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WHY?? (Read 1761 times)
Oct 2nd, 2009 at 11:19am

757200ba   Offline
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I dont know if anybody answer this question or not.

Why ATI are not advise for FS anymore????

I see lots of posts saying that everybody should go to Nvidia.
I still remember my 9700 Pro being wonderful for FS 2000, 2002 and 2004.But it was only 128 megs.
Is there any reason??? Huh


 
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Reply #1 - Oct 2nd, 2009 at 12:50pm

N. Chapman   Offline
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Because NickN is an Nvidia guy so thats what he recommends. I have no issues with my 4890 1GB in either FS9 or FSX and is certainly a good card for the price Wink
 

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Reply #2 - Oct 2nd, 2009 at 4:01pm

SubZer0   Offline
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Because FSX uses an old shader/rendering engine that's almost 10 years old. ATi have newer ways of rendering graphics and it doesn't work as well with FSX...

It's not Nick's fault... He knows what he's talking about. don't throw him down for this NDUDE737

it's FSX's fault and its old rendering engine... that's why newer games work better with ATi cards, because they have newer rendering engines.
 
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Reply #3 - Oct 2nd, 2009 at 5:43pm

757200ba   Offline
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So ATI is still good for FS9 and FSX?
So a question, what is the good ATI for FS9 (well that in a way dont let FSX bad)
Thank you.

PS-Just one idea, dont blame nobody from the forums, this guys are genious and we all work to improve the sim.And i guess Nick as already prove that he knows what he talks (got admit that some i dont agree)but...........WE ALL LOVE FLIGHT SIMULATOR. Wink
 
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Reply #4 - Oct 2nd, 2009 at 7:25pm

NickN   Offline
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Because Ati cards are designed for shader driver rendering engines and FS9/FSX is a old school triangle rendering engine that requires a video core which is targeted at CPU bound render code which Nvidia still caters too.

and if anyone here wants to tell me ATi runs FS9/FSX better or equal to Nvidia under equal weather conditions and high load payware aircraft then that tells me they are clueless from the neck, up when it comes to hardware technology


You guys are welcome to use what you want but dont EVER post I am some kind of fanboy freak.. What I post comes from 45 years of being a lead engineer in the aerospace industry and if you think you can argue tech  and CS with someone who designed and specified data systems for the Space Shuttle guidance controls..   
bring it on



The day ATi releases a card that runs head-to-head with Nvidia for equal result, or better, is the day I will begin to suggest their use for MSFS.

That has not been true since 2005 and the ATi 800 series just before Nvidia whoomped them with the G7






 
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Reply #5 - Oct 2nd, 2009 at 9:07pm

757200ba   Offline
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Well i admire you knowledge but i guess, if you kept yourself away from this kids talk you would be much better winner.

There are guys here also experts on ... Airbus enertial systems, Boeing navigational systems, and cells experts.

But that is "kids" talk we all are here to learn.
And the best option is to pretend we didnt hear, there is nothing to be proved.Like they say in "Star Wars I" "There is always a bigger fish"

Nick keep up the good work, and i have learned a lot with you, even if you are a NVIDIA guy  Grin Cheesy Wink.

Many thanks for all.(always)

Ps- by the way there was a story about those systems (i really hear this) that they were so old that need to buy parts from Ebay??




 
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Reply #6 - Oct 2nd, 2009 at 9:19pm

NickN   Offline
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FSX runs fine... the problem
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And one other thing too..    if your game of choice is a modern shader engine game like Crysis and FS is just a passing fancy, stick with the modern ATi card.

If your primary game is FSX and you want the most horsepower available for the application, stick with Nvidia

And in EITHER case you must match the right card to the processor/memory speed in use including the clock.





I'll ignore the rest of the noise ...
 
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Reply #7 - Oct 2nd, 2009 at 9:27pm

757200ba   Offline
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Well my FS is FS9.And im using nvidia.Like you know , because you helped me in other posts.

About the "noise" for me, another shoot in the sea.Ironie doesnt help always.But you know that better than i do.
Nick keep helping us, please, we learn very much with you. Smiley
 
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Reply #8 - Oct 2nd, 2009 at 10:15pm

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Reply #9 - Oct 3rd, 2009 at 1:21am
NNNG   Ex Member

 
How inferior is ATi in MSFS? 'cause I gotta say, the Radeon 5870 kicks ass, and I'm gonna get one.
 
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Reply #10 - Oct 3rd, 2009 at 2:20pm

waspiflab   Offline
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Bah!! once google chrome os is up and running you'll be binning the graphics card anyways Tongue ATI and Nvidia will be screwed.
Check out the video
http://code.google.com/apis/o3d/
 
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Reply #11 - Oct 3rd, 2009 at 2:57pm

SubZer0   Offline
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NickN wrote on Oct 2nd, 2009 at 7:25pm:
Because Ati cards are designed for shader driver rendering engines and FS9/FSX is a old school triangle rendering engine that requires a video core which is targeted at CPU bound render code which Nvidia still caters too.

and if anyone here wants to tell me ATi runs FS9/FSX better or equal to Nvidia under equal weather conditions and high load payware aircraft then that tells me they are clueless from the neck, up when it comes to hardware technology


You guys are welcome to use what you want but dont EVER post I am some kind of fanboy freak.. What I post comes from 45 years of being a lead engineer in the aerospace industry and if you think you can argue tech  and CS with someone who designed and specified data systems for the Space Shuttle guidance controls..   
bring it on



The day ATi releases a card that runs head-to-head with Nvidia for equal result, or better, is the day I will begin to suggest their use for MSFS.

That has not been true since 2005 and the ATi 800 series just before Nvidia whoomped them with the G7







...

lol
 
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Reply #12 - Oct 3rd, 2009 at 9:38pm
NNNG   Ex Member

 
waspiflab wrote on Oct 3rd, 2009 at 2:20pm:
Bah!! once google chrome os is up and running you'll be binning the graphics card anyways Tongue ATI and Nvidia will be screwed.
Check out the video
http://code.google.com/apis/o3d/


That uses videocards for rendering, and honestly it looks like crap compared to a real game.
 
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Reply #13 - Oct 4th, 2009 at 11:08am

waspiflab   Offline
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Quote:
waspiflab wrote on Oct 3rd, 2009 at 2:20pm:
Bah!! once google chrome os is up and running you'll be binning the graphics card anyways Tongue ATI and Nvidia will be screwed.
Check out the video
http://code.google.com/apis/o3d/


That uses videocards for rendering, and honestly it looks like crap compared to a real game.

It's only a demo of the chrome browser, once chrome is out and up and running you will be able to play the latest games through your browser/operating system all maxed out on a crap pc. Read into it more mate Wink Imagine the space on your pc they'll be nothing on it, I like the sound of that. Music , photos, games, downloads  stored in chrome as it's an online operating system + it will be FREE!! to download. I'm in Wink
 
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Reply #14 - Oct 4th, 2009 at 3:56pm

JBaymore   Offline
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waspiflab wrote on Oct 4th, 2009 at 11:08am:
Music , photos, games, downloads  stored in chrome as it's an online operating system + it will be FREE!! to download. I'm in Wink


Then it seems that the limiting factor will not be the crap PC....... but the crap internet connection and ISP and overall net traffic and bandwidth at any given time.

Out of the frying pan into the fire, maybe?

At least you can control the "crap PC" by getting a new one.  Forr many, the internet situation is not something that THEY have all that much control over.

best,

.............john


 

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