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Mesh questions (Read 257 times)
Jan 5
th
, 2011 at 11:28am
patchz
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Colonel
What, me worry?
IN THE FUNNY PAPERS
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Posts: 10589
1. How do you determine the priority of a mesh, as to how far down it should be?
2. Could being higher priority than it should be cause anomalies?
3. Is there an easier and/or quicker way to move an addon than clicking on the Move Up or Move Down buttons?
If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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Reply #1 -
Jan 5
th
, 2011 at 3:34pm
Daube
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1- Meshes should be below all of your additionnal sceneries, but above anything default.
2- I don't think so
3- You could edit directly the scenery.cfg
Got bloom ?
Got mountains ?
Got damage ?
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Jan 5
th
, 2011 at 9:08pm
meshman
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Fly FS
Posts: 37
1. FSX works off of the highest resolution mesh getting rendering priority. Only if you have two or more of the same resolution does layering in the scenery library have an effect, with the higher scenery layer (lower number on the screen) taking priority. Placement in the library is your choice, more often than not. But if you have an add on for Florida that has mesh and other work and the install calls for two separate scenery layers, one for scenery and the other for mesh, isn't it easier to find both if they are grouped together? Mesh below the scenery is what I advise.
2. See above. If it has a higher resolution then it makes no difference where the scenery layer is or should be.
3. Once you've clicked the Move Up or Move Down button you can use the keyboard to repeat the directional move, as in 'D' for down.
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Reply #3 -
Jan 5
th
, 2011 at 11:18pm
patchz
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Colonel
What, me worry?
IN THE FUNNY PAPERS
Gender:
Posts: 10589
Thanks guys.
If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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