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Place your bets.. (Read 3966 times)
Apr 9
th
, 2011 at 7:55pm
Steve M
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Colonel
Cambridge On.
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Posts: 4097
I am thinking MS will release Flight in the spring of 2012. I would rather see them do the professional thing and wait untill it is finetuned. I'm going out on a limb here but my bet is Feb of 2012..
(not excatly spring but close)
Flying with twins is a lot of fun..
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Reply #1 -
Apr 9
th
, 2011 at 8:10pm
BrandonF
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The Future of Flight
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I agree, that was the release time I would have guessed, too.
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Reply #2 -
Apr 10
th
, 2011 at 5:12am
F35LightningII
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I Like Flight Simulation!
Auckland, New Zealand
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Posts: 266
Yeah I agree with you guys.
i5 3570K @ 4.3GHz, ASRock Z77 Pro3, EVGA GTX 670 FTW, 8GB DDR3, 128GB Samsung 830, 500GB Seagate Barracuda, Thermaltake Armor A60, Logitech Extreme 3D Pro, Logitech K800, Logitech M510, Windows 8 Pro x64, FSX Acceleration
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Reply #3 -
Apr 11
th
, 2011 at 7:08pm
patchz
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Colonel
What, me worry?
IN THE FUNNY PAPERS
Gender:
Posts: 10589
Based on their history, I think they will release it before all the bugs are ironed out, hence Christmas 2011.
If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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Reply #4 -
Apr 11
th
, 2011 at 7:33pm
Steve M
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Colonel
Cambridge On.
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Posts: 4097
patchz wrote
on Apr 11
th
, 2011 at 7:08pm:
Based on their history, I think they will release it before all the bugs are ironed out, hence Christmas 2011.
I'll bet that is thier tenative schedule, at the moment. I'd like to know what kind of budget they have to work with. There is always a budget, or some form of cost projection at the start of most projects.
Flying with twins is a lot of fun..
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Reply #5 -
Apr 27
th
, 2011 at 10:18pm
Spindrift
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Colonel
Simple things done well.
58N
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Posts: 267
I'd be pretty surprised if it came out early 2012, I was thinking holiday 2012 if not early 2013. I hope your all right of course, the earlier the better! I've just uninstalled FSX for I think the 50th and last time. Out with the old, in with the NEW. I too hope they have taken the time to "iron out the bugs"... lets get what we pay for this time!
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Reply #6 -
Apr 28
th
, 2011 at 10:32am
Strategic Retreat
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Wish people were less
idiotic as an average
Posts: 603
Steve M wrote
on Apr 9
th
, 2011 at 7:55pm:
I would rather see them do the professional thing and wait until it is finetuned.
You DO know that's
NEVER
happened before, correct?
There is no such a thing as overkill. Only unworthy targets.
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Reply #7 -
Apr 29
th
, 2011 at 1:54am
tcco94
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Go Avs!
Bay Area, California
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Posts: 4241
It will never be perfect...but I doubt that it will be released in 2011.
But according to IGN it says TBA 2011 so who knows I could be wrong but I think it if it was to be released 2011 it wouldn't be as good as taking more time.
And they didn't give us any teasers for this month either...
Sincerely, Tyler
www.tylerconnell.com
http://www.phoenixva.org/index.php/profile/view/PVA1557
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Reply #8 -
Apr 29
th
, 2011 at 8:15pm
New Light
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Mandeville, LA
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Posts: 93
I think MS WILL release Flight in spring of '12. We will then pay a premium price for it (say, $80) and spend our hard earned money on a new computer just for Flight. Then, we will find out our that computers are no where near as capable of running the program, our pcs will be called "hunks of junks" and the specs will be laughed at, and that we will need to spend $5K+ for a proper computer.
Then after a few months, MS will admit that there might be "some" bugs that might need to be addressed. Some months later, they will finally release a patch (err... a major reprogram). Soon after, they will find out that something else needs to be addressed, so some more months will go by when another patch (err... just a minor reprogramming) will be released. Then they will offer something like Flight PLUS (??) - again we will pay another premium (say, $60) for the PLUS (??) program. Then a year later you will be able to buy a compter that will run the program for less than $2,500 while MS repackages both programs (and call it, "Super Flight", err... something) that you can buy for $30 on amazon.
Does that sound kinda familiar?
Semper Fi,
Dave
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Reply #9 -
Apr 29
th
, 2011 at 8:17pm
BrandonF
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Colonel
The Future of Flight
Location: Earth...Duh!!!!
Gender:
Posts: 2296
New Light wrote
on Apr 29
th
, 2011 at 8:15pm:
I think MS WILL release Flight in spring of '12. We will then pay a premium price for it (say, $80) and spend our hard earned money on a new computer just for Flight. Then, we will find out our that computers are no where near as capable of running the program, our pcs will be called "hunks of junks" and the specs will be laughed at, and that we will need to spend $5K+ for a proper computer.
Then after a few months, MS will admit that there might be "some" bugs that might need to be addressed. Some months later, they will finally release a patch (err... a major reprogram). Soon after, they will find out that something else needs to be addressed, so some more months will go by when another patch (err... just a minor reprogramming) will be released. Then they will offer something like Flight PLUS (??) - again we will pay another premium (say, $60) for the PLUS (??) program. Then a year later you will be able to buy a compter that will run the program for less than $2,500 while MS repackages both programs (and call it, "Super Flight", err... something) that you can buy for $30 on amazon.
Does that sound kinda familiar?
Semper Fi,
Dave
I think someone is being a little too harsh (and actually pretty unrealistic) and stuck in FSX days. Just because ACES made one mistake in the over 28 years of the MSFS series with FSX, why would the next version automatically be a failure? No, that doesn't make sense at all. MS has clearly seen their FSX mistakes and I do not see them making the same ones as of yet.
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Reply #10 -
Apr 29
th
, 2011 at 8:22pm
New Light
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Mandeville, LA
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Posts: 93
"Someone" thinks he is not being at all too harsh and that we are still in the FSX days. "Someone" hopes you're right though
Semper Fi,
Dave (AKA Someone)
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Reply #11 -
May 1
st
, 2011 at 5:52pm
Steve M
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Colonel
Cambridge On.
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Posts: 4097
Ha, I love to read all these replies. It will be fun to reread later and see if anyone was close. I agree with most here in that corporate pressure will force the design team to release the sim too soon. I should say, 'Flight', rather than sim.
Flying with twins is a lot of fun..
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Reply #12 -
May 2
nd
, 2011 at 10:25am
Strategic Retreat
Offline
Colonel
Wish people were less
idiotic as an average
Posts: 603
BrandonF wrote
on Apr 29
th
, 2011 at 8:17pm:
I think someone is being a little too harsh (and actually pretty unrealistic) and stuck in FSX days. Just because ACES made one mistake in the over 28 years of the MSFS series with FSX, why would the next version automatically be a failure? No, that doesn't make sense at all. MS has clearly seen their FSX mistakes and I do not see them making the same ones as of yet.
One mistake?
So you reckon that FS2000 was a mistake... and the first release (
pre-patch
) of FS9 and FSX as a whole not?
And as you can see, I'm not going further back in time, where we could find something else as interesting, if not more, like the many problems of FS5 and maybe even more.
Interesting point of view, yours... one that has no relation to reality, but interesting. You should try your hand in writing Sci-Fi.
What Dave was trying to depict, and sadly I quite agree with him, is the most plausible path M$ will follow in the marketing of Flight. A path that follows the grim money-squeezing one used for FSX.
May I remind you for last that ACES had hand only with the failure of FSX as an application and that the marketing was instead in the hand of the headquarters?
What will happen of Flight... at the moment is difficult to say, but... well, I am not ashamed to admit to be among those who think that the dropping of all the pretenses of it being any kind of simulator is quite
ominous
. Only time will be able to tell though. I for one am preparing myself to another failure, so in the [
honestly hoped for
] case it will a good program, I'll have a nice surprise and an even better time... and if [
sadly
] will really be a failure... I hope it will smart less than what happened with FSX.
For sure this time around I'll take my sweet time letting
OTHERS
check the... I would like to call it sim, but... as I was saying, I'll take my sweet time letting
others
check the program out, before even
thinking
about buying it... and I'll buy it only if worthy of my money.
There is no such a thing as overkill. Only unworthy targets.
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Reply #13 -
May 2
nd
, 2011 at 9:28pm
New Light
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Colonel
Mandeville, LA
Gender:
Posts: 93
Quote:
Ha, I love to read all these replies. It will be fun to reread later and see if anyone was close. I agree with most here in that corporate pressure will force the design team to release the sim too soon. I should say, 'Flight', rather than sim.
Quote:
I would like to call it sim, but...
I don't know if this is part the "bet" that we can place. As soon as I saw the title "Flight", I immediately thought that MS is finally admitting that FS has become more of an "aviation photoshop" program. Even though there are some short vids available that do show aircraft flying, there a lot of folks that seem to be ooohhing & ahhhing about the scenery more than showcasing the aircraft, ATC, IFR operations, flight emergencies, more realistic airport operations, weather conditions, etc.
I have learned to "fly" decently on FS9 which was just fine by me, and FSX has very, very nice scenery and aircraft (free & payware), but it seems that screenshots and scenery have become the benchmark of how good the Flight Simulator is. There are many nice and valid sub-disciplines within FS. Believe me, I love overhauling airports with AFX & IS2, writing flight plans, painting aircraft textures, etc.
Scenery does make "flying" extremely realistic, but the main idea of Flight Simulator is to "act as if you are in an aircraft, performing actual ground and airbourne operations without being in the actual stress & danger of being in the real situation". But, the ability to see indivdual bricks on houses and pick out a single daisy or individual blades of grass in a field while hauling a$$ down the runway or the ability to see every stone and pebble on a mountainside may be a bit much in my opinion.
Extreme scenery with no or bad flyablity and very adequate scenery and very good or great flyablility are definately two different animals. I'd rather have the latter.
Semper Fi,
Dave
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Reply #14 -
May 5
th
, 2011 at 6:11pm
Boikat
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Colonel
Hello!
NW Loueezianner
Gender:
Posts: 2978
I'll go with the late 2011 date. But, no matter how well it performs, how detailed, or realistic (as far as a PC can be "realistic"), being a Microsoft product, some people will still say it's crappy, buggy, or not realistic enough. Waiting until it would be considered "perfected" to satisfy the nit-pickers could take years, or decades.
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
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Reply #15 -
May 5
th
, 2011 at 6:42pm
Steve M
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Colonel
Cambridge On.
Gender:
Posts: 4097
It's already May 2011 and no recent teaser updates. I would love to be a fly on the wall over at MS. I have to admit they are marketing experts but I still doubt they can get it done this year. The EULA will likely take 6 months to conjure up!
Minimum 15 pages in #2 font with at least 4000 12 letter legal terms, when all that is really needed is....
(Don't even think about messing with us.
)
Flying with twins is a lot of fun..
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Reply #16 -
May 5
th
, 2011 at 6:54pm
BrandonF
Offline
Colonel
The Future of Flight
Location: Earth...Duh!!!!
Gender:
Posts: 2296
Strategic Retreat wrote
on May 2
nd
, 2011 at 10:25am:
So you reckon that FS2000 was a mistake... and the first release (
pre-patch
) of FS9 and FSX as a whole not?
And as you can see, I'm not going further back in time, where we could find something else as interesting, if not more, like the many problems of FS5 and maybe even more.
Interesting point of view, yours... one that has no relation to reality, but interesting. You should try your hand in writing Sci-Fi.
What Dave was trying to depict, and sadly I quite agree with him, is the most plausible path M$ will follow in the marketing of Flight. A path that follows the grim money-squeezing one used for FSX.
May I remind you for last that ACES had hand only with the failure of FSX as an application and that the marketing was instead in the hand of the headquarters?
What will happen of Flight... at the moment is difficult to say, but... well, I am not ashamed to admit to be among those who think that the dropping of all the pretenses of it being any kind of simulator is quite
ominous
. Only time will be able to tell though. I for one am preparing myself to another failure, so in the [
honestly hoped for
] case it will a good program, I'll have a nice surprise and an even better time... and if [
sadly
] will really be a failure... I hope it will smart less than what happened with FSX.
For sure this time around I'll take my sweet time letting
OTHERS
check the... I would like to call it sim, but... as I was saying, I'll take my sweet time letting
others
check the program out, before even
thinking
about buying it... and I'll buy it only if worthy of my money.
Unlike you, I'm going to look at things from a more reasonable point of view, (and without extra childish comments
) being an add-on developer and knowing quite a bit about the way the sim works...
I don't believe I mentioned anything about FS2000 or FS2004. In fact, I've never heard of FS5 being a bad release. (actually, FS2000 was just so far ahead of its time, that people couldn't run it. There were not really any big problems, from what I understand) Very few people could run FSX when it was released due to programming bugs. Now this is a different story. ACES was not given the chance to change some parts of the code that would have let FSX take advantage of modern hardware. The engine itself was fine, just not optimized well enough for our computers.
From what I can see from the screenshots and videos, the engine in Flight is using some newer technology and finally catching up with today. (in some ways) Microsoft has said repeatedly that their #1 focus since day one is performance. After FSX, they would not be stupid enough to limit the development team to just modify certain parts of the code, so that the sim can be optimized for modern hardware.
I feel that the right approach has been taken this time for Flight. To appeal to a wider audience, performance must be kept in mind. Considering this, it is very likely Flight will be the new FS9, (performance-wise) but we'll just have to wait and see when it's released.
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Reply #17 -
May 5
th
, 2011 at 9:09pm
New Light
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Colonel
Mandeville, LA
Gender:
Posts: 93
Quote:
being an add-on developer
Brandon, I kinda figured you were in-the-know with Flight by your responses. I understand why you said that I (Someone) is stuck in the days of FSX. The reason for the comment is that companies are just starting to come out with new aircraft (Carenado, etc) and scenery programs (REX, IS2, etc) for FSX. These programs are, also, still coming out with more updates, patches etc. to enhance FSX, thus my counter-comment of still being the days of FSX.
Kudos to you for stepping forward. Now that you're out in the open, I think we can have more constructive conversations about what is really happening. I'm not sure if you are working on add-on programming directly for MS Flight or an aftermarket developer. I'm sure it affects you and all developers the same way. So, I'll ease up on you from now on.
I know that you can't divulge any information even if their is anything solid happening with Flight. I will say that I hope that Flight is tested much better than FSX was. I don't know of the pressures on the new team (ACES +++, err... whatever you or they are called now), but I do hope MS double & triple checks the program before the program goes to market.
As exciting as the news of the new program is, I'd rather wait until '13 and recieve a very good program (some minor bugs will always exist), than waste so much money, effort and aggrevation that we all experienced with FSX. If you consider all the time that MS used up fixing FSX, it would have been better if they just pushed back the release date, or better yet, MS should not have even suggested a general time period for release. If I remember correctly, FSX was released in October of '07 (may be wrong, but anyway), if MS would have taken the extra year and a half to get things right and released in, say, March of '09, which is about the time when everything was finally straightened out. It would have saved everyone a lot of grief Like I said, I'd rather wait awhile and get a good product than get a lesser product and get strung along for months and years of excuses etc.
Hope all goes well...
Semper Fi,
Dave (err Someone if you like)
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Reply #18 -
May 6
th
, 2011 at 9:37am
Strategic Retreat
Offline
Colonel
Wish people were less
idiotic as an average
Posts: 603
BrandonF wrote
on May 5
th
, 2011 at 6:54pm:
...being an add-on developer...
STOP! Stop... these four (
or are they five?
) words are enough. Not going to discuss about this with someone who has his livelihood on the line on the matter.
Wouldn't be neither nice nor fair. You'll be interested to divert as much water to your mill you can and I'd be interested in fairness, decaying into a all-out war that would the higher-ups get mad...
...most likely only at me.
If you'd like me to say you are right, act like if I did. You are.
The End.
There is no such a thing as overkill. Only unworthy targets.
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Reply #19 -
May 6
th
, 2011 at 6:06pm
BrandonF
Offline
Colonel
The Future of Flight
Location: Earth...Duh!!!!
Gender:
Posts: 2296
New Light wrote
on May 5
th
, 2011 at 9:09pm:
Brandon, I kinda figured you were in-the-know with Flight by your responses. I understand why you said that I (Someone) is stuck in the days of FSX. The reason for the comment is that companies are just starting to come out with new aircraft (Carenado, etc) and scenery programs (REX, IS2, etc) for FSX. These programs are, also, still coming out with more updates, patches etc. to enhance FSX, thus my counter-comment of still being the days of FSX.
Kudos to you for stepping forward. Now that you're out in the open, I think we can have more constructive conversations about what is really happening. I'm not sure if you are working on add-on programming directly for MS Flight or an aftermarket developer. I'm sure it affects you and all developers the same way. So, I'll ease up on you from now on.
I know that you can't divulge any information even if their is anything solid happening with Flight. I will say that I hope that Flight is tested much better than FSX was. I don't know of the pressures on the new team (ACES +++, err... whatever you or they are called now), but I do hope MS double & triple checks the program before the program goes to market.
As exciting as the news of the new program is, I'd rather wait until '13 and recieve a very good program (some minor bugs will always exist), than waste so much money, effort and aggrevation that we all experienced with FSX. If you consider all the time that MS used up fixing FSX, it would have been better if they just pushed back the release date, or better yet, MS should not have even suggested a general time period for release. If I remember correctly, FSX was released in October of '07 (may be wrong, but anyway), if MS would have taken the extra year and a half to get things right and released in, say, March of '09, which is about the time when everything was finally straightened out. It would have saved everyone a lot of grief Like I said, I'd rather wait awhile and get a good product than get a lesser product and get strung along for months and years of excuses etc.
No, I'm actually not working with any development teams for Flight. (I would guess that if I was, I wouldn't be able to say whether or not I was)
Exactly...working out the performance issues and crashes would have saved them so much criticism. ACES had the ability to program something that would take advantage of current hardware of the time, but it's likely that Microsoft simply did not allow them to change the parts of code that would allow for this. I would hope that they have learned from their mistakes...it's hard to say for sure since this is Microsoft, but who knows what will happen until it actually happens.
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Reply #20 -
May 13
th
, 2011 at 12:07pm
Fr. Bill
Offline
Colonel
I used to have a life;
now I have GMax!
Hammond, IN
Gender:
Posts: 962
While I'd never consider myself to be among the elite of developers, I do have considerable contact with most of the major and minor ones in this tiny industry.
Having both read and signed more than one NDA with Microsoft, I am fully aware of the "neither confirm nor deny" clause that's included in the multi-paragraph screed...
However, there's absolutely NO restriction for anyone who's not actually signed an NDA to say they haven't, so...
...whenever I ask one of my fellow developers if they have signed any NDA for "MS Flight" and receive an emphatic "No, I haven't!" in reply...
...I'm confident I've received an honest answer. The fact that
no one
, to the best of my knowledge HAS signed an NDA for "MS Flight" yet suggests to me that MSGS isn't even close to finishing up the Alpha coding yet...
So, my best "guess" for possible release will be late (Holiday?) 2012 at the very earliest.
Bill
Gauge Programming - 3d Modeling Eaglesoft Development Group
Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10
NOTE: Unless explicitly stated in the post, everything written by my hand is
MY
opinion. I do
NOT
speak for any company, real or imagined...
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Reply #21 -
May 14
th
, 2011 at 9:56am
patchz
Offline
Colonel
What, me worry?
IN THE FUNNY PAPERS
Gender:
Posts: 10589
New Light wrote
on May 2
nd
, 2011 at 9:28pm:
Scenery does make "flying" extremely realistic,
but the main idea of Flight Simulator
is to "act as if you are in an aircraft, performing actual ground and airbourne operations without being in the actual stress & danger of being in the real situation".
Dave
Dave, I think you are forgetting that what FS is to one person, is not necessarily the same to another. I have no idea of the ratios, I know there are a lot of people who want all the realism
they can get and treat it as a sim. While others are more interested in a bit less realism and want that great scenery. I would be one of them. I credit FS with increasing my knowledge of world
geography ten fold from what I knew prior to FS. And I would like to see landmarks and notable areas as close to the real thing as is feasable, without going the photoreal route. And if I could get
FTX grade scenery for the planet at a cost I could afford, I would buy it in a heartbeat.
All I'm trying to say, is that everyone's idea of what constitues the main idea of FS, is not the same.
Cheers,
Larry
If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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Reply #22 -
May 15
th
, 2011 at 12:43am
New Light
Offline
Colonel
Mandeville, LA
Gender:
Posts: 93
Gotcha Larry!
Sorry about that, I thought I had made a comment about that in this particular thread. I have posted in a few other threads that I do understand about all of the other great sub-disciplines of FS (scenery, painting textures, screenshots etc...). Although at the end of the day, I do take the "flying" part very seriously, I also enjoy writing flight plans, overhauling local airports using AFX and adding some goodies in with IS2 and such... Sorry about the mix up
Semper Fi,
Dave
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Reply #23 -
Jun 10
th
, 2011 at 7:07am
patchz
Offline
Colonel
What, me worry?
IN THE FUNNY PAPERS
Gender:
Posts: 10589
New Light wrote
on May 15
th
, 2011 at 12:43am:
Gotcha Larry!
Sorry about that, I thought I had made a comment about that in this particular thread. I have posted in a few other threads that I do understand about all of the other great sub-disciplines of FS (scenery, painting textures, screenshots etc...). Although at the end of the day, I do take the "flying" part very seriously, I also enjoy writing flight plans, overhauling local airports using AFX and adding some goodies in with IS2 and such... Sorry about the mix up
Semper Fi,
Dave
No problem Dave.
And your post here brings up even more about the diversity of the sim community, things I had not even considered, writing flight plans, overhauling local airports etc.
I just wish MS would realize, acknowledge, and cater to all the diverse areas of the FS community. I'm sure both the freeware and payware developers would be pleased if they did. And it would benefit all of us.
If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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Reply #24 -
Jun 16
th
, 2011 at 8:00am
jensenkov
Offline
2nd Lieutenant
I Like Flight Simulation!
Posts: 1
Very much ... If it is remarkable for it. Beautiful, but the highlight of the show at all.
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