path to the SDK and BglComp. On the other hand if you have started ADE in ADEX mode and pointed it to the FS9 SDK then you will have problems. The XML format generated for FSX is different than the format for FS9. The FS9 compiler will fail trying to compile XML created for the FSX compiler.
If you do not have the FSX SDK then you cannot use ADE in FSX mode.
Jon&&Microsoft Flight Sim MVP&&------&&
www.airportdesigneditor.co.uk
&&
www.scruffyduck.org.uk/scenery
&&
www.fsdeveloper.com
Back to top
IP Logged
Reply #2 -
Jul 5
th
, 2011 at 7:52pm
smeely
Offline
Colonel
Gender:
Posts: 63
Scruffyduck wrote
on Jul 5
th
, 2011 at 10:56am:
Please confirm that ADE is starting in ADE9 mode? If you start in ADE9 then you do not need to set a path to the SDK and BglComp. On the other hand if you have started ADE in ADEX mode and pointed it to the FS9 SDK then you will have problems. The XML format generated for FSX is different than the format for FS9. The FS9 compiler will fail trying to compile XML created for the FSX compiler.
If you do not have the FSX SDK then you cannot use ADE in FSX mode.
i am not sure... i think it is starting in adex mode (on the startup screen it says airport design editor x... and i cann't figure out how to change it into ade9 mode...
You never know what other places/countries are like untill you travel there. More people should get out of their home contries, just so they can understand/know more of/about the world
Back to top
IP Logged
Reply #3 -
Jul 6
th
, 2011 at 12:08am
smeely
Offline
Colonel
Gender:
Posts: 63
ok, i got that going... i didn't have the environment checker installed... now that that is installed i can work... now i have a different problem. i made an airport. but since i couldn't be bothered getting the coordinates right i have ended up with the airport at N0.000 e0.000
and if i move the airport location thingy it only moves the arp, and the scenery that i have put in dosen't move... is there anyway of selecting all the scenery and moving them?
You never know what other places/countries are like untill you travel there. More people should get out of their home contries, just so they can understand/know more of/about the world
Back to top
IP Logged
Reply #4 -
Jul 7
th
, 2011 at 2:10am
Scruffyduck
Offline
Colonel
Posts: 164
Moving the ARP will not move the airport as your found out. There is an airport move facility with ADE as part of the Pro functions. ProKey is payware but there is a 15 day trial. You could download it from
www.airportdesigneditor.co.uk
and move your airport that way. However if you have to move it a long way you might consider putting you first effort down to experience and starting again in the right place......
Jon&&Microsoft Flight Sim MVP&&------&&
www.airportdesigneditor.co.uk
&&
www.scruffyduck.org.uk/scenery
&&
www.fsdeveloper.com
Back to top
IP Logged
Reply #5 -
Jul 7
th
, 2011 at 3:15am
smeely
Offline
Colonel
Gender:
Posts: 63
hmmm... not so sure about download anything more at the moment... i think i will just see if i can make where the airport is at the moment an island... or have it as a feature that is is floating on the ocean... or put it in the air... will see... internet has just gone really slow... trying to add a pic of the airport in ade... see if there is something to make it way better to do on it... well i will get to that later...
You never know what other places/countries are like untill you travel there. More people should get out of their home contries, just so they can understand/know more of/about the world
Back to top
IP Logged
Reply #6 -
Jul 7
th
, 2011 at 3:22am
smeely
Offline
Colonel
Gender:
Posts: 63
ok, here is the airport...
You never know what other places/countries are like untill you travel there. More people should get out of their home contries, just so they can understand/know more of/about the world
Back to top
IP Logged
Reply #7 -
Jul 7
th
, 2011 at 5:53am
smeely
Offline
Colonel
Gender:
Posts: 63
have upgraded the batsignal shaped aprons.
You never know what other places/countries are like untill you travel there. More people should get out of their home contries, just so they can understand/know more of/about the world
Back to top
IP Logged
Reply #8 -
Jul 7
th
, 2011 at 6:24am
smeely
Offline
Colonel
Gender:
Posts: 63
not sure if those were over the limit for uploads... Now i have given all the taxiways lights and centre line/edge lines. added a taxiway to the helipads so the pilots aren't stuck and widend the taxiway to the parking spot on one of the bats...
You never know what other places/countries are like untill you travel there. More people should get out of their home contries, just so they can understand/know more of/about the world
Back to top
IP Logged
Reply #9 -
Jul 18
th
, 2011 at 4:19am
smeely
Offline
Colonel
Gender:
Posts: 63
Would someone be willing to compile fsx files for me?
You never know what other places/countries are like untill you travel there. More people should get out of their home contries, just so they can understand/know more of/about the world
Back to top
IP Logged
Pages: 1
‹
Previous Topic
|
Next Topic
›
« Home
‹ Board
Top of this page
Forum Jump »
Home
» 10 most recent Posts
» 10 most recent Topics
Current Flight Simulator Series
- Flight Simulator X
- FS 2004 - A Century of Flight
- Adding Aircraft Traffic (AI) & Gates
- Flight School
- Flightgear
- MS Flight
Graphic Gallery
- Simviation Screenshots Showcase
- Screenshot Contest
- Edited Screenshots
- Photos & Cameras
- Payware Screenshot Showcase
- Studio V Screenshot Workshop
- Video
- The Cage
Design Forums
- Aircraft & 3D Design
- Scenery & Panel Design ««
- Aircraft Repainting
- Designer Feedback
General
- General Discussion
- Humour
- Music, Arts & Entertainment
- Sport
Computer Hardware & Software Forum
- Hardware
- Tweaking & Overclocking
- Computer Games & Software
- HomeBuild Cockpits
Addons Most Wanted
- Aircraft Wanted
- Other Add-ons Wanted
Real World
- Real Aviation
- Specific Aircraft Types
- Autos
- History
On-line Interactive Flying
- Virtual Airlines Events & Messages
- Multiplayer
Simviation Site
- Simviation News & Info
- Suggestions for these forums
- Site Questions & Feedback
- Site Problems & Broken Links
Combat Flight Simulators
- Combat Flight Simulator 3
- Combat Flight Simulator 2
- Combat Flight Simulator
- CFS Development
- IL-2 Sturmovik
Other Websites
- Your Site
- Other Sites
Payware
- Payware
Old Flight Simulator Series
- FS 2002
- FS 2000
- Flight Simulator 98
Simviation Forum
» Powered by
YaBB 2.5 AE
!
YaBB Forum Software
© 2000-2010. All Rights Reserved.