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default texture (Read 524 times)
Jun 25
th
, 2011 at 9:14am
dacair
Offline
Colonel
Fly FS
Gender:
Posts: 12
Hi all,
I have FSX SP2 installed on my computer and I like to fly the default B737-800 jet.Few days ago I have downloaded and installed a texture.
My question is - how can I make a change so that this texture will be the one displayed in the "Select Aircraft" window.
As I have it now I need to check first "show all variants" checkbox and then takes time to load all variants ...
Thanks,
Cristi
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Reply #1 -
Jun 25
th
, 2011 at 10:22am
Capt.Propwash
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Colonel
Let's get a little mud
on the tires!
KCHS, Charleston, SC, USA
Gender:
Posts: 1958
[
fltsim.0
]
title=Boeing 737-800
Paint1
sim=Boeing737-800
model=
panel=
sound=
texture=
1
kb_checklists=Boeing737-800_check
kb_reference=Boeing737-800_ref
atc_id=N737W
atc_airline=Boeing
atc_flight_number=
ui_manufacturer="Boeing"
ui_type="737-800"
ui_variation=
"Boeing livery"
ui_typerole="Commercial Airliner"
ui_createdby="Microsoft Corporation"
description=
Change the 4 highlighted areas above inside your AIRCRAFT.CFG for the 737-800.
[fltsim.X] should be the next sequential number 1,2,3,4 etc...
title=Boeing 737-800 (take out the Paint1 and call it what it is..)
texture= (what is the NAME of the TEXTURE FOLDER that you are adding??? "texture.X"
ui_variation=what colors, or paint is it???
if you want to give your flights a static/non-changing ATC FLIGHT NUMBER, you can do that also up above. "Southwest
1456
, turn left heading 270, resume own navigation."
You might be able to re-arrange the fltsim.X entries so that your new texture will be the [fltsim.0] and be the first one called into the sim. BUT BE CAREFUL MESSING WITH THE DEFAULTS, YOU MIGHT ACCIDENTALLY LOOSE ALL OF YOUR 737's OR CAUSE FSX TO NOT WORK CORRECTLY AFTERWARDS. (no ai??)
The thoughts and expressions contained in the post above are solely my own, and not necessarily those of Simviation.com, its Moderators, its Staff, its Members, or other guests. They can not, are not, and will not be held liable for any thoughts, or expressions, or posts that I have made, or will make in the future.
Computer Specs:: Acer Aspire Laptop..Win7 Home Premium 64-bit (sp1), AMD Athlon II X2 P340 (Dual Core) [2.2 Ghz], ATI Mobility Radeon HD 4250 (256mb), 4GB DDR3......FS9.1(sp3) / FSX (sp2)..... Ultimate Terrain X, Ground Environment X, REX, FTX ORBX PNW-PFJ-NRM-CRM, OZx, Tongass Fjords, Misty Moorings
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Reply #2 -
Jun 25
th
, 2011 at 12:53pm
JoBee
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Colonel
Better to give than receive.
Posts: 582
It's a lot less complicated than Capt. Propwash is making it out to be.
The defining parameter is [fltsim.0] is the variant that gets displayed when you un-check "show all variants"
Simply change the livery, or variant, you want to show to [fltsim.0] and change the original [fltsim.0] to whatever your favorite was before.
That is, if you want [fltsim.4] to show up when you un-check "show all variants", change it to [fltsim.0] and change the original [fltsim.0] to [fltsim.4]
They do not have to be in numerical order in the aircraft.cfg so you do not need to spend the time (and possibly mess things up) moving them around. FS will sort it out.
Note that you cannot have multiple [fltsim.
nn
] with the same number, only one will show in the sim.
cheers,
Joe
Don't argue with idiots, they drag you down to their level and beat you with experience.
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Reply #3 -
Jun 25
th
, 2011 at 3:18pm
dacair
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Colonel
Fly FS
Gender:
Posts: 12
Thank you for your quick answers.
Well JoBee's solution looked to be easier and faster.It worked in the first attempt.
Thanks a lot for the support.
Regards,
Cristi
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Reply #4 -
Jun 26
th
, 2011 at 9:06am
Capt.Propwash
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Colonel
Let's get a little mud
on the tires!
KCHS, Charleston, SC, USA
Gender:
Posts: 1958
Capt.Propwash wrote
on Jun 25
th
, 2011 at 10:22am:
You might be able to re-arrange the fltsim.X entries so that your new texture will be the [fltsim.0] and be the first one called into the sim. BUT BE CAREFUL MESSING WITH THE DEFAULTS, YOU MIGHT ACCIDENTALLY LOOSE ALL OF YOUR 737's OR CAUSE FSX TO NOT WORK CORRECTLY AFTERWARDS.
ok so i guess i dont know what im talking about, or both of you just missed that. oh well.
as for the numerical order, you CAN NOT go 1 , 2 , 3 , 6 , 15 , 4 , 8...... you MUST go 1,2,3,4,5,6,7,8, as far as [fltsim.X] is concerned, but yes you are correct that the order in which they are placed does not matter. THAT, you CAN go 0, 3, 5, 1, 6, 2, 4 ..... as long as all of your #'s come up to 0,1,2,3,4,5,6.. see my point???
«
Last Edit: Jun 26
th
, 2011 at 2:14pm by Capt.Propwash
»
The thoughts and expressions contained in the post above are solely my own, and not necessarily those of Simviation.com, its Moderators, its Staff, its Members, or other guests. They can not, are not, and will not be held liable for any thoughts, or expressions, or posts that I have made, or will make in the future.
Computer Specs:: Acer Aspire Laptop..Win7 Home Premium 64-bit (sp1), AMD Athlon II X2 P340 (Dual Core) [2.2 Ghz], ATI Mobility Radeon HD 4250 (256mb), 4GB DDR3......FS9.1(sp3) / FSX (sp2)..... Ultimate Terrain X, Ground Environment X, REX, FTX ORBX PNW-PFJ-NRM-CRM, OZx, Tongass Fjords, Misty Moorings
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