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› Animating Tailhook
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Animating Tailhook (Read 295 times)
Oct 20
th
, 2009 at 10:26am
JakesF14
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Blistering Barnacles!
South Africa
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Hi , I want to use the tailhook function to animate the swept wings, will it work? and how do I animate something? I use Gmax and currently doing for FS9, and if no hickups, will export for fsx as well!
tough learning curve!!
Going to test the first export tonight, will give feedback tomorrow
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Oct 20
th
, 2009 at 1:58pm
Brett_Henderson
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You can use the tailhook animation to model variable geometry wings... But that's kinda pointless, because as the wing geometry changes, so does the aircraft's performance and handling.
The best way I've seen to do it, is to make the wing animation as the first (or last) part of flap deployment.. then at least you have some control over how it effects flight.
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Reply #2 -
Oct 21
st
, 2009 at 7:15am
JakesF14
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Blistering Barnacles!
South Africa
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Brett_Henderson wrote
on Oct 20
th
, 2009 at 1:58pm:
You can use the tailhook animation to model variable geometry wings... But that's kinda pointless, because as the wing geometry changes, so does the aircraft's performance and handling.
The best way I've seen to do it, is to make the wing animation as the first (or last) part of flap deployment.. then at least you have some control over how it effects flight.
Very true! will do it that way then
thank you very much!
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