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Setting Up Saitek X52 (Read 1193 times)
Apr 19th, 2009 at 10:14pm

Plugpennyshadow   Offline
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Anybody figured out the programming for the Saitek X52 system?

Im trying to do some things with it and they just aint working.

1:  Trying to set Precision Slide to do flaps.  The slide in the upper position needs to be zero flaps and the lower position needs to be flaps at full.  I cant seem to get the hang of programing the different bands to do an increment of flaps at a time.

2:  Wish to set up rotary 2 as Trim Wheel.  Again, cant seem to get the bands to operate properly.  Want the neutral detent to be zero trim.  Move rotary forward moves trim down, back moves trim up.  Just like a real tim wheel.

Any help?

Thankie...
 
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Reply #1 - Apr 20th, 2009 at 11:40am

HarvesteR   Offline
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I got my X52 working for FSX just as I wanted it... but sadly, I formatted my HD last week, and even though I backed up my profiles, I must have screwed up somewhere because now they are lost...  Embarrassed

anyways, once you get the hang of things, profiling is very easy... Although in your case, I think mapping controls through FS rather than through the SST would be easier and more flexible... Profiling is usually a mix of internally mapped controls and profiled keys... the choice of one way over the other being defined by which is the simplest means for achieving what you're after

So... you want your flaps on the Slider, right? Well, if I'm not mistaken, FSX does provide a flaps axis you can map the Slider to... That would prove most optimal, since no matter the amount of flap notches, you'd still get a full range on the slider

If I'm talking out of my @$$ here, and there's no such thing as a flap axis  Roll Eyes , here's what I suggest:

First, get the latest version of the SST software, there are new features that come in VERY handy (sadly, no more cool 3D thingy  Sad ... and the new version is not backwards compatible with old profiles  Embarrassed )

Then, put the Slider axis into the new Directional Axis mode (or something like that)... this mode will give off keypresses as you move the axis, and not only on specific bands... this way, you can tie the Slider + box to flaps + (F7), and the Slider - to flaps - (F6) Smiley ...There's no (elegant) way to set bands to control flaps since FS doesn't provide commands for each flap setting, only for incremental or full...

I myself keep the flaps on one of the toggle switches, and leave the Slider for the spoilers... but this is a matter of personal taste... I just prefer it like that since flaps are usually a click-and-set thing, while the spoilers might need more finesse at certain moments  Wink

Now, the trim... FSX does provide an elevator trim axis, so all you need do is map your rotary of choice to the trim axis in the FSX controls screen.. you may want to reverse the axis... or not, also a matter of personal taste... (I leave mine un-reversed, since I push the trim wheel with my left thumb, instead of index finger... so, for the thumb, pushing is down, and pulling is up)

The neutral detent should automatically find it's place at zero trim if you map it like that  Wink

Anyways, what I usually do (in any game or sim) is map all axes through the internal control mapping screen, only resorting to profiling bands when impossible to map an axis...  The button commands are a matter of finding which way is easiest, or more convenient.. but you'll pick this up as you go along  Smiley

Hope this helps

Cheers
 

Cheesy NEW PC SPECS: Intel Core i7 920 - 6GB Corsair DDR3 PC12800 RAM- Intel DX58SO Mobo - Geforce GTX 460 768MB GDDR5 - 3x LG1952h LCDs through Matrox's TH2Go - 640GB Seagate Barracuda 7200Rpm  - 200GB Maxtor 7200Rpm - Microsoft Sidewinder X6 Keyboard - 5.1 Surround and a Saitek X52 Pro and Pro Flight Rudder Pedals  -- Running Windows 7 Ultimate x64

My 8800 GTX has at last retired... may it rest in peace in GPU heaven.
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Reply #2 - Apr 20th, 2009 at 8:14pm

Plugpennyshadow   Offline
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Thankie there Harvester.  Its easy once you get the hang of it, true.

But I have discovered a weakness in the FSX assignment thingie.  You cant save profiles once you have your controls set up for a particular aircraft.  You have to go thru and set up everything for every different aircraft you fly.  I like to fly the Cub, the Cessna 172 and Caravan most often.  And setting up for a jet?  WOOF!

But thanks for the heads up.  Ive got a mix of controls on my Nostromo (pulling up views and panels), on a Fangpad (radio stack and gps manipulation) and the Saitek for flight controls / ac controls.  Cant keep track of all the assignments, but there ya go.
 
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Reply #3 - Apr 20th, 2009 at 9:42pm

Plugpennyshadow   Offline
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Ok...Ive figured out a protocol to work for me.  Since one cant save control configurations in FSX, I can do most of the aircraft specific assignments in the Nostromo, Fangpad and Saitek profile editors.  A profile for each aircraft in each device.

I can then program the usual suspects in FSX's control tab.  Some things are static from one ac to another.  Stick, rudders, throttle, trim tabs, brakes, landing gear, lights and other things are mostly constant.  If an aircraft doesn't have retractable landing gear that control simply won't work.

Saitek x52 also has the different modes.  I can set up a different control config for the three different modes and shift from one aicraft control config on the fly without having to change in profile editor.

Harvestr my dude!  Thank you!
 
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Reply #4 - Apr 21st, 2009 at 7:07am

HarvesteR   Offline
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Always glad to help  Smiley

You're on the right track now with the profiling... As you can see, it's not possible to give much specific advice, since our configurations are so particular... it's always a matter of finding what works for you  Wink

When I first got the X52, I was daunted by the amount of mapping possibilities, so I decided to start slow... I would map maybe a control at a time... changing them as I saw fit... for example, the trigger brake for me is gone now, having been replaced by the toebrakes, that command became obsolete... it has been replaced by the parking brakes at the second stage trigger

But the X52 so just so many controls, and so many options, that even today I still don't have every buttons mapped out... some are still vacant... like my C fire button, which does nothing right now. Other harder to reach buttons are mapped already, but I couldn't find a command to fit that position, just like I couldn't also find one for the first stage trigger, which is also vacant

I am using the modes here now... and I've changed somewhat what these modes represent... earlier, they were generic modes with one or two small differences in functionality... now, I got mode 1 as generic aviation, 2 for helicopters (with sling load capabilities), and 3 is for military jets, with tail hooks, launch bars and whatnot..

But one day I might find this organization doesn't work anymore, so I might make a second profile, or reorganize or condense modes to get more aircraft to work under the same profile...

the key word here is flexibility... how to get as many different kinds of aircraft, with so many different needs for controls, into a single control mapping that'll suit the need of all (or at least get close enough to that)

Well, good luck to us all, he who finds the perfect profile first shall post it  Wink Grin (or keep it all to himself, mwahahaha) Roll Eyes

Cheers
 

Cheesy NEW PC SPECS: Intel Core i7 920 - 6GB Corsair DDR3 PC12800 RAM- Intel DX58SO Mobo - Geforce GTX 460 768MB GDDR5 - 3x LG1952h LCDs through Matrox's TH2Go - 640GB Seagate Barracuda 7200Rpm  - 200GB Maxtor 7200Rpm - Microsoft Sidewinder X6 Keyboard - 5.1 Surround and a Saitek X52 Pro and Pro Flight Rudder Pedals  -- Running Windows 7 Ultimate x64

My 8800 GTX has at last retired... may it rest in peace in GPU heaven.
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Reply #5 - Apr 25th, 2009 at 12:31am

Plugpennyshadow   Offline
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I want to use the hat switch 2 on the X52 for buttons.  Up as a disrete button, down and so on.  How do you do that?  The new software dosen't work like the old for the X45.

Thankie...
 
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Reply #6 - Apr 25th, 2009 at 1:01am

HarvesteR   Offline
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If you're using the cd version of the SST that came with the X52, you gotta set the Hat switch to 'Buttons' mode... By default, it's set to POV2, which is pretty useless since most games don't read that many buttons off DirectInput, so you have to map them for keystrokes

You get a choice of 4 way, or 8 way... each giving you that many button mappings... Only mind that it's hard to nail a diagonal click without first setting off a horizontal or vertical... so 8-way mode is only really useful for scrolling stuff around (like a radar cursor)

Also, the new version (SD6) changed things a bit more... now, to have a Hat Switch work as buttons, you have to select 'Bands' on it's context menu

I guess they tried to simplify things by having less options, but ended up confusing things further...  Roll Eyes

Anyways, it's called Bands now, instead of Buttons  Wink

Cheers
 

Cheesy NEW PC SPECS: Intel Core i7 920 - 6GB Corsair DDR3 PC12800 RAM- Intel DX58SO Mobo - Geforce GTX 460 768MB GDDR5 - 3x LG1952h LCDs through Matrox's TH2Go - 640GB Seagate Barracuda 7200Rpm  - 200GB Maxtor 7200Rpm - Microsoft Sidewinder X6 Keyboard - 5.1 Surround and a Saitek X52 Pro and Pro Flight Rudder Pedals  -- Running Windows 7 Ultimate x64

My 8800 GTX has at last retired... may it rest in peace in GPU heaven.
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Reply #7 - Apr 25th, 2009 at 1:07am

Plugpennyshadow   Offline
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I set the hat for bands as you said, made the assignments and saved the profile.  Activated the profile in the little toolbar thingie.  Found that you have to re-activate a particular profile after doing any modding to it.  That was a bugger.

Result?  No joy!?  Newly assigned commands dont work...

Any suggestions?
 
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Reply #8 - Apr 25th, 2009 at 1:12am

HarvesteR   Offline
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You have to reactivate in order to send the new profile information to the joystick... but there's a 'Profile' button on the SST toolbar to do that (it looks like a target) ...Just save and hit that button right afterwards

Most times I had a profile not work after assigning some new function was due to forgetting to press that little button...

But the problem could be caused by some other reason... I gotta think for a while, and I'll get back to you with some suggestion  Wink

Cheers
 

Cheesy NEW PC SPECS: Intel Core i7 920 - 6GB Corsair DDR3 PC12800 RAM- Intel DX58SO Mobo - Geforce GTX 460 768MB GDDR5 - 3x LG1952h LCDs through Matrox's TH2Go - 640GB Seagate Barracuda 7200Rpm  - 200GB Maxtor 7200Rpm - Microsoft Sidewinder X6 Keyboard - 5.1 Surround and a Saitek X52 Pro and Pro Flight Rudder Pedals  -- Running Windows 7 Ultimate x64

My 8800 GTX has at last retired... may it rest in peace in GPU heaven.
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Reply #9 - Apr 25th, 2009 at 1:22am

Plugpennyshadow   Offline
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NVM about the hat switch thingie not working for me still.  Guess I did something right cause it works like a charm.

I plan to use the Hat 2 for control of the autopilot.  Changing the set alititude, speed and heading.

Another question?  If I may?

Making the pinkie switch work?  Please?

Would like to be able to switch certain controls to double up the available assignments.  For instance, when using the autopilot on the Lear or 737.

And bless you Harvestr.  I was pulling me hair out with this Saitek thingie...
 
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Reply #10 - Apr 25th, 2009 at 1:26am

Plugpennyshadow   Offline
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And how the heck ya get the Saitek Pro Pedals toe brakes to work right?

I assign them in the FSX assignments window, but in the game the brakes are ALWAYS on!  I adjusted the deadzones to about 15% of the slider and still always on.  And when they aren't on at flight start up and I try to use them?  All I get is differential braking and that sticks on!

Bigger hammer?  Or should I just shoot the things?  I like the gunpowder and lead option, but guess I should try to fix the problem, shouldnt I?  Less jail time, for sure!

Thankie
 
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Reply #11 - Apr 25th, 2009 at 1:32am

HarvesteR   Offline
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You want to use the pinkie as a shift key right? or as a button?

If it's supposed to shift states, all you need do is put your shifted assignment in the appropriate column on the command mapping table (SD6)

for RTM version, you have to select 'Mode 1 + Pinkie' from the droplist at the top, and map the assignment under your button of choice

Notice also the backward folding arrow icon (like a desktop shortcut) on modes 2 and 3... they mean that while that command isn't mapped to anything specific, it will fall back to the Mode 1 unshifted assignment

Now, if what you wanted was to use the pinkie switch as a regular button, all you have to do is delete the shift states (SD6) or set is as 'Button' instead of Shift (RTM)

Any doubts just ask  Wink

Cheers
 

Cheesy NEW PC SPECS: Intel Core i7 920 - 6GB Corsair DDR3 PC12800 RAM- Intel DX58SO Mobo - Geforce GTX 460 768MB GDDR5 - 3x LG1952h LCDs through Matrox's TH2Go - 640GB Seagate Barracuda 7200Rpm  - 200GB Maxtor 7200Rpm - Microsoft Sidewinder X6 Keyboard - 5.1 Surround and a Saitek X52 Pro and Pro Flight Rudder Pedals  -- Running Windows 7 Ultimate x64

My 8800 GTX has at last retired... may it rest in peace in GPU heaven.
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Reply #12 - Apr 25th, 2009 at 1:34am

HarvesteR   Offline
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has my name on it!
Mexico, DF :D

Gender: male
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Plugpennyshadow wrote on Apr 25th, 2009 at 1:26am:
And how the heck ya get the Saitek Pro Pedals toe brakes to work right?

I assign them in the FSX assignments window, but in the game the brakes are ALWAYS on!  I adjusted the deadzones to about 15% of the slider and still always on.  And when they aren't on at flight start up and I try to use them?  All I get is differential braking and that sticks on!

Bigger hammer?  Or should I just shoot the things?  I like the gunpowder and lead option, but guess I should try to fix the problem, shouldnt I?  Less jail time, for sure!

Thankie



I had the brakes issue too... apparently the Saitek stuff is so precise, you have to give the axes full sensitivity and zero null zones in the FSX controls screen... that will give you a full range of motion on the axes

Also, you have to reverse the toebrake axes as well...

there's still no need for the big guns  Grin ...just wait 'till you get profile-happy with this thing and try to make yourself a profile for something that doesn't read any kind of joysticks (like Photoshop)  Wink
I had a tough afternoon that day  Grin

Cheers
 

Cheesy NEW PC SPECS: Intel Core i7 920 - 6GB Corsair DDR3 PC12800 RAM- Intel DX58SO Mobo - Geforce GTX 460 768MB GDDR5 - 3x LG1952h LCDs through Matrox's TH2Go - 640GB Seagate Barracuda 7200Rpm  - 200GB Maxtor 7200Rpm - Microsoft Sidewinder X6 Keyboard - 5.1 Surround and a Saitek X52 Pro and Pro Flight Rudder Pedals  -- Running Windows 7 Ultimate x64

My 8800 GTX has at last retired... may it rest in peace in GPU heaven.
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