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› FS Global 2008 mess with ground scenery objects ?
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FS Global 2008 mess with ground scenery objects ? (Read 462 times)
Feb 8
th
, 2009 at 1:46pm
Rockson 31
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Colonel
KHIO
Hillsboro, OR
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Posts: 35
I'm wondering, does the mesh from FS Global 2008 mess with ground scenery objects, like move there elevations in bad ways?(buidings on the sides of hills, ect...)
Dawn Patrol - Portland, Oregon USA
Athlon 64 2.21 GHz : 4GB DDR2 : NVIDIA 7600 GS : WD640 : WIN XP SP3
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Feb 8
th
, 2009 at 4:43pm
Mictheslik
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Me in G-LFSM :D
Bristol, England
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Posts: 6011
You get some strange roads now and then, and some lakes and airports plateau (in that they are at a predesignated altitude which is above the real one according to FS global...) but apart from that it's a great add on
.mic
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Feb 9
th
, 2009 at 3:41am
Rockson 31
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Colonel
KHIO
Hillsboro, OR
Gender:
Posts: 35
Thanks!
Dawn Patrol - Portland, Oregon USA
Athlon 64 2.21 GHz : 4GB DDR2 : NVIDIA 7600 GS : WD640 : WIN XP SP3
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Feb 9
th
, 2009 at 8:57am
Flying Mouse
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Flying FSX
Somewhere in a bushplane
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Posts: 1571
I wanted to buy this but due to my many mesh add-ons I did not. Too scared it would mess with other mesh add-ons.
After all, there are allready so many good quality freeware doing the rounds
Coolermaster Storm Enforcer Chassis/ Corsair TX750W PSU/ Gigabyte Ga-990fxa Mobo/ AMD Phenom X4 965 BE 3.4Ghz C3/Coolermaster V6GT CPU air cooler/ 8GB RAM Corsair DDR3 2000Mhz/ Gigabyte GTX570 Overclocked Edition GPU/ Windows 7 Prem 64bit/ 750Gb & 150Gb (FSX Dedicated) Sata's/ 23" Samsung BX2331 LED / Logitec S510 Wireless keyboard & Mouse. Logitec Force 3D Pro Joystick. Logitec Headset.
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