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Texture problem (Read 354 times)
Dec 11
th
, 2008 at 4:07pm
MarcXan
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Switzerland
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Posts: 23
Hi,
I've got a problem, default textures on a payware or freeware aircraft work fine but each time I repaint one myself when I choose it, without even selecting it, fs2004 crashes. Does anyone know what I could be doing wrong when I'm repainting the textures?
Thanks
Marc
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Reply #1 -
Dec 11
th
, 2008 at 6:14pm
garryrussell
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If you save as 32 bit it will crash FS
Make sure you have DXTBMP by Martin Wright
Save your paint in you editor as a 24 bit bmp
Call it into DXT BMP and re save as an extended bitmap 32bit 888-8
A 32 extended is not the same as a standard 32bit you would save in say photoshop.
FS need extended BMP to work.
If they are saved as 24 and not re-saved as 32 888-8 then FS will run but the texture will not show
If they are saved as 32 bit and not re-saved as 32 888-8 then FS will crash
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Reply #2 -
Dec 12
th
, 2008 at 7:38am
MarcXan
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Switzerland
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Thanks, It worked
Marc
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Reply #3 -
Dec 12
th
, 2008 at 7:49am
garryrussell
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Great
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