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› My experimental fighter made in Blender
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My experimental fighter made in Blender (Read 2244 times)
Jan 13
th
, 2011 at 3:45pm
Fitter
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Colonel
Earth
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Hello Guys! Here I am after a loooong time.
Take a look at this toy I made using Blender... 4 hours of work
Hope you like it!
Cheers,
Fitter
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Reply #1 -
Jan 16
th
, 2011 at 11:38pm
Dickert
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Does it ever fly fast
enough?
Ontario Canada
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Looks like a 50's lawn dart so far. Sort of like the British Hawk. Very cool.
But you know.... Four hours is not a long time! Wait till you have a year into that project. And are you going to be able to import that aircraft into Flight sim using Blender? Then there is all the animation, mapping, painting, and the flight dynamics. Yah, ya' got'a make that thing fly... Oh, and then importing and placing the instrumentation into the 2D panel and into the 3D vertual cockpit.
You really gota' like your aircraft to be able to commit to making it fly.
Did I tell you I like the lines of that bird.... "I like the lines of that bird!"
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Reply #2 -
Jan 17
th
, 2011 at 7:36am
X.G.Aus
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still using the old version of Blender I see; I guess texturing the thing shouldnt be too hard, just UV unwrap it, and use photoshop to get the textures right.
AMD Phenom II X6 Six Core 1090T 3.20GHz 9MB Cache (OC 3.86); Gigabyte GA-890FXA-UD7; CORSAIR DDR3 8GB PC3-16000 (2x4gig); EVGA NVIDIA GTX470 SuperClocked (X3)
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Reply #3 -
Jan 17
th
, 2011 at 4:02pm
Fitter
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Colonel
Earth
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Posts: 4263
Dickert wrote
on Jan 16
th
, 2011 at 11:38pm:
Looks like a 50's lawn dart so far. Sort of like the British Hawk. Very cool.
But you know.... Four hours is not a long time! Wait till you have a year into that project. And are you going to be able to import that aircraft into Flight sim using Blender? Then there is all the animation, mapping, painting, and the flight dynamics. Yah, ya' got'a make that thing fly... Oh, and then importing and placing the instrumentation into the 2D panel and into the 3D vertual cockpit.
You really gota' like your aircraft to be able to commit to making it fly.
Did I tell you I like the lines of that bird.... "I like the lines of that bird!"
Harold,
Thanks for the comment,
Indeed its an adventure... it will be a challange to fly this beauty on FS.
Its a mix of a Gnat, a Spitfire, a Hawk, a Mig-29 and the Indian Light Combat Aircraft (LCA) Tejas.
The 4 hours its just because Im in the stage of Blender's learning... The very basics stuff yet.
If I didn't finish my Su-17m4 (below),
than can you imangine if I'll finish this experimental jet.
Moderators, did I exceed the file size limmit of posting in this topic?
Cheers,
Luiz
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Reply #4 -
Jan 17
th
, 2011 at 4:14pm
Fitter
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Colonel
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Hello,
Did some changes on the design... in the belly specially...and the canopy size is bigger.
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Reply #5 -
Jan 25
th
, 2011 at 4:40pm
Fitter
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Colonel
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X.G.Aus wrote
on Jan 17
th
, 2011 at 7:36am:
still using the old version of Blender I see; I guess texturing the thing shouldnt be too hard, just UV unwrap it, and use photoshop to get the textures right.
Can you do the textures when the model is finished?
I'm not that good in textures...
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Reply #6 -
Jan 25
th
, 2011 at 4:46pm
Fitter
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Updates... all moving parts were cuted... now I'll start do make the cockpit... comments are welcome
.
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Reply #7 -
Apr 14
th
, 2011 at 7:26pm
Dickert
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Does it ever fly fast
enough?
Ontario Canada
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WOW! Looks very "Retro" or "Art Deco". Is that in the game or just a background within blender?
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Reply #8 -
Apr 16
th
, 2011 at 10:02am
RaptorF22
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No, that's blender internal render with a background.
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Reply #9 -
Apr 27
th
, 2011 at 10:55pm
Dickert
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Colonel
Does it ever fly fast
enough?
Ontario Canada
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Posts: 170
So, it it flying yet? Lets see some screen shots from in the sim...
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Reply #10 -
Apr 27
th
, 2011 at 11:03pm
RaptorF22
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Is there even a blender .mdl plug-in?
I didn't know it was possible to get an aircraft to flight sim directly from blender.
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Reply #11 -
May 3
rd
, 2011 at 1:37pm
Fr. Bill
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I used to have a life;
now I have GMax!
Hammond, IN
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Well there isn't a truly workable way, which is kind of the entire point when you get right down to it...
Bill
Gauge Programming - 3d Modeling Eaglesoft Development Group
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NOTE: Unless explicitly stated in the post, everything written by my hand is
MY
opinion. I do
NOT
speak for any company, real or imagined...
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Reply #12 -
May 9
th
, 2011 at 10:44am
Fitter
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Colonel
Earth
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Posts: 4263
Hello guys, sorry for the delay on the reply...
I believe the only way to put this baby to fly on FS is to export the model at once or in parts to a file format such like .3ds in order to import the model in 3DMax or Maya or other FS compatible software.
Blender can export a lot of file formats... but it will be a challenge to finish that one...
There's other tool called Deep Exploration, from Right Emisphere that do that type of file conversion, and it also can change the LOD levels.
But Deep Exploration is a payware tool and I don't have it.
I was playing with Blender and this plane design appears in my mind.
I cannot promisse that it will be flying on FS.
I can give the original Blender files to all of interested designer... as Blender is an Open Source software, the model will be too...
To get the original files, please send me a private message, and I'll send the model.
I'm with a lot of work in my official job. (I'm a 3D Manager in one of the biggest Petrochemical Company in world), so I cannot promisse that I'll be free time to finish this experiment so soon... but in teh next few days I hope to publish some more shots yet in Blender...
Thanks for all comments.
Sorry any english mistakes
Fitter
«
Last Edit: May 20
th
, 2011 at 1:34pm by Fitter
»
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