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Passengers? (Read 1031 times)
Dec 17
th
, 2008 at 5:09pm
ShaneG
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Is there, or has there ever been a plane which had passengers modeled in? I understand that this would probably be VERY time consuming, and difficult, but today while flying Brett's new bird, I heard some passengers scream when I made a less than perfect landing, and it occurred to me that I have
never
seen this feature in any plane.
Maybe too graphic intensive to render? Just wondering, but talk about your ground breaking ideas if it has never been done before.
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Reply #1 -
Dec 17
th
, 2008 at 5:42pm
Sean_TK
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While these passengers are not interactive, and pretty much just sit there and enjoy the ride, they
are
there...
fs9_dh89.zip
@ Avsim.
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Reply #2 -
Dec 17
th
, 2008 at 7:05pm
Alrot
Ex Member
I Love Simviation.
I made those sounds ,the funny is I was trying to add this and i couldn't and I forgot to remove those wav sounds, tell me Shane, what modules do you have instaled ?
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Reply #3 -
Dec 17
th
, 2008 at 7:33pm
ShaneG
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Do you mean modules as in my 'Modules' folder? Or the SDK's?
I have all available SDK's for FSX & FS9, plus I also have Gmax installed.
In my Modules folder I have the standard FSX files, plus FSUIPC.dll and FSSound.dll.
Edit: after searching the sound folder, the two .wav files that have the screaming are : 732BELLY.wav and 732WINGSCRAPE.wav .
In my opinion, these sounds add a great deal of realism to the sim, as I'm sure this is how passengers would react during some of my landings, and more acrobatic flying.
I like them alot.
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Reply #4 -
Dec 18
th
, 2008 at 12:21pm
microlight
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A couple of sound sets that I use (737NG and 747) have these screaming passenger sounds, which I agree does add to the ambience! My 737NG panel also has a gauge that monitors your final few feet to the runway, and if you make a nice soft landing the passengers burst into spontaneous applause (not flames), and the co-pilot says 'nice landing, buddy!'.
I haven't come across any modelled passengers in an airliner - cor, just think of all the polys you'd need! Pity really because there are a few nice planes that have virtual cabins, and they're all empty...
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Reply #5 -
Dec 18
th
, 2008 at 12:26pm
ShaneG
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microlight wrote
on Dec 18
th
, 2008 at 12:21pm:
A couple of sound sets that I use (737NG and 747) have these screaming passenger sounds, which I agree does add to the ambience! My 737NG panel also has a gauge that monitors your final few feet to the runway, and if you make a nice soft landing the passengers burst into spontaneous applause (not flames), and the co-pilot says 'nice landing, buddy!'.
I haven't come across any modelled passengers in an airliner - cor, just think of all the polys you'd need! Pity really because there are a few nice planes that have virtual cabins, and they're all empty...
I think I have that one also! (I occasionaly make good landings.
)
It is a shame about the passengers, They have modeled every aspect of aviation except that one. Maybe we'll get it in FS11
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Reply #6 -
Dec 18
th
, 2008 at 12:51pm
Sean_TK
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Another issue that you come across is finding someone that is actually good at modeling people to the realism level of the rest of the aircraft.
The only passenger models I have seen are included in the Dragon Rapide that I linked to above, and you can also see 3d passenger models in POSKY's CRJ-200 exterior, spot view model.
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Reply #7 -
Dec 18
th
, 2008 at 2:40pm
microlight
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It's a bird...
Southern UK
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The HondaJet v4 by Mitsuya Hamaguchi has a modelled dynamic lady co-pilot and a passenger in a kimono, not to mention a fine DVC. The lady copilot is dynamic in more ways than one - when you turn the engines off, she teleports to the outside of the plane, waiting for the passengers. And the Fravin Cessna 150 Aerobat has two very animated flyboys inside, although you can't see them once you actually get inside!
Now what we need is a Lara Croft-lookalike airstew! I can dream, can't I?
I'm flying home from Germany tomorrow, so frohe Weihnacht in advance of next week, everybody!
BAe ATP for FS9 now available!
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Reply #8 -
Dec 18
th
, 2008 at 9:58pm
Felix/FFDS
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Sean_TK wrote
on Dec 18
th
, 2008 at 12:51pm:
Another issue that you come across is finding someone that is actually good at modeling people to the realism level of the rest of the aircraft.
Getting people into the model is not a problem. THere are several free people-modelling programs. The problem is getting that mesh to a mangeable level!
For example, even getting a Poser 2 LoRes character into a modelling program can easily choke the program - not only are the fingers modelled, but the individual joints. It's practically a separate project to rebuild a character into manageable "boxes" that can be adequately textured.
Felix/
FFDS
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Reply #9 -
Dec 19
th
, 2008 at 9:32pm
BFMF
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If you're computer is having a hard time with frame rates while flying an empty commercial airliner, are you sure you want hundreds of people modelled into the DVC bringing fps down even further?
COMPLETED: If Anyone Cares, Here's A Map Of My Current FSX Flight Around The World
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Reply #10 -
Dec 19
th
, 2008 at 9:36pm
ShaneG
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I turned into a Martian!
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I don't think that dynamic 3d people are feasible at this point in time with hardware, but the time is coming.
I would be happy with some simple 2d people, see them all the time in scenery addons, so why not planes.
I just thought it was strange that there were not more planes with at least some kind of passengers in them.
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Reply #11 -
Dec 19
th
, 2008 at 11:09pm
Alrot
Ex Member
I Love Simviation.
A single doll in the right seat (my famous copilots) has more poligons that the entire exterior model , I'm about to start a new Jet (January) ,and I don't think I am going to use females copilot anymore, too hard mapping ,and too weight for the game,etc ,
IMAGINE to fill all the seat with 20 passengers
Besides ,people doesn't like it ,there will be just the exterior pilots.
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Reply #12 -
Dec 20
th
, 2008 at 10:32pm
Dr.bob7
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ooooo another Alrot project!
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Reply #13 -
Dec 22
nd
, 2008 at 8:05pm
firemonte007
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where did you get those sound shane? and arlot can you give us a hint on what it might be?
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Reply #14 -
Dec 22
nd
, 2008 at 9:13pm
ShaneG
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I turned into a Martian!
Posts: 10000
They are in Bretts new plane. Just land a little too hard or make some belly scrapes, and you should hear them.
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Reply #15 -
Dec 23
rd
, 2008 at 9:39am
Alrot
Ex Member
I Love Simviation.
ShaneG wrote
on Dec 22
nd
, 2008 at 9:13pm:
They are in Bretts new plane. Just land a little too hard or make some belly scrapes, and you should hear them.
Si , but you might want to place the modulle FSSound.dll ,otherwise wont work ,I mean the passenger screaming.
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Reply #16 -
Dec 23
rd
, 2008 at 9:42am
ShaneG
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Colonel
I turned into a Martian!
Posts: 10000
Did you create those sounds? And if so, could I have your permission to assign them to some of my jet liners? They are really great for letting you know when you've landed wrong. If I don't hear them scream, I know I did it right.
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Reply #17 -
Dec 24
th
, 2008 at 2:34am
Alrot
Ex Member
I Love Simviation.
LOL..
I took those two *.wav borrowed, and yes Shane
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