If u need help with a project....Ive done a few...so let me know, im happy to share what I know....its just very hard to explain it all in text format without missing key information. I downloaded a nuke explosion sound and tweaked the quality with Audacity then placed it inside the Sounds folder. Then I created my effect...if u want to save some time...or u dont have the effects editor installed....u can simply make your own nuke sound...or copy another explosion sound to desktop and rename it Nuclear Explosion.wav then place it inside of sounds folder. Now u can simply make the effect by opening notepad and copying the following text into it...then saving it as fx_FFNuclear.fx or ANYTHING_U_WANT.fx, just remember what u name it for when u edit the sim.cfg for the model u want to drop. Now the effect:
[Library Effect] Lifetime=5 Version=2.00 Radius=2000 Priority=0 [Sound] FileName=Nuclear Explosion.wav MinAttenuationDistance=10000.00 Looping=FALSE
[Properties]
[Emitter.0] Lifetime=0.00, 2.00 Delay=2.00, 2.00 Bounce=0.00 No Interpolate=1 Rate=400.00, 500.00 X Emitter Velocity=0.00, 0.00 Y Emitter Velocity=0.00, 0.00 Z Emitter Velocity=0.00, 0.00 Drag=0.00, 0.00 X Particle Velocity=-500.00, 500.00 Y Particle Velocity=50.00, 500.00 Z Particle Velocity=-500.00, 500.00 X Rotation=0.00, 0.00 Y Rotation=0.00, 0.00 Z Rotation=0.00, 0.00 X Offset=0.00, 0.00 Y Offset=0.00, 0.00 Z Offset=0.00, 0.00 Pitch=0.00, 0.00 Bank=0.00, 0.00 Heading=0.00, 0.00
[Particle.0] Lifetime=2.00, 4.00 Type=19 X Scale=1000.00, 3500.00 Y Scale=1000.00, 3500.00 Z Scale=0.00, 0.00 X Scale Rate=0.50, 0.50 Y Scale Rate=0.50, 0.50 Z Scale Rate=0.00, 0.00 Drag=-0.50, -0.50 Color Rate=0.80, 1.00 X Offset=-9000.00, 9000.00 Y Offset=1000.00, 2000.00 Z Offset=-9000.00, 9000.00 Fade In=0.00, 0.00 Fade Out=0.00, 0.00 Rotation=-1000.00, 1000.00 Shade=1 Face=1, 1, 1
[ParticleAttributes.0] Blend Mode=2 Texture=fx_2.bmp Bounce=0.00 Color Start=136, 214, 114, 255 Color End=0, 0, 0, 0 Jitter Distance=0.00 Jitter Time=0.00 uv1=0.00, 0.00 uv2=0.50, 0.50 X Scale Goal=2.00 Y Scale Goal=2.00 Z Scale Goal=0.00 Extrude Length=0.00 Extrude Pitch Max=0.00 Extrude Heading Max=0.00
[Emitter.1] Lifetime=0.10, 1.00 Delay=0.20, 0.30 Bounce=0.00 No Interpolate=1 Rate=1.00, 1.00 X Emitter Velocity=0.00, 0.00 Y Emitter Velocity=0.00, 0.00 Z Emitter Velocity=0.00, 0.00 Drag=0.00, 0.00 X Particle Velocity=0.00, 0.00 Y Particle Velocity=0.00, 0.00 Z Particle Velocity=0.00, 0.00 X Rotation=0.00, 0.00 Y Rotation=0.00, 0.00 Z Rotation=0.00, 0.00 X Offset=0.00, 0.00 Y Offset=0.00, 0.00 Z Offset=0.00, 0.00 Pitch=0.00, 0.00 Bank=0.00, 0.00 Heading=0.00, 0.00
[Particle.1] Lifetime=10.00, 10.00 Type=19 X Scale=10.00, 10.00 Y Scale=10.00, 10.00 Z Scale=0.00, 0.00 X Scale Rate=4.00, 6.00 Y Scale Rate=4.00, 6.00 Z Scale Rate=0.00, 0.00 Drag=-0.50, -0.50 Color Rate=0.20, 0.50 X Offset=0.00, 0.00 Y Offset=2000.00, 2000.00 Z Offset=0.00, 0.00 Fade In=0.00, 0.00 Fade Out=0.00, 0.00 Rotation=0.00, 0.00 Face=1, 1, 1
[ParticleAttributes.1] Blend Mode=2 Texture=fx_2.bmp Bounce=0.00 Color Start=40, 40, 40, 255 Color End=10, 10, 10, 0 Jitter Distance=0.00 Jitter Time=0.00 uv1=0.50, 0.50 uv2=1.00, 1.00 X Scale Goal=15000.00 Y Scale Goal=15000.00 Z Scale Goal=0.00 Extrude Length=0.00 Extrude Pitch Max=0.00 Extrude Heading Max=0.00
[Emitter.2] Lifetime=0.50, 0.50 Delay=0.01, 0.01 Bounce=0.00 No Interpolate=1 Rate=1.00, 1.00 X Emitter Velocity=0.00, 0.00 Y Emitter Velocity=0.00, 0.00 Z Emitter Velocity=0.00, 0.00 Drag=0.00, 0.00 X Particle Velocity=0.00, 0.00 Y Particle Velocity=0.00, 0.00 Z Particle Velocity=0.00, 0.00 X Rotation=0.00, 0.00 Y Rotation=0.00, 0.00 Z Rotation=0.00, 0.00 X Offset=0.00, 0.00 Y Offset=0.00, 0.00 Z Offset=0.00, 0.00 Pitch=0.00, 0.00 Bank=0.00, 0.00 Heading=0.00, 0.00
[Particle.2] Lifetime=0.10, 0.39 Type=19 X Scale=2000.00, 20000.00 Y Scale=2000.00, 20000.00 Z Scale=0.00, 0.00 X Scale Rate=0.00, 0.00 Y Scale Rate=0.00, 0.00 Z Scale Rate=0.00, 0.00 Drag=-0.50, -0.50 Color Rate=0.60, 0.60 X Offset=0.00, 0.00 Y Offset=2000.00, 2000.00 Z Offset=0.00, 0.00 Fade In=0.00, 0.00 Fade Out=0.00, 0.00 Rotation=0.00, 0.00 Face=1, 1, 1
[ParticleAttributes.2] Blend Mode=2 Texture=fx_2.bmp Bounce=0.00 Color Start=200, 200, 200, 100 Color End=100, 100, 100, 0 Jitter Distance=0.00 Jitter Time=0.00 uv1=0.00, 0.00 uv2=0.50, 0.50 X Scale Goal=0.00 Y Scale Goal=0.00 Z Scale Goal=0.00 Extrude Length=0.00 Extrude Pitch Max=0.00 Extrude Heading Max=0.00
[Emitter.3] Lifetime=25.00, 25.00 Delay=2.10, 5.00 Bounce=0.00 Rate=80.00, 80.00 X Emitter Velocity=0.00, 0.00 Y Emitter Velocity=0.00, 0.00 Z Emitter Velocity=0.00, 0.00 Drag=0.00, 0.00 X Particle Velocity=-20.00, 20.00 Y Particle Velocity=5.00, 5.00 Z Particle Velocity=-20.00, 20.00 X Rotation=0.00, 0.00 Y Rotation=0.00, 0.00 Z Rotation=0.00, 0.00 X Offset=0.00, 0.00 Y Offset=0.00, 0.00 Z Offset=0.00, 0.00 Pitch=0.00, 0.00 Bank=0.00, 0.00 Heading=0.00, 0.00
[Particle.3] Lifetime=0.00, 0.00 Type=19 X Scale=200.00, 1000.00 Y Scale=200.00, 1000.00 Z Scale=0.00, 0.00 X Scale Rate=0.05, 0.10 Y Scale Rate=0.05, 0.10 Z Scale Rate=0.00, 0.00 Drag=-0.50, -0.40 Color Rate=0.01, 0.20 X Offset=-2000.00, 2000.00 Y Offset=14000.00, 16000.00 Z Offset=-2000.00, 2000.00 Fade In=0.10, 0.20 Fade Out=0.60, 0.90 Rotation=1.00, 1.00 Ground Normal=1 Face=1, 1, 1
[ParticleAttributes.3] Blend Mode=1 Texture=fx_1.bmp Bounce=0.01 Color Start=150, 150, 150, 100 Color End=150, 150, 150, 0 Jitter Distance=0.00 Jitter Time=0.00 uv1=0.00, 0.50 uv2=0.50, 1.00 X Scale Goal=20.00 Y Scale Goal=20.00 Z Scale Goal=0.00 Extrude Length=0.00 Extrude Pitch Max=0.00 Extrude Heading Max=0.00
[Emitter.4] Lifetime=0.50, 0.50 Delay=0.90, 0.90 Bounce=0.00 No Interpolate=1 Rate=1.00, 1.00 X Emitter Velocity=0.00, 0.00 Y Emitter Velocity=0.00, 0.00 Z Emitter Velocity=0.00, 0.00 Drag=0.00, 0.00 X Particle Velocity=0.00, 0.00 Y Particle Velocity=0.00, 0.00 Z Particle Velocity=0.00, 0.00 X Rotation=0.00, 0.00 Y Rotation=0.00, 0.00 Z Rotation=0.00, 0.00 X Offset=0.00, 0.00 Y Offset=0.00, 0.00 Z Offset=0.00, 0.00 Pitch=0.00, 0.00 Bank=0.00, 0.00 Heading=0.00, 0.00
[Particle.4] Lifetime=0.19, 0.19 Type=19 X Scale=2000.00, 20000.00 Y Scale=2000.00, 20000.00 Z Scale=0.00, 0.00 X Scale Rate=0.00, 0.00 Y Scale Rate=0.00, 0.00 Z Scale Rate=0.00, 0.00 Drag=-0.50, -0.50 Color Rate=0.60, 0.60 X Offset=0.00, 0.00 Y Offset=2000.00, 2000.00 Z Offset=0.00, 0.00 Fade In=0.00, 0.00 Fade Out=0.00, 0.00 Rotation=0.00, 0.00 Face=1, 1, 1
[ParticleAttributes.4] Blend Mode=2 Texture=fx_2.bmp Bounce=0.00 Color Start=200, 200, 200, 100 Color End=100, 100, 100, 0 Jitter Distance=0.00 Jitter Time=0.00 uv1=0.00, 0.00 uv2=0.50, 0.50 X Scale Goal=0.00 Y Scale Goal=0.00 Z Scale Goal=0.00 Extrude Length=0.00 Extrude Pitch Max=0.00 Extrude Heading Max=0.00
[Emitter.5] Lifetime=0.10, 1.00 Delay=1.20, 1.20 Bounce=0.00 No Interpolate=1 Rate=1.00, 1.00 X Emitter Velocity=0.00, 0.00 Y Emitter Velocity=0.00, 0.00 Z Emitter Velocity=0.00, 0.00 Drag=0.00, 0.00 X Particle Velocity=0.00, 0.00 Y Particle Velocity=0.00, 0.00 Z Particle Velocity=0.00, 0.00 X Rotation=0.00, 0.00 Y Rotation=0.00, 0.00 Z Rotation=0.00, 0.00 X Offset=0.00, 0.00 Y Offset=0.00, 0.00 Z Offset=0.00, 0.00 Pitch=0.00, 0.00 Bank=0.00, 0.00 Heading=0.00, 0.00
[Particle.5] Lifetime=10.00, 10.00 Type=19 X Scale=1.00, 1.00 Y Scale=1.00, 1.00 Z Scale=0.00, 0.00 X Scale Rate=4.00, 6.00 Y Scale Rate=4.00, 6.00 Z Scale Rate=0.00, 0.00 Drag=-0.50, -0.50 Color Rate=0.20, 0.50 X Offset=0.00, 0.00 Y Offset=2000.00, 2000.00 Z Offset=0.00, 0.00 Fade In=0.00, 0.00 Fade Out=0.00, 0.00 Rotation=0.00, 0.00 Face=1, 1, 1
[ParticleAttributes.5] Blend Mode=2 Texture=fx_2.bmp Bounce=0.00 Color Start=40, 40, 40, 255 Color End=10, 10, 10, 0 Jitter Distance=0.00 Jitter Time=0.00 uv1=0.50, 0.50 uv2=1.00, 1.00 X Scale Goal=15000.00 Y Scale Goal=15000.00 Z Scale Goal=0.00 Extrude Length=0.00 Extrude Pitch Max=0.00 Extrude Heading Max=0.00
[Emitter.6] Lifetime=0.10, 1.00 Delay=0.60, 0.60 Bounce=0.00 No Interpolate=1 Rate=1.00, 1.00 X Emitter Velocity=0.00, 0.00 Y Emitter Velocity=0.00, 0.00 Z Emitter Velocity=0.00, 0.00 Drag=0.00, 0.00 X Particle Velocity=0.00, 0.00 Y Particle Velocity=0.00, 0.00 Z Particle Velocity=0.00, 0.00 X Rotation=0.00, 0.00 Y Rotation=0.00, 0.00 Z Rotation=0.00, 0.00 X Offset=0.00, 0.00 Y Offset=0.00, 0.00 Z Offset=0.00, 0.00 Pitch=0.00, 0.00 Bank=0.00, 0.00 Heading=0.00, 0.00
[Particle.6] Lifetime=10.00, 10.00 Type=19 X Scale=10.00, 10.00 Y Scale=10.00, 10.00 Z Scale=0.00, 0.00 X Scale Rate=4.00, 6.00 Y Scale Rate=4.00, 6.00 Z Scale Rate=0.00, 0.00 Drag=-0.50, -0.50 Color Rate=0.20, 0.50 X Offset=0.00, 0.00 Y Offset=2000.00, 2000.00 Z Offset=0.00, 0.00 Fade In=0.00, 0.00 Fade Out=0.00, 0.00 Rotation=0.00, 0.00 Face=1, 1, 1
[ParticleAttributes.6] Blend Mode=2 Texture=fx_2.bmp Bounce=0.00 Color Start=40, 40, 40, 255 Color End=10, 10, 10, 0 Jitter Distance=0.00 Jitter Time=0.00 uv1=0.50, 0.50 uv2=1.00, 1.00 X Scale Goal=15000.00 Y Scale Goal=15000.00 Z Scale Goal=0.00 Extrude Length=0.00 Extrude Pitch Max=0.00 Extrude Heading Max=0.00
[Emitter.7] Lifetime=50.00, 50.00 Delay=3.10, 3.10 Bounce=0.00 Rate=80.00, 80.00 X Emitter Velocity=0.00, 0.00 Y Emitter Velocity=0.00, 0.00 Z Emitter Velocity=0.00, 0.00 Drag=0.00, 0.00 X Particle Velocity=-20.00, 20.00 Y Particle Velocity=5.00, 5.00 Z Particle Velocity=-20.00, 20.00 X Rotation=0.00, 0.00 Y Rotation=0.00, 0.00 Z Rotation=0.00, 0.00 X Offset=0.00, 0.00 Y Offset=0.00, 0.00 Z Offset=0.00, 0.00 Pitch=0.00, 0.00 Bank=0.00, 0.00 Heading=0.00, 0.00
[Particle.7] Lifetime=50.00, 55.00 Type=19 X Scale=500.00, 500.00 Y Scale=500.00, 500.00 Z Scale=0.00, 0.00 X Scale Rate=0.05, 0.10 Y Scale Rate=0.05, 0.10 Z Scale Rate=0.00, 0.00 Drag=-0.50, -0.40 Color Rate=0.60, 0.80 X Offset=-20.00, 20.00 Y Offset=-500.00, 1000.00 Z Offset=-20.00, 20.00 Fade In=0.10, 0.20 Fade Out=0.60, 0.90 Rotation=1.00, 1.00 Face=1, 0, 1
[ParticleAttributes.7] Blend Mode=1 Texture=fx_1.bmp Bounce=0.01 Color Start=250, 250, 250, 100 Color End=250, 250, 250, 0 Jitter Distance=0.00 Jitter Time=0.00 TempK=0.00 TempRate=99.00 uv1=0.00, 0.50 uv2=0.50, 1.00 X Scale Goal=20.00 Y Scale Goal=20.00 Z Scale Goal=0.00 Extrude Length=0.00 Extrude Pitch Max=0.00 Extrude Heading Max=0.00
IP Logged
|