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Thanks Shane et al... (Read 630 times)
Nov 29
th
, 2009 at 4:38am
patchz
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Colonel
What, me worry?
IN THE FUNNY PAPERS
Gender:
Posts: 10589
Since Shane made me aware of Global Terrain mesh, my flights in areas with default scenery
have become much, much more enjoyable, not to mention areas where I have added
enhanced scenery, photoreal etc. I can't remember everyone who has helped me directly, but
many of you have helped me indirectly as well, simply by posting shots of various aircraft,
scenery, enhancements that I was able to acquire. These have made my FS experience at least
ten times as nice as default. This is just one of the things that make SimV one of the best and
most enjoyable places in the world. Thank you all.
I recently downloaded some small GA airports placed around the Zurich area. It seems that the benefit of
Global Terrain mesh in this area is more noticible than other places.
I searched for Switzerland scenery and came up with these gems from
http://files.fsnordic.net/Flight_Simulator/Scenery/Switzerland/
Andreas Hegi's Hausen am Albis (LSZN) Switzerland, near Zug, which I have yet to get to work.
Andreas Hegi's Luzern-Beromunster (LSZO) Switzerland.
Bruno Zurmuehle's Buttwil (LSZU) Switzerland.
Andreas Hegi's Samedan, Switzerland, LSZS @ 5600' elevation, near St. Moritz, is the highest airfield in Europe.
LSZU
LSZO
http://www.simviation.com/yabbuploads/LSZO.jpg
LSZS
http://www.simviation.com/yabbuploads/LSZS.jpg
If you add LSZS, I advise caution on your first approach.
The winds can be very tricky, even on a fair day.
SOME INFORMATION ABOUT THE REAL LSZS:
It's located in the south east of Switzerland on 1787m or 5600ft. (N46* 31.88'; E9* 52.84').
It's a regional airport in the beautiful winter and summer sport holiday region Engadin,
close to the famous place St. Moritz. It's an important base of the national air rescue organisation REGA and the
helicopter base of HELIBERNINA.
There are no navigation aids available, just VFR (good luck!).
Thanks for looking.
If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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Reply #1 -
Nov 29
th
, 2009 at 5:18am
Daube
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Colonel
Alternative bloomer
Nice (FR)
Gender:
Posts: 5833
Glad to see you enjoy the Switzerland
Overall, this is the country where I spend most of my time in FS.
On the page you have linked, to not forget to download and install the Switzerland Landclass, filename ebch3tot.zip. It will definitely improve the scenery.
Note for FSX user: ebch3tot.zip is recommended also for you. Although it's a FS9 landclass (less precise than FSX landclasses), it's a very neat improvement over the default Switzerland. In fact, it's one of the very first sceneries I have installed in my FSX.
Got bloom ?
Got mountains ?
Got damage ?
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Reply #2 -
Nov 29
th
, 2009 at 6:10am
patchz
Offline
Colonel
What, me worry?
IN THE FUNNY PAPERS
Gender:
Posts: 10589
Daube wrote
on Nov 29
th
, 2009 at 5:18am:
Glad to see you enjoy the Switzerland
Overall, this is the country where I spend most of my time in FS.
On the page you have linked, to not forget to download and install the Switzerland Landclass, filename ebch3tot.zip. It will definitely improve the scenery.
Note for FSX user: ebch3tot.zip is recommended also for you. Although it's a FS9 landclass (less precise than FSX landclasses), it's a very neat improvement over the default Switzerland. In fact, it's one of the very first sceneries I have installed in my FSX.
Excuse my ignorance, but I thought that's what the Global Terrain mesh was.
If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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Reply #3 -
Nov 29
th
, 2009 at 6:18am
ShaneG
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Colonel
I turned into a Martian!
Posts: 10000
patchz wrote
on Nov 29
th
, 2009 at 6:10am:
Daube wrote
on Nov 29
th
, 2009 at 5:18am:
Glad to see you enjoy the Switzerland
Overall, this is the country where I spend most of my time in FS.
On the page you have linked, to not forget to download and install the Switzerland Landclass, filename ebch3tot.zip. It will definitely improve the scenery.
Note for FSX user: ebch3tot.zip is recommended also for you. Although it's a FS9 landclass (less precise than FSX landclasses), it's a very neat improvement over the default Switzerland. In fact, it's one of the very first sceneries I have installed in my FSX.
Excuse my ignorance, but I thought that's what the Global Terrain mesh was.
Terrain Mesh = how bumpy the land is.
Landclass = determines what kind of textures will go on that mesh, such as city, forest, grass, desert, etc...
Scenery Texture = what you actually see when you're flying over the terrain, determined by the landclass, and given shape & depth by the mesh.
Hope that wasn't too confusing, it is pretty early here.
Oh, and thank you Patchz, for reminding me that it takes a lot more than AA, and fancy addons to make an artistically creative shot. You always tell such great stories with your work. Very inspiring at times.
♪♫♪‼
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Reply #4 -
Nov 30
th
, 2009 at 4:55am
patchz
Offline
Colonel
What, me worry?
IN THE FUNNY PAPERS
Gender:
Posts: 10589
ShaneG wrote
on Nov 29
th
, 2009 at 6:18am:
patchz wrote
on Nov 29
th
, 2009 at 6:10am:
Daube wrote
on Nov 29
th
, 2009 at 5:18am:
Glad to see you enjoy the Switzerland
Overall, this is the country where I spend most of my time in FS.
On the page you have linked, to not forget to download and install the Switzerland Landclass, filename ebch3tot.zip. It will definitely improve the scenery.
Note for FSX user: ebch3tot.zip is recommended also for you. Although it's a FS9 landclass (less precise than FSX landclasses), it's a very neat improvement over the default Switzerland. In fact, it's one of the very first sceneries I have installed in my FSX.
Excuse my ignorance, but I thought that's what the Global Terrain mesh was.
Terrain Mesh = how bumpy the land is.
Landclass = determines what kind of textures will go on that mesh, such as city, forest, grass, desert, etc...
Scenery Texture = what you actually see when you're flying over the terrain, determined by the landclass, and given shape & depth by the mesh.
Hope that wasn't too confusing, it is pretty early here.
Oh, and thank you Patchz, for reminding me that it takes a lot more than AA, and fancy addons to make an artistically creative shot. You always tell such great stories with your work. Very inspiring at times.
Thanks Shane, for both the explanation and the kudos. Guess I need to go find some landclass. I continue to be amazed at the sometimes complexity of FS. I was aware of scenery textures and terrain mesh, but did not know that landclass was something different. If I don't run out of HD space, I may be able to improve FS noticibly, again.
Does anyone have an explanation as to why terrain mesh made such a difference in the Zurich area, yet seemingly none in Monument Valley? I've been trying to find scenery to accurately (as possible) depict the buttes and other rock formations in Monument Valley for a while now, with no luck. I was really disappointed that the terrain mesh did not help.
If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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