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Texture problem (Read 354 times)
Dec 11th, 2008 at 4:07pm

MarcXan   Offline
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Switzerland

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Hi,
I've got a problem, default textures on a payware or freeware aircraft work fine but each time I repaint one myself when I choose it, without even selecting it, fs2004 crashes. Does anyone know what I could be doing wrong when I'm repainting the textures?
Thanks
                                                                    Marc Smiley
 
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Reply #1 - Dec 11th, 2008 at 6:14pm

garryrussell   Offline
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If you save as 32 bit it will crash FS

Make sure you have DXTBMP by Martin Wright

Save your paint  in you editor as a 24 bit bmp


Call it into DXT BMP and re save as an extended bitmap 32bit 888-8

A 32 extended is not the same as a standard 32bit you would save in say photoshop.

FS need extended BMP to work.

If they are saved as 24 and not re-saved as 32 888-8 then FS will run but the texture will not show

If they are saved as 32 bit and not re-saved as 32 888-8 then FS will crash


 
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Reply #2 - Dec 12th, 2008 at 7:38am

MarcXan   Offline
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Switzerland

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Thanks, It worked

                                                                              SmileyMarc
 
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Reply #3 - Dec 12th, 2008 at 7:49am

garryrussell   Offline
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Great Smiley

 
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