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› Painting Brett's Bonanza
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Painting Brett's Bonanza (Read 608 times)
Jan 24
th
, 2010 at 12:32pm
Frequent Flyer
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It's SuperCaliFragilIstic
EspiAliDocious!
Lucy's Sky with Diamonds
Posts: 1569
I finally decided to paint Brett's Bonanza, and the paintkit is works perfect apart for 2 places that don't seem to paint:
1) The area between the two tails
2) The front areas of the nose.
I'd appreciate it if someone could point out where on the paintkit I should paint to color these areas.
Thanks alot, and another thank you to Brett for creating this amazing bird.
Frequent Flyer
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Reply #1 -
Jan 24
th
, 2010 at 6:30pm
skoker
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Well the nose paint is below the tyre texture, but I can't find a separate texture for that tail thing...
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Reply #2 -
Jan 26
th
, 2010 at 2:27pm
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skoker wrote
on Jan 24
th
, 2010 at 6:30pm:
Well the nose paint is below the tyre texture, but I can't find a separate texture for that tail thing...
Thanks, found it on the paintkit.
Anyone knows where I can paint the roof are? [See picture]
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Reply #3 -
Jan 27
th
, 2010 at 11:30am
Brett_Henderson
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EVERY OUTER MARKER SHOULD
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Take a look at the original paint.. see where it has to "stagger" ? That's the top of the empenage..
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Reply #4 -
Jan 27
th
, 2010 at 2:50pm
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It's SuperCaliFragilIstic
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Brett_Henderson wrote
on Jan 27
th
, 2010 at 11:30am:
Take a look at the original paint.. see where it has to "stagger" ? That's the top of the empenage..
Thanks! Found it now
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Reply #5 -
Jan 29
th
, 2010 at 5:55am
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It's SuperCaliFragilIstic
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Lucy's Sky with Diamonds
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One last question:
Where do I paint (actually, un-paint) the following places?
That's the
antenna
and some parts of the
1st window
on the right side.
Thanks!
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Reply #6 -
Jan 29
th
, 2010 at 6:11am
Brett_Henderson
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EVERY OUTER MARKER SHOULD
BE AN NDB
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The door is mapped to align with the right side of the fuselage. It is a planar map, and the fuselage halfs are mapped by selected polygons from a cylindrical UVW. The door mapping "stretches" a bit, and is picking up part of the stripe along the top.. You'll have to narrow that strip a bit.
The antenna is mapped so that it maches the "roof".
Long story short.. you can't stripe the roof.. due to short-comings in my mapping skill (patience
)
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Reply #7 -
Jan 29
th
, 2010 at 9:07am
Frequent Flyer
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It's SuperCaliFragilIstic
EspiAliDocious!
Lucy's Sky with Diamonds
Posts: 1569
Brett_Henderson wrote
on Jan 29
th
, 2010 at 6:11am:
The door is mapped to align with the right side of the fuselage. It is a planar map, and the fuselage halfs are mapped by selected polygons from a cylindrical UVW. The door mapping "stretches" a bit, and is picking up part of the stripe along the top.. You'll have to narrow that strip a bit.
The antenna is mapped so that it maches the "roof".
Long story short.. you can't stripe the roof.. due to short-comings in my mapping skill (patience
)
So you're planning to release a fix in the upcoming months?
If so I'll just wait while enjoying your default livery
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