17=CP(F+0,2)0,14,C66240,0 18=CU(F+0,2)0,14,C66240,0
[lights] ... light.6=5, -0.5, 8.00, 1, fx_Wing_Guns light.7=5, -0.5, -8.00, 1, fx_Wing_Guns light.8=5, 0, 7.00, 1, fx_Wing_Guns light.9=5, 0, -7.00, 1, fx_Wing_Guns light.10=5, 0.0, 0.00, 0.0, fx_gun_sound
[Library Effect] Lifetime=5 Version=2.00 Radius=100 Priority=0 [Sound] FileName=Gun05.wav MinAttenuationDistance=50.00 Looping=TRUE [Emitter.0] Lifetime=0.00, 0.00 Delay=0.00, 0.00 Bounce=0.00 Light=1 No Interpolate=1 Rate=10.00, 10.00 X Emitter Velocity=0.00, 0.00 Y Emitter Velocity=0.00, 0.00 Z Emitter Velocity=0.00, 0.00 Drag=0.00, 0.00 X Particle Velocity=0.00, 0.00 Y Particle Velocity=0.00, 0.00 Z Particle Velocity=0.00, 0.00 X Offset=0.00, 0.00 Y Offset=0.05, 0.05 Z Offset=0.05, 0.05 [Particle.0] Lifetime=0.10, 0.10 Type=19 X Scale=5.00, 5.00 Y Scale=5.00, 5.00 Z Scale=0.00, 0.00 X Scale Rate=0.00, 0.00 Y Scale Rate=0.00, 0.00 Z Scale Rate=0.00, 0.00 Drag=0.00, 0.00 Color Rate=0.00, 0.00 Fade In=0.00, 0.00 Fade Out=0.00, 0.00 Rotation=0.00, 0.00 Static=1 Face=0, 0, 0 [ParticleAttributes.0] Blend Mode=0 Bounce=0.00 Color Start=30, 8, 0, 0 Color End=60, 8, 0, 0 Jitter Distance=0.00 Jitter Time=0.00 uv1=0.00, 0.00 uv2=0.00, 0.00 X Scale Goal=0.00 Y Scale Goal=0.00 Z Scale Goal=0.00 Extrude Length=0.00 Extrude Pitch Max=0.00 Extrude Heading Max=0.00
[LIGHTS] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit 1=zurück 2=nach links3=höhe light.0 = 4, 16.20, 0.50, 4.00, fx_vclight light.1 = 4, 0.0, 0.00, 0.0, fx_police_Horn