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Painting Brett's Bonanza (Read 608 times)
Jan 24th, 2010 at 12:32pm

Frequent Flyer   Offline
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Lucy's Sky with Diamonds

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I finally decided to paint Brett's Bonanza, and the paintkit is works perfect apart for 2 places that don't seem to paint:
...
1) The area between the two tails
2) The front areas of the nose.

I'd appreciate it if someone could point out where on the paintkit I should paint to color these areas.

Thanks alot, and another thank you to Brett for creating this amazing bird.
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Reply #1 - Jan 24th, 2010 at 6:30pm

skoker   Offline
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Well the nose paint is below the tyre texture, but I can't find a separate texture for that tail thing... Undecided
 


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Reply #2 - Jan 26th, 2010 at 2:27pm

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skoker wrote on Jan 24th, 2010 at 6:30pm:
Well the nose paint is below the tyre texture, but I can't find a separate texture for that tail thing... Undecided


Thanks, found it on the paintkit.

Anyone knows where I can paint the roof are? [See picture]
 

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Reply #3 - Jan 27th, 2010 at 11:30am

Brett_Henderson   Offline
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Take a look at the original paint..  see where it  has to "stagger" ?  That's the top of the empenage..
 
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Reply #4 - Jan 27th, 2010 at 2:50pm

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Brett_Henderson wrote on Jan 27th, 2010 at 11:30am:
Take a look at the original paint..  see where it  has to "stagger" ?  That's the top of the empenage..


Thanks! Found it now  Smiley
Smiley
 

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Reply #5 - Jan 29th, 2010 at 5:55am

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One last question:
Where do I paint (actually, un-paint) the following places?
...
That's the antenna and some parts of the 1st window on the right side.

Thanks!
 

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Reply #6 - Jan 29th, 2010 at 6:11am

Brett_Henderson   Offline
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The door is mapped to align with the right side of the fuselage. It is a planar map, and the fuselage halfs are mapped by selected polygons from a cylindrical UVW. The door mapping "stretches" a bit, and is picking up part of the stripe along the top.. You'll have to narrow that strip a bit.

The antenna is mapped so that it maches the "roof".

Long story short.. you can't stripe the roof..  due to short-comings in my mapping skill (patience   Tongue )
 
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Reply #7 - Jan 29th, 2010 at 9:07am

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Brett_Henderson wrote on Jan 29th, 2010 at 6:11am:
The door is mapped to align with the right side of the fuselage. It is a planar map, and the fuselage halfs are mapped by selected polygons from a cylindrical UVW. The door mapping "stretches" a bit, and is picking up part of the stripe along the top.. You'll have to narrow that strip a bit.

The antenna is mapped so that it maches the "roof".

Long story short.. you can't stripe the roof..  due to short-comings in my mapping skill (patience   Tongue )


So you're planning to release a fix in the upcoming months?  Cheesy
If so I'll just wait while enjoying your default livery Shocked
 

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