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J-Bizz first time test (Read 678 times)
Oct 21st, 2009 at 2:16am

JakesF14   Offline
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I did the first export and test of the JBizz into FS9 Smiley
didn't went quite so well, but still a feeling of achievement!

Things that didn't went well:
1) For a start, I couldnt get the jet to display in FS9's hangar. eventually replaced the CFG file with another model's cfg file, and export my model to the same MDL name as the  one in the cfg file. that worked ...sort of.
2) All the parts that Ive mirrored didnt show. maybe I must clone the part first, and then mirror the clone only?
3) My textures didn't show, but that could be just a cfg problem maybe...
4) the funny part... the aircraft reversed all the way. I made sure in Gmax that the model wasn't the wrong way around, but nope, I douldnt get it out of reverse gear  Smiley

If someone have answers to my problems, that would be really cool!?

here is the J-Bizz in Gmax

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Reply #1 - Oct 21st, 2009 at 8:35pm

BrandonF   Offline
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With the texture: Did you save them as an extended bitmap in DXTBmp? Did you place the textures in the texture folder of your aircraft?

Brandon
 
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Reply #2 - Oct 22nd, 2009 at 12:09am

Mitch.   Offline
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She's still looking good Jakes, considering its your first FS model. Cool

Do you have any side profile shots?
 


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^^^ Click above to check out MySimshots.net  ^^^
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Reply #3 - Oct 22nd, 2009 at 3:08am

JakesF14   Offline
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BrandonF wrote on Oct 21st, 2009 at 8:35pm:
With the texture: Did you save them as an extended bitmap in DXTBmp? Did you place the textures in the texture folder of your aircraft?

Brandon


Thanks, Yes I did. I even used a existing plane's files, and just replaced the MDL file and texture files, but keeping the filenames the same. oh well, im still learning  Smiley
 

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Reply #4 - Oct 22nd, 2009 at 8:16am

ShaneG   Offline
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When you borrowed the air file, did you rename it & make the change in your cfg's sim= line?


ex: rename the air file to : Jakesjbizz.air, and in the aircraft.cfg enter: sim=Jakesjbizz

I had this problem as well, and that's how I solved it. Wink
 
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Reply #5 - Oct 22nd, 2009 at 9:04am

JakesF14   Offline
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Thanks Shane, but I dont have FSX, and only use FS9, thus no AIR file, if i am correct? I borrowed the LEAR60 cfg file. the structure is like this:

[fltsim.0]
title=Learjet60_C-FBCD
sim=Lear60
model=
panel=
sound=
texture=
kb_checklists=Lear60_check
kb_reference=FS9_Lear60_ref
atc_id=C-FBCD
ui_manufacturer=Bombardier
ui_type="Learjet 60"
ui_variation=LAviation CMP Inc
description=Bombardier Learjet 60 - Flightcrew of two. Optional seating arrangements for six to nine passengers.

At this moment, I've exported the model from GMAX and simply replaced the MDL file from the learjet. I worked the last time, although it then dont have its own uniqe name. I want to use the MDL name "JBizz100" where the number only indicate the stage i am with the model.

I do the modelling on my notebook, but dont have FS9 installed here, so I can only test it in the evenings  Sad

edit:  the mdl name is "lear60_ver24.mdl"
 

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Reply #6 - Oct 22nd, 2009 at 9:29am

Brett_Henderson   Offline
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FSX  uses air files too.

The  sim=  line points to the air file.

The model.cfg file points to the model.

As for naming.. I just keep changing the Gmax file name for reference to where I am in the modeling process. There's no point to constantly re-naming the model itself..  That's just the "destination" for compiling the current Gmax file.
 
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Reply #7 - Oct 22nd, 2009 at 9:52am

JakesF14   Offline
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Brett_Henderson wrote on Oct 22nd, 2009 at 9:29am:
FSX  uses air files too.


I suppose you mean FS9 uses .AIR files too?
now I am really confused? Many of my models dont even have an .AIR file?

Thank you for having patience with me! I am dezigning houses for a living - not amazing flymachines  Smiley

 

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Reply #8 - Oct 22nd, 2009 at 11:06am

Brett_Henderson   Offline
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Yeah.. I meant FS9..  lol

I've never tried to NOT have one, but I know when I have a mis-match (sim=), it never works..  And I wouldn't expect it to.

Here's the low-down.  In many ways, the air file and aircraft.cfg file are redundant.. as in there is duplicate information. The key is that when there IS duplicate information, the aircraft.cfg file over-rides the air file.

Most of what you need to access to make your model unique, is in the aircraft.cfg file. The air file only needs to be similar (as in you wouldn't use a Baron air file, if you were modeling a Skyhawk). The things you need to match are: number of engines.. type of engines.. whether or not it's a tail-dragger.. and whether or not it's amphibious.

When you get your aircraft.cfg file done.. with accurate dimensions, geometry, control axes, weights, MOIs, contact points, fuel tanks, weight stations... etc.  then yo can use an air file editor (like AirEd) to change things in the air file, that aren't in the aircraft.cfg file. Like: gear drag, gauge responses, and a few other things that escape me now..

JakesF14 wrote on Oct 22nd, 2009 at 9:52am:
Brett_Henderson wrote on Oct 22nd, 2009 at 9:29am:
FSX  uses air files too.


I suppose you mean FS9 uses .AIR files too?
now I am really confused? Many of my models dont even have an .AIR file?

Thank you for having patience with me! I am dezigning houses for a living - not amazing flymachines  Smiley


 
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Reply #9 - Oct 22nd, 2009 at 11:48am

JakesF14   Offline
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Awesome ! Thank you so much!
 

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Reply #10 - Oct 22nd, 2009 at 8:05pm

N2056   Offline
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Here is why your mirrored parts are hosed  Wink

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Remember...This is Fun!
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Reply #11 - Oct 23rd, 2009 at 1:53am

JakesF14   Offline
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Brett_Henderson wrote on Oct 22nd, 2009 at 11:06am:
Yeah.. I meant FS9..  lol

I've never tried to NOT have one, but I know when I have a mis-match (sim=), it never works..  And I wouldn't expect it to.

Here's the low-down.  In many ways, the air file and aircraft.cfg file are redundant.. as in there is duplicate information. The key is that when there IS duplicate information, the aircraft.cfg file over-rides the air file.

Most of what you need to access to make your model unique, is in the aircraft.cfg file. The air file only needs to be similar (as in you wouldn't use a Baron air file, if you were modeling a Skyhawk). The things you need to match are: number of engines.. type of engines.. whether or not it's a tail-dragger.. and whether or not it's amphibious.

When you get your aircraft.cfg file done.. with accurate dimensions, geometry, control axes, weights, MOIs, contact points, fuel tanks, weight stations... etc.  then yo can use an air file editor (like AirEd) to change things in the air file, that aren't in the aircraft.cfg file. Like: gear drag, gauge responses, and a few other things that escape me now..

JakesF14 wrote on Oct 22nd, 2009 at 9:52am:
Brett_Henderson wrote on Oct 22nd, 2009 at 9:29am:
FSX  uses air files too.


I suppose you mean FS9 uses .AIR files too?
now I am really confused? Many of my models dont even have an .AIR file?

Thank you for having patience with me! I am dezigning houses for a living - not amazing flymachines  Smiley





Ok, I've renamed the .AIR file, but now when I start FS9, I get the error message "Learjet60_C-FBCD failed to load.
I've completely removed  the original Lear60, and only use the JBizz with the adopted CFG file.  I even replaced the .AIR file with another jet's file and rename it also, but still get the message.
But when I restore the original Lear 60, the Sim starts, and shows the JBizz in the list of aircraft, but the sim hangs when trying to select it. Sad
While having all these trouble, I still enjoy it though  Smiley Quote:
 

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Reply #12 - Oct 23rd, 2009 at 6:43am

Brett_Henderson   Offline
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That's because you saved a flight with the old model.. and FSX can't find it.
 
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Reply #13 - Oct 23rd, 2009 at 6:49am

JakesF14   Offline
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Brett_Henderson wrote on Oct 23rd, 2009 at 6:43am:
That's because you saved a flight with the old model.. and FSX can't find it.



hmm I learn the HARD way  Smiley thank you for all the help!
What i've done now is this:
I took a model that i've never installed on my machine before, and adopt it's cfg file and .AIR file, and did the nessecary changes. Will se what happen tonight when I install it  Smiley
 

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