Search the archive:
YaBB - Yet another Bulletin Board
 
   
 
Pages: 1 2 
Send Topic Print
Information overload.. (Read 1304 times)
Jul 2nd, 2008 at 7:43pm

Boikat   Offline
Colonel
Hello!
NW Loueezianner

Gender: male
Posts: 2978
*****
 
Okay, I got my Economical Stimulator Tax Rebater check today.  (Woo Hooo!), and want to do soem upgrades, including possibly getting FSX delux, if I need it.  I realy want to get into the designeing of add-on aircraft/vehicles, and in looking at the FAQ's, find my brain getting twisted around with all the tools.  My questions are as follows:

1) Do I need to buy FSX Delux since from what I gleamed it appears the SDK isn't so much a tool package, so much as a "how to" guide that assumes I already have design tools?

2) Is there a "from the ground up" list of all the tools needed to design a ready to fly add-on? (Again, I've looked through the FAQ, but the options appear endless, and I wouldn't want to get a "package" of downloads only to discover that the tool outputs are in some way incompatable, and generate "crash on start", or endless guage problems, or overspeed shudders when you are sitting on the ramp in a cold dark cockpit.

3) Preferable, freeware tools.  I may have just received my ESTR check, but I'm still a tightwad, and would rather spend some of that money to a) repair my central A/C, b) Video Card, c) payments on some long overdue hospital bills.  Thats "preferably".  If the program(s) are inexpensive, I'll buy them in a heartbeat.

I'm sure all this is "glaringly obvious" for the "old-timers", but when it comes to software, I'm a complete ignoramus. (I'll probably print out that compete idiots guide to add-on listed in the FAQ.. And I'll probably still get confused at times.. Tongue  )
 

...
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
IP Logged
 
Reply #1 - Jul 2nd, 2008 at 7:53pm

Felix/FFDS   Offline
Admin
FINALLY an official Granddad!
Orlando, FL

Gender: male
Posts: 1000000627
*****
 
#1 - Yes, you need to buy  FS-X Deluxe.  That has the FS-X SDK that you NEED to install before you can install any of the later Service Pack SDK upgrades.


#2 - Since the gmax executables are included in the FS-X SDK installation, you have the "free" program you need.

#3 - You also need to download and install FS-X SDK SP1, since THAT is the version that actually includes the gmax tools (long story, but the first SDK did not have the gmax tools - licensing issue with Autodesk).

#4 - As you update your FS-X (latest is SP2, you should also update your FS-X SDK to SP2 (or, if you buy FS-X Acceleration, you can install the Acceleration SDK - which is the SDK SP2)

#5 - There is no single all-encompassing cradle to grave tutorial on how to build FS-X models.  (Uncle Milton Shupe has just consolidated a beginner's tutorial, but I haven't seen it yet.  I will post a separate link to it.)
 

Felix/FFDS...
IP Logged
 
Reply #2 - Jul 2nd, 2008 at 9:34pm

Boikat   Offline
Colonel
Hello!
NW Loueezianner

Gender: male
Posts: 2978
*****
 
Felix/FFDS wrote on Jul 2nd, 2008 at 7:53pm:
#1 - Yes, you need to buy  FS-X Deluxe.  That has the FS-X SDK that you NEED to install before you can install any of the later Service Pack SDK upgrades.


Okay, I'll have one FSX delux to go, hold the lettus...

Quote:
#2 - Since the gmax executables are included in the FS-X SDK installation, you have the "free" program you need.


So far, I am not confused.  That's a good sign. Smiley


Quote:
#3 - You also need to download and install FS-X SDK SP1, since THAT is the version that actually includes the gmax tools (long story, but the first SDK did not have the gmax tools - licensing issue with Autodesk).


Still not confused, and I haven't seen any problems brought up relating to SP1.  So far, so good.

Quote:
#4 - As you update your FS-X (latest is SP2, you should also update your FS-X SDK to SP2 (or, if you buy FS-X Acceleration, you can install the Acceleration SDK - which is the SDK SP2)


Here's where I get a little edgy.  I've read bad Mo-Jo on SP2 and it's effects on FS9, or at the very least, aircraft that were converted FS9 to FSX.  I'd have to dig through the piles of posts in the FSX forum to see what they were, exactly.  Same for FS-X Acceleration.  But if SP2 and Acceleration are not needed, then I won't worry about them until such time as I can handle any problems they may cause with any FS9 add-on's that are "near and dear" to my heart...


Quote:
#5 - There is no single all-encompassing cradle to grave tutorial on how to build FS-X models.  (Uncle Milton Shupe has just consolidated a beginner's tutorial, but I haven't seen it yet.  I will post a separate link to it.)


That would be greatly appreciated.  That and glancing through the "Idiot's guide.." in the FAQ "Sticky", it looks like I might actually be able grasp the fundementals.   Wink

And also, thatks for your reply!  Smiley

 

...
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
IP Logged
 
Reply #3 - Jul 2nd, 2008 at 9:58pm

Boikat   Offline
Colonel
Hello!
NW Loueezianner

Gender: male
Posts: 2978
*****
 
I also take it (from what I've seen so far in other topics) that I also need something like Paint Shop Pro, or does the SDK have a graphics doo-hicky (paint tool) for painting (and repaining) textures?
 

...
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
IP Logged
 
Reply #4 - Jul 2nd, 2008 at 11:42pm

Brett_Henderson   Offline
Colonel
EVERY OUTER MARKER SHOULD
BE AN NDB

Gender: male
Posts: 3593
*****
 
Getting into MSFS modeling is kinda like getting into vintage car restoration. There's too much to it for a step-by-step, "how to". You'll need to be a mechanic, body man, painting expert, re-upholsterer, stereo installer and world-class record-keeper. Of all the hobbies I've taken on during my 50 years on this planet... MSFS modeling has been the most challenging, and rewarding. The most important tools you'll need at first, are patience and enthusiasm.

No matter how you end up working your way through it, you need to get Gmax installed and start playing with it, ASAP. Even though it's a "lessened" version of the commercial counterpart (3D Max, I believe), it could take the same commitment as a full-time job for a year or more, to really learn to use it.

The tutorials out there are great references, but Gmax is so complex, that how you end up using it will depend more on you, and how you visualize taking something from 2D images, to a 3D model.

The excersise that got me over the hump of the huge learning curve; was to model a complete, traditional chess set. Pawns and bishops are good for learning fusealge shaping... rooks are good for modeling more complex shapes..  kings and queen get you familiar with asymetrical modeling, and knights are good for abstract, creative modeling. The board itself, with its pattern, is a good intro for texture application...

Most important of all, is the help you'll get here, and at other sites like Free Flight Design.

Good luck.. take a deep breath, and dive in  Cheesy
 
IP Logged
 
Reply #5 - Jul 3rd, 2008 at 12:10am

Boikat   Offline
Colonel
Hello!
NW Loueezianner

Gender: male
Posts: 2978
*****
 
Thanks for the advice.  Believe me, my first projects are going to be as simple as I can get, yet still get off the ground.  But I'd rather not go into what they are yet.  If I manage to "get 'er done", I'd like them to be a surprise.   Wink

But after that, I got some "comedy" ideas.  Something like "Uncle Wilber's John Deere Powered Flying Barn Door".  Some contraption with wooden barn door wings, a huge one cylinder gas engine, and a propeller made from an old hen house cooling fan.  Of course, it wouldn't look authentic (ahem) unless there were also little details, like nuts, bolts and other minor bits and pieces, falling off as it struggles through the air.....

Cheesy

Not to be outdone, Cousin Willy made his own pulse jet powered crop duster using an old milk can for the engine and fresh corn squeezin's for fuel....

Shocked

But mainly, I'm probably going to concentrate on Sci-Fi, space and fantasy vehicles.  Thee are quite a few of those types of craft that I haven't seen, and would really like to make.
 

...
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
IP Logged
 
Reply #6 - Jul 3rd, 2008 at 7:35am

Brett_Henderson   Offline
Colonel
EVERY OUTER MARKER SHOULD
BE AN NDB

Gender: male
Posts: 3593
*****
 
Quote:
Not to be outdone, Cousin Willy made his own pulse jet powered crop duster using an old milk can for the engine and fresh corn squeezin's for fuel....


I'm trying to imagine the racket THAT contraption would generate  Cheesy Grin Cheesy

You'd hear him taking off, a county (or two) away ...  LOL
 
IP Logged
 
Reply #7 - Jul 3rd, 2008 at 10:18pm

Boikat   Offline
Colonel
Hello!
NW Loueezianner

Gender: male
Posts: 2978
*****
 
Brett_Henderson wrote on Jul 3rd, 2008 at 7:35am:
Quote:
Not to be outdone, Cousin Willy made his own pulse jet powered crop duster using an old milk can for the engine and fresh corn squeezin's for fuel....


I'm trying to imagine the racket THAT contraption would generate  Cheesy Grin Cheesy

You'd hear him taking off, a county (or two) away ...  LOL


Probably something like a string of fire crackers going off in a steel drum. Grin

Picked up FSX Delux today, but I haven't done anything with it since I got home late.

I already have FSX installed in the microsoft games diredctory, so should I uninstall that in favor of installing the whole Delux package, or is it possible for me to custom install the Delux edition on the "C" drive without causing conflict?  Obviously I can't install it in the default "microsoft/games" directory unless I uninstall my old edition.
 

...
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
IP Logged
 
Reply #8 - Jul 4th, 2008 at 7:15pm

Boikat   Offline
Colonel
Hello!
NW Loueezianner

Gender: male
Posts: 2978
*****
 
Okay, I was looking for the GMax download and ended up at the Autodesk web page and they do not appear to offer G-Max any more, but something called "3ds max 9", and it does not appear to be freeware.  And that was as of October, 2005.  So, is there a current download site for GMax, and where is it hiding? Huh
 

...
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
IP Logged
 
Reply #9 - Jul 5th, 2008 at 4:22am

Travis   Offline
Colonel
Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX

Gender: male
Posts: 4515
*****
 
Gmax is getting out of style, but is by far the best tool to use (sorry Felix! Tongue) for FS design.

Find it HERE

Since you have gotten you tax rebate (like me) I would recommend you spend $80 and get PSP, which exceeds PhotoShop any day.  It is one of the most intuitive programs for image editing that I have encountered and is very powerful.

After that, if you are going into the FS designing field, make sure you get AirWrench.  Some people say they have issues with it, but if you are designing an aircraft from scratch, it is the best tool to modify airfiles.

That will give you the basics, but you will still have to come up with a way to make panel and sound files.

I don't recommend getting programs for this, but they are out there . . .

Good luck! Wink
 

...
IP Logged
 
Reply #10 - Jul 5th, 2008 at 9:06am

Boikat   Offline
Colonel
Hello!
NW Loueezianner

Gender: male
Posts: 2978
*****
 
Travis wrote on Jul 5th, 2008 at 4:22am:
Gmax is getting out of style, but is by far the best tool to use (sorry Felix! Tongue) for FS design.

Find it HERE



Thanks!  I did a google and my brain must have shut down because I went to Turbo Squid and then got side tracked, or something.  Tongue

Quote:
Since you have gotten you tax rebate (like me) I would recommend you spend $80 and get PSP, which exceeds PhotoShop any day.  It is one of the most intuitive programs for image editing that I have encountered and is very powerful.


One order of Paint Shop Pro, hold the mayo, coming up... I might hit up office depot or Wally-world this afternoon, then.

(I want to get all the pieces ad parts together before I start installing everything.)

Quote:
After that, if you are going into the FS designing field, make sure you get AirWrench.  Some people say they have issues with it, but if you are designing an aircraft from scratch, it is the best tool to modify airfiles.


I'll put it on The List. Smiley


Quote:
That will give you the basics, but you will still have to come up with a way to make panel and sound files.

I don't recommend getting programs for this, but they are out there . . .

Good luck! Wink


Gmax doesn't do panels and sound files?  I guess that explains why most of the add-ons grab them or alias them to stock aircraft. Bugger! Tongue

Thanks a bunch for the gmax addy and advice!

P. S.  I downloaded Gmax and the Gmax files on the right, but I don't need those "tempest" downloads, do I?  They look like they are for some sort of stand-alone game.

PPS  Disregard "PS".  Had my morning shot of extra strong tea, brain awake now. Tongue
« Last Edit: Jul 5th, 2008 at 10:53am by Boikat »  

...
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
IP Logged
 
Reply #11 - Jul 7th, 2008 at 10:59am

Fr. Bill   Offline
Colonel
I used to have a life;
now I have GMax!
Hammond, IN

Gender: male
Posts: 962
*****
 
Boikat wrote on Jul 3rd, 2008 at 10:18pm:
I already have FSX installed in the microsoft games diredctory, so should I uninstall that in favor of installing the whole Delux package, or is it possible for me to custom install the Delux edition on the "C" drive without causing conflict?  Obviously I can't install it in the default "microsoft/games" directory unless I uninstall my old edition.


If you haven't already installed, I highly recommend installing FSX Deluxe to a shorter, simpler path such as:

C:\FSX

Trust me, you'll thank me later!  Grin

 

Bill
... Gauge Programming - 3d Modeling Eaglesoft Development Group Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10 NOTE: Unless explicitly stated in the post, everything written by my hand is MY opinion. I do NOT speak for any company, real or imagined...
...
IP Logged
 
Reply #12 - Jul 7th, 2008 at 12:14pm

Boikat   Offline
Colonel
Hello!
NW Loueezianner

Gender: male
Posts: 2978
*****
 
Nope!  Haven't installed Delux yet.  Is it possible for me to load Delux (as you suggest, at C\FSX) and not uninstall my current FSX?  I don't think that would cause any conflicts, but I may be wrong.
 

...
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
IP Logged
 
Reply #13 - Jul 7th, 2008 at 5:11pm

Brett_Henderson   Offline
Colonel
EVERY OUTER MARKER SHOULD
BE AN NDB

Gender: male
Posts: 3593
*****
 
Quote:
If you haven't already installed, I highly recommend installing FSX Deluxe to a shorter, simpler path such as:

C:\FSX

Trust me, you'll thank me later! 


This is wise advice.. but if you're not comfy with future conflicts..  you can set paths in all your design/editting programs .. AND  make a shortcut to the airplanes directory, as the nex best thing..
 
IP Logged
 
Reply #14 - Jul 7th, 2008 at 5:51pm

Boikat   Offline
Colonel
Hello!
NW Loueezianner

Gender: male
Posts: 2978
*****
 
Brett_Henderson wrote on Jul 7th, 2008 at 5:11pm:
Quote:
If you haven't already installed, I highly recommend installing FSX Deluxe to a shorter, simpler path such as:

C:\FSX

Trust me, you'll thank me later!  


This is wise advice.. but if you're not comfy with future conflicts..  you can set paths in all your design/editting programs .. AND  make a shortcut to the airplanes directory, as the nex best thing..


Sounds good to me, but do I really need to remove the current FSX?  I was thinking about using it as a redundant test bed of sorts.  But if that's not practical, I can dispence with it. (Besides, there's no add-on installed there that can't be replaced:  I archived all the zips I downloaded)
 

...
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
IP Logged
 
Pages: 1 2 
Send Topic Print