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My Airport ICAO changed (Read 32 times)
Dec 16th, 2009 at 2:40pm

Skittles   Offline
Colonel
N769JC: "Isn't simulating
stimulating?
JAQ: Westover Field, CA (O70)

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My home airport's IACO code has changed from O70  to JAQ.

I've updated my modified airport but now they both show in the airports list.  The stock airport scenery is suppressed however the runway and taxiways are still present.

How can I suppress the stock O70 airport?

Thanks,

Joe
 

What do computers and air conditioners have in common?...
They both will work perfectly, until you open windows.
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Reply #1 - Dec 17th, 2009 at 3:18pm

dave3cu   Offline
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Procrastinate now, don't
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3CU, Northern Wisconsin, USA

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Joe,

Quote from AFX User Manual: Quote:
...If you are modifying a stock airport and change it’s ID, the resulting airport file will no longer override the stock airport and thus you will see elements from both the stock airport and your file...

I'm guessing you use ADE, but the results are the same.


This is a behavior of the sim, not the 'airport editor'. The sim identifies airports, stock and mods, by their ID as read from within the .bgl files. (has nothing to do with the .bgl file names). The sim does not see JAQ as a mod of the default O70. but rather as a 'new' airport.

Though you can't eliminate O70, you can create a mod for it and remove all the unwanted elements (except the Ref.Point).

Make sure you name your JAQ bgl so it doesn't get overwritten.

Dave 
 

At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation.          Igor Sikorsky

I intend to live forever....so far, so good.         Steven Wright

You know....you can just rip up a to-do list.
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Reply #2 - Dec 17th, 2009 at 4:23pm

Skittles   Offline
Colonel
N769JC: "Isn't simulating
stimulating?
JAQ: Westover Field, CA (O70)

Gender: male
Posts: 837
*****
 
dave3cu wrote on Dec 17th, 2009 at 3:18pm:
...The sim identifies airports, stock and mods, by their ID as read from within the .bgl files. (has nothing to do with the .bgl file names). The sim does not see JAQ as a mod of the default O70. but rather as a 'new' airport.

Though you can't eliminate O70, you can create a mod for it and remove all the unwanted elements (except the Ref.Point).

Make sure you name your JAQ bgl so it doesn't get overwritten.

Dave 

Duh! Embarrassed

I should have been able to figure that out, but I've got my mind on another project... Thank you. Wink
 

What do computers and air conditioners have in common?...
They both will work perfectly, until you open windows.
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