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Transparent... (Read 365 times)
Oct 28
th
, 2009 at 6:41am
JakesF14
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Blistering Barnacles!
South Africa
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Posts: 1866
uhmm a new problemo!
the pic says it all.
I've checked, no transparent setting on any texture exept for the windows
Edited:
I have something to do with the alpha channel - when I make the alpha channel just white, there is no transparency - but obviously no reflections also
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Oct 29
th
, 2009 at 7:44pm
garryrussell
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Looks like the model is set up to be transparent
You can set the individual model parts to be transparent alpha or alpha shine but not both.
The window need to have glass that is a seperate part and transparent and the other parts set for alpha shine
Garry
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Oct 29
th
, 2009 at 9:05pm
BrandonF
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The Future of Flight
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I gave you a whole tutorial on how to use the alpha channel to give the aircraft shine. But reading your post again, you say that no textures except the windows are using an alpha.
Hmmm, interesting. I wish I could help.
Brandon
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Oct 30
th
, 2009 at 2:03am
JakesF14
Offline
Colonel
Blistering Barnacles!
South Africa
Gender:
Posts: 1866
Ok, I've found the answer......
I applied a diffuse map in Gmax as normal, but didn't include a specular map. Ive added the same map as used for diffuse, and there you go! Ok a too glowy and too shiney perhaps, but at least problem solved!
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