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help with AI (Read 610 times)
Dec 11th, 2008 at 4:03pm

lunitic_8   Offline
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FSX+REX= OMG!!!! :o
La Porte, Texas (T41)

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i have my aircraft cfg. files so there is no default aircraft so there will only be the addon textures as the AI. But now that i've done that there is no 737, 747, or CRJ-700 AI.

can you help me please Cry
 

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"Stand up for what you believe in even if your not popular" - fortune cookie   I'm running a hp pavilion a1610n with a Nvidia GeForce 8800 GT OC
         
By the way... the name is Chad Tongue
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Reply #1 - Dec 11th, 2008 at 4:10pm

ShaneG   Offline
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Did you back up the originals first?
 
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Reply #2 - Dec 11th, 2008 at 4:12pm

lunitic_8   Offline
Colonel
FSX+REX= OMG!!!! :o
La Porte, Texas (T41)

Gender: male
Posts: 3234
*****
 
yes i did
 

...

"Stand up for what you believe in even if your not popular" - fortune cookie   I'm running a hp pavilion a1610n with a Nvidia GeForce 8800 GT OC
         
By the way... the name is Chad Tongue
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Reply #3 - Dec 11th, 2008 at 4:22pm

ShaneG   Offline
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I turned into a Martian!

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On all the repaints you added, copy the "title=" line's from the original paint schemes and replace the repaints "title=" line with those. Your AI will be called by the old names still, but will show as the repaint.

OR  www.world-of-ai.com

Best thing to do is to add the WOAI packs and not mess with this process. The models they use are more frame rate friendly, are already taken care of in the callsigns, and come with fairly realistic routes. And the whole process is fairly automatic. Wink
You will need the installer for installing them into FSX, and when you download their packs, DO NOT UNZIP THEM!! The installer will do that for you. You only need to tell the installer where to look for the packs.
 
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Reply #4 - Dec 11th, 2008 at 4:27pm

lunitic_8   Offline
Colonel
FSX+REX= OMG!!!! :o
La Porte, Texas (T41)

Gender: male
Posts: 3234
*****
 
ShaneG wrote on Dec 11th, 2008 at 4:22pm:
On all the repaints you added, copy the "title=" line's from the original paint schemes and replace the repaints "title=" line with those. Your AI will be called by the old names still, but will show as the repaint.

OR  www.world-of-ai.com

Best thing to do is to add the WOAI packs and not mess with this process. The models they use are more frame rate friendly, are already taken care of in the callsigns, and come with fairly realistic routes. And the whole process is fairly automatic. Wink
You will need the installer for installing them into FSX, and when you download their packs, DO NOT UNZIP THEM!! The installer will do that for you. You only need to tell the installer where to look for the packs.


thanks, and i've tryed the WOAI but it didnt work out for me
 

...

"Stand up for what you believe in even if your not popular" - fortune cookie   I'm running a hp pavilion a1610n with a Nvidia GeForce 8800 GT OC
         
By the way... the name is Chad Tongue
IP Logged
 
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