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How to make it work? (Read 480 times)
Sep 18
th
, 2009 at 2:00pm
Speedbird
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Posts: 221
Hi all,
I'm trying to make this picture:
http://www.biorust.com/tutorials/ps-choppyseas/image2.jpg
into a wave texture by converting it a 8 - bit bitmap and by resizing, however, when I tested it, FS9 crashed. Any suggestions as to how I can make it work?
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Sep 18
th
, 2009 at 11:05pm
JoBee
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What file are you trying to replace?
regards,
Joe
Don't argue with idiots, they drag you down to their level and beat you with experience.
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Reply #2 -
Sep 19
th
, 2009 at 3:46am
Speedbird
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Is it a bird, is it a
plane?
England
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I'm trying to replace Ocean_Height_Field.
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Reply #3 -
Sep 19
th
, 2009 at 10:56am
JoBee
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Posts: 582
I did that and posted the results in your other topic.
I resized the pic to 512X512 in Photoshop.
Then I saved it as a 24-bit .bmp.
I then converted it to a 32 bit with mips and no Alpha in ImageTool.
Why do you want an 8-bit ?
regards,
Joe
Edited:
Also, replacing oceanheightfield.bmp with this picture will not make your water look like the picture. Oceanheightfield.bmp is not a texture like in an airplane texture folder. It is used for water effects.
Don't argue with idiots, they drag you down to their level and beat you with experience.
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